Player Matchup

Ne Zha
Ne Zha
EzekielMondain
Ne Zha
Level 125
God Stats
59W - 80L
1,412 SR
Queue Stats
437W - 566L
1,366 Elo+
Solo
Janus
Janus
JeremyCV
Janus
Level 67
God Stats
3W - 0L
1,674 SR
Queue Stats
47W - 56L
1,389 Elo+
Solo
Bellona
Bellona
kcapeesh14
Bellona
Level 61
God Stats
32W - 36L
1,403 SR
Queue Stats
165W - 256L
1,323 Elo+
Solo
Team Averages
Level 84
1,497 SR
1,359 Elo+

VS

Team Averages
Level 98
1,458 SR
1,401 Elo+
Cerberus
Cerberus
Boggess Ninja
Cerberus
Level 155
God Stats
1W - 5L
1,505 SR
Queue Stats
776W - 914L
1,404 Elo+
Solo
He Bo
He Bo
WinsomeBadge223
He Bo
Level 78
God Stats
0W - 3L
1,415 SR
Queue Stats
135W - 176L
1,353 Elo+
Solo
Chaac
Chaac
WordSmyth22
Chaac
Level 62
God Stats
1W - 2L
1,455 SR
Queue Stats
3W - 4L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 6
12,617
742
20,121
17,532
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
JeremyCV
Janus
16
5 / 7 / 10
12,176
716
16,789
16,324
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
kcapeesh14
Bellona
18
6 / 1 / 12
13,110
771
17,599
18,344
25,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boggess Ninja
Cerberus
15
8 / 7 / 3
12,137
714
19,010
28,105
14,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 5
10,158
598
10,360
15,258
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 6
11,251
662
14,941
27,444
15,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
19
Kills
11
11
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Boggess Ninja
Cerberus
8
7
3
1.36
W
8
3
6
3.67
W
Janus
JeremyCV
Janus
5
7
10
1.43
L
0
6
5
0.42
L
3
6
6
1
W
Bellona
kcapeesh14
Bellona
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,509
Damage
44,311
52,200
Taken
70,807
41,080
Mitigated
35,198
7,035
Healing
21,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Boggess Ninja
Cerberus
19,010
1,292
63
9,749
28,105
14,888
856
6,204
20,985
40,701
0
W
20,121
6,118
316
3,512
17,532
11,093
720
9,882
7,296
0
35,039
W
Janus
JeremyCV
Janus
16,789
884
0
805
16,324
4,725
665
9,803
6,119
49,745
0
L
10,360
1,866
0
803
15,258
4,555
347
2,389
12,578
39,421
0
L
14,941
1,908
290
10,197
27,444
15,755
761
7,899
18,692
0
39,521
W
Bellona
kcapeesh14
Bellona
17,599
3,849
547
1,855
18,344
25,262
720
9,668
8,400
0
50,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,903
Gold Earned
33,546
184
Minions Killed
172
9
Camps Cleared
4
991,638
Distance Traveled
848,875
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,137
714
57
3
1
271,535
0
W
Ne Zha
12,617
742
36
2
4
346,631
1
W
Janus
12,176
716
83
5
3
293,829
2
L
He Bo
10,158
598
72
4
3
285,066
0
L
Chaac
11,251
662
43
3
0
292,274
1
W
Bellona
13,110
771
65
4
2
351,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role