Player Matchup

Anubis
Anubis
Arch0nT
Anubis
Level 96
God Stats
1W - 5L
1,097 SR
Queue Stats
140W - 156L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
Justreses
Sylvanus
Level 57
God Stats
0W - 3L
1,151 SR
Queue Stats
45W - 77L
1,378 Elo+
Solo
Neith
Neith
jtor8923
Neith
Level 107
God Stats
4W - 2L
1,806 SR
Queue Stats
146W - 157L
1,462 Elo+
Party 2
Agni
Agni
phontyman
Agni
Level 144
God Stats
2W - 2L
1,633 SR
Queue Stats
196W - 198L
1,445 Elo+
Party 3
Nike
Nike
purralator
Nike
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 131L
1,433 Elo+
Party 3
Team Averages
Level 106
1,437 SR
1,436 Elo+

VS

Team Averages
Level 105
1,439 SR
1,478 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Hackpiece
Ah Puch
Level 47
God Stats
6W - 2L
1,495 SR
Queue Stats
167W - 147L
1,473 Elo+
Party 1
Baba Yaga
Baba Yaga
Juney93
Baba Yaga
Level 118
God Stats
3W - 6L
1,419 SR
Queue Stats
136W - 129L
1,484 Elo+
Party 1
Bacchus
Bacchus
MasterAJ30
Bacchus
Level 48
God Stats
2W - 1L
1,296 SR
Queue Stats
17W - 39L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
truthseeker245
Sylvanus
Level 157
God Stats
3W - 2L
1,486 SR
Queue Stats
280W - 292L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arch0nT
Anubis
19
2 / 4 / 7
11,253
592
11,122
14,222
9,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Justreses
Sylvanus
18
4 / 2 / 4
11,367
598
14,658
20,591
16,687
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
jtor8923
Neith
20
4 / 2 / 9
12,224
643
27,587
16,732
9,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Agni
18
2 / 6 / 8
11,335
597
17,476
17,387
10,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 5 / 8
11,256
592
10,171
23,889
34,593
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
7 / 3 / 8
12,675
667
14,362
16,329
7,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Hackpiece
Ah Puch
20
2 / 2 / 14
12,901
679
21,043
15,858
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Juney93
Baba Yaga
20
2 / 1 / 15
12,249
645
20,730
19,214
10,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
MasterAJ30
Bacchus
18
1 / 5 / 11
11,502
605
9,033
18,376
28,323
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
20
7 / 4 / 10
12,941
681
15,118
26,246
20,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
15
Kills
19
19
Deaths
15
36
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
3
8
3.67
L
Anubis
Arch0nT
Anubis
2
4
7
1.38
W
Ah Puch
Hackpiece
Ah Puch
2
2
14
4.5
W
Baba Yaga
Juney93
Baba Yaga
2
1
15
9.5
L
Sylvanus
Justreses
Sylvanus
4
2
4
3
W
Bacchus
MasterAJ30
Bacchus
1
5
11
1.3
L
Neith
jtor8923
Neith
4
2
9
4.25
L
Agni
2
6
8
1
L
3
5
8
1.4
W
Sylvanus
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,014
Damage
80,286
92,821
Taken
96,023
81,310
Mitigated
74,233
42,985
Healing
49,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,362
8,707
2,167
2,706
16,329
7,891
2,963
5,582
10,747
0
38,586
L
Anubis
Arch0nT
Anubis
11,122
137
2,143
1,099
14,222
9,742
0
11,517
2,705
30,464
0
W
Ah Puch
Hackpiece
Ah Puch
21,043
483
2,863
4,019
15,858
7,075
1,204
6,819
9,039
56,214
0
W
Baba Yaga
Juney93
Baba Yaga
20,730
816
3,341
8,297
19,214
10,438
873
8,580
10,634
51,441
0
L
Sylvanus
Justreses
Sylvanus
14,658
1,225
18,871
9,650
20,591
16,687
19
14,257
6,334
27,655
0
W
Bacchus
MasterAJ30
Bacchus
9,033
221
818
791
18,376
28,323
356
8,601
9,775
14,130
0
L
Neith
jtor8923
Neith
27,587
8,229
219
4,724
16,732
9,792
51
10,869
5,863
0
51,037
L
Agni
17,476
463
1,868
1,177
17,387
10,496
75
14,033
3,354
42,128
0
L
10,171
336
1,858
1,376
23,889
34,593
17
15,248
8,641
0
15,316
W
Sylvanus
15,118
2,465
13,742
11,107
26,246
20,506
1,980
13,674
12,572
20,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,435
Gold Earned
62,268
231
Minions Killed
203
0
Camps Cleared
0
1,706,936
Distance Traveled
1,706,567
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,675
667
44
2
0
316,556
0
L
Anubis
11,253
592
58
3
0
335,583
1
W
Ah Puch
12,901
679
83
4
0
337,145
0
W
Baba Yaga
12,249
645
55
3
0
400,670
0
L
Sylvanus
11,367
598
27
1
0
315,580
1
W
Bacchus
11,502
605
5
0
0
352,146
0
L
Neith
12,224
643
72
4
0
389,085
0
L
Agni
11,335
597
63
3
0
311,740
0
L
Nike
11,256
592
11
1
0
354,948
0
W
Sylvanus
12,941
681
16
1
0
300,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role