Player Matchup

Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Electropolitan
Ah Puch
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 227L
1,486 Elo+
Solo
Neith
Neith
GamingRayquaza
Neith
Level 122
God Stats
12W - 9L
1,489 SR
Queue Stats
278W - 273L
1,512 Elo+
Solo
Lancelot
Lancelot
Kylo Ted
Lancelot
Level 147
God Stats
3W - 2L
1,274 SR
Queue Stats
155W - 142L
1,587 Elo+
Party 1
Medusa
Medusa
sniggleBOTTOMS
Medusa
Level 144
God Stats
8W - 4L
1,925 SR
Queue Stats
220W - 199L
1,580 Elo+
Party 1
Team Averages
Level 137
1,538 SR
1,533 Elo+

VS

Team Averages
Level 118
1,414 SR
1,525 Elo+
Fenrir
Fenrir
 
Fenrir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
ImHoMa
Thoth
Level 117
God Stats
2W - 4L
1,348 SR
Queue Stats
189W - 178L
1,582 Elo+
Solo
Cernunnos
Cernunnos
TaylarRoids
Cernunnos
Level 122
God Stats
4W - 5L
1,408 SR
Queue Stats
259W - 222L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
VespidRain00
Heimdallr
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 88L
1,499 Elo+
Solo
Ganesha
Ganesha
thunderburhop
Ganesha
Level 123
God Stats
1W - 1L
1,315 SR
Queue Stats
221W - 203L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 2 / 8
8,392
763
10,375
8,999
3,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 8
8,688
790
13,572
7,932
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 0 / 7
8,236
749
8,317
7,279
3,315
Lancelot
Kylo Ted
Lancelot
13
4 / 2 / 7
7,876
716
9,612
9,722
4,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 9
8,049
732
6,258
10,515
4,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 4 / 4
9,031
821
7,328
11,922
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
ImHoMa
Thoth
14
2 / 4 / 5
8,494
772
6,193
8,708
3,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TaylarRoids
Cernunnos
16
2 / 0 / 5
8,390
763
11,940
8,787
4,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
VespidRain00
Heimdallr
13
2 / 5 / 5
7,996
727
8,184
10,848
5,531
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
15
0 / 3 / 7
7,718
702
8,477
15,784
11,598
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
16
Kills
10
10
Deaths
16
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
8
4
L
Fenrir
 
Fenrir
4
4
4
1.5
W
3
2
8
3.5
W
3
0
7
6.5
L
Thoth
ImHoMa
Thoth
2
4
5
1.13
W
Lancelot
Kylo Ted
Lancelot
4
2
7
3.75
L
Cernunnos
TaylarRoids
Cernunnos
2
0
5
4.5
L
Heimdallr
VespidRain00
Heimdallr
2
5
5
0.9
W
2
4
9
1.63
L
Ganesha
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,134
Damage
42,122
44,447
Taken
56,049
19,723
Mitigated
36,997
18,292
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,375
3,981
1,755
854
8,999
3,909
500
2,561
6,291
0
20,589
L
Fenrir
 
Fenrir
7,328
699
854
1,399
11,922
12,145
0
2,191
9,731
264
9,997
W
13,572
579
992
1,769
7,932
3,484
345
2,497
5,297
28,256
0
W
8,317
1,848
1,853
2,333
7,279
3,315
527
1,185
5,961
0
17,668
L
Thoth
ImHoMa
Thoth
6,193
162
2,275
1,682
8,708
3,468
704
2,221
6,487
23,506
0
W
Lancelot
Kylo Ted
Lancelot
9,612
2,447
2,756
2,923
9,722
4,490
102
4,099
5,430
0
11,597
L
Cernunnos
TaylarRoids
Cernunnos
11,940
2,763
2,420
3,083
8,787
4,255
509
2,016
6,771
0
22,677
L
Heimdallr
VespidRain00
Heimdallr
8,184
3,210
741
810
10,848
5,531
454
2,330
8,518
0
15,620
W
6,258
2,986
1,358
1,699
10,515
4,525
631
3,779
6,534
0
15,916
L
Ganesha
8,477
461
442
1,037
15,784
11,598
0
4,814
10,970
17,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,241
Gold Earned
41,629
113
Minions Killed
132
0
Camps Cleared
0
1,031,290
Distance Traveled
1,000,557
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,392
763
29
3
0
187,140
1
L
Fenrir
9,031
821
25
2
0
200,562
0
W
Ah Puch
8,688
790
25
2
0
207,214
0
W
Neith
8,236
749
29
3
0
214,336
4
L
Thoth
8,494
772
42
4
0
189,310
4
W
Lancelot
7,876
716
5
0
0
198,413
2
L
Cernunnos
8,390
763
49
4
0
212,151
3
L
Heimdallr
7,996
727
15
1
0
182,250
2
W
Medusa
8,049
732
25
2
0
224,187
3
L
Ganesha
7,718
702
1
0
0
216,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role