Player Matchup

King Arthur
King Arthur
BenjiVibes
King Arthur
Level 157
God Stats
4W - 5L
1,522 SR
Queue Stats
95W - 127L
1,331 Elo+
Party 2
Apollo
Apollo
Jammoratchi
Apollo
Level 8
God Stats
0W - 6L
1,081 SR
Queue Stats
5W - 16L
1,225 Elo+
Party 2
Merlin
Merlin
trenton86
Merlin
Level 62
God Stats
7W - 10L
1,215 SR
Queue Stats
30W - 86L
1,235 Elo+
Solo
Team Averages
Level 76
1,273 SR
1,264 Elo+

VS

Team Averages
Level 59
1,517 SR
1,394 Elo+
Zeus
Zeus
Helliminate
Zeus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 7L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
ISenso
Cthulhu
Level 26
God Stats
9W - 3L
1,704 SR
Queue Stats
16W - 12L
1,516 Elo+
Party 1
Izanami
Izanami
NocturnalEvil
Izanami
Level 47
God Stats
1W - 3L
1,348 SR
Queue Stats
2W - 7L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BenjiVibes
King Arthur
9
0 / 3 / 0
5,307
590
3,598
7,854
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
11
0 / 2 / 0
5,736
637
2,237
6,788
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
trenton86
Merlin
6
0 / 1 / 0
5,075
564
1,046
1,943
799
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,061
785
7,584
3,547
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
ISenso
Cthulhu
11
1 / 0 / 5
7,162
796
3,587
6,148
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
11
1 / 0 / 3
6,377
709
2,196
4,081
1,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BenjiVibes
King Arthur
0
3
0
0
W
4
0
0
4
W
Cthulhu
ISenso
Cthulhu
1
0
5
3.5
L
Apollo
0
2
0
0
W
Izanami
1
0
3
2.5
L
Merlin
trenton86
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,881
Damage
13,367
16,585
Taken
13,776
8,990
Mitigated
7,864
1,620
Healing
1,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BenjiVibes
King Arthur
3,598
224
248
912
7,854
5,221
0
5,751
2,103
0
9,175
W
7,584
1,050
0
330
3,547
1,308
171
353
3,069
27,982
0
W
Cthulhu
ISenso
Cthulhu
3,587
66
144
793
6,148
5,037
198
968
5,021
10,401
0
L
Apollo
2,237
1,863
0
460
6,788
2,970
0
4,284
2,504
0
17,120
W
Izanami
2,196
1,295
0
439
4,081
1,519
1,088
360
3,690
0
19,990
L
Merlin
trenton86
Merlin
1,046
73
0
0
1,943
799
0
1,362
581
7,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,118
Gold Earned
20,600
62
Minions Killed
101
3
Camps Cleared
6
374,725
Distance Traveled
507,649
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,307
590
12
1
0
165,805
2
W
Zeus
7,061
785
46
5
4
162,776
0
W
Cthulhu
7,162
796
12
1
1
186,298
0
L
Apollo
5,736
637
34
4
3
137,340
1
W
Izanami
6,377
709
43
5
1
158,575
5
L
Merlin
5,075
564
16
2
0
71,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role