Player Matchup

Achilles
Achilles
BaDussy2010
Achilles
Level 21
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 1
Merlin
Merlin
Joybuss
Merlin
Level 46
God Stats
0W - 1L
1,487 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 1
Sol
Sol
RibaTop21
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,126 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kammiBR
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,126 Elo+
Party 2
Freya
Freya
mILKLAZA
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,639 Elo+
Party 1
Team Averages
Level 25
1,538 SR
1,434 Elo+

VS

Team Averages
Level 66
1,497 SR
1,311 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
CASTBAR
Bacchus
Level 17
God Stats
1W - 0L
1,656 SR
Queue Stats
2W - 3L
1,222 Elo+
Party 3
Gilgamesh
Gilgamesh
ColdMetalZer0
Gilgamesh
Level 116
God Stats
2W - 3L
1,172 SR
Queue Stats
177W - 177L
1,433 Elo+
Solo
Cthulhu
Cthulhu
SchuDan
Cthulhu
Level 27
God Stats
1W - 0L
1,659 SR
Queue Stats
2W - 3L
1,199 Elo+
Party 3
Hercules
Hercules
Tricky_Oni
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,199 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaDussy2010
Achilles
15
2 / 4 / 11
8,013
728
10,358
16,632
15,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Joybuss
Merlin
13
1 / 6 / 9
7,358
669
14,272
10,632
4,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 11
8,794
799
10,763
9,632
4,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
kammiBR
Tsukuyomi
11
2 / 11 / 4
7,573
688
7,703
14,735
6,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
mILKLAZA
Freya
15
6 / 8 / 5
8,623
784
12,634
14,547
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
9 / 2 / 20
10,697
972
15,878
16,283
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
CASTBAR
Bacchus
15
4 / 2 / 23
9,266
842
6,267
11,919
14,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ColdMetalZer0
Gilgamesh
16
6 / 3 / 19
9,888
899
9,073
14,172
9,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
SchuDan
Cthulhu
15
1 / 5 / 20
9,000
818
12,827
14,370
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Tricky_Oni
Hercules
17
13 / 3 / 10
9,875
898
16,395
14,159
8,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
125
14
Kills
33
33
Deaths
15
40
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
2
20
9.5
L
Achilles
BaDussy2010
Achilles
2
4
11
1.88
W
Bacchus
CASTBAR
Bacchus
4
2
23
7.75
W
Gilgamesh
ColdMetalZer0
Gilgamesh
6
3
19
5.17
L
Merlin
Joybuss
Merlin
1
6
9
0.92
L
3
4
11
2.13
W
Cthulhu
SchuDan
Cthulhu
1
5
20
2.2
W
Hercules
Tricky_Oni
Hercules
13
3
10
6
L
Tsukuyomi
kammiBR
Tsukuyomi
2
11
4
0.36
L
Freya
mILKLAZA
Freya
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,730
Damage
60,440
66,178
Taken
70,903
37,583
Mitigated
52,831
14,700
Healing
30,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
15,878
8,470
3,030
6,295
16,283
13,128
176
7,683
8,415
0
20,420
L
Achilles
BaDussy2010
Achilles
10,358
2,636
65
5,890
16,632
15,884
0
4,701
11,931
0
16,927
W
Bacchus
CASTBAR
Bacchus
6,267
784
50
1,633
11,919
14,560
548
5,987
5,758
10,314
0
W
Gilgamesh
ColdMetalZer0
Gilgamesh
9,073
1,592
3,115
3,668
14,172
9,205
399
6,694
7,213
0
18,261
L
Merlin
Joybuss
Merlin
14,272
1,935
0
1,795
10,632
4,603
0
1,982
8,650
23,447
0
L
10,763
1,713
661
2,194
9,632
4,346
0
3,847
5,785
19,415
0
W
Cthulhu
SchuDan
Cthulhu
12,827
1,229
4,673
3,866
14,370
7,880
496
10,123
4,188
30,194
0
W
Hercules
Tricky_Oni
Hercules
16,395
3,724
1,049
3,083
14,159
8,058
1,067
7,182
6,784
0
24,517
L
Tsukuyomi
kammiBR
Tsukuyomi
7,703
2,304
254
491
14,735
6,175
0
4,642
10,093
0
10,983
L
Freya
mILKLAZA
Freya
12,634
3,849
280
3,070
14,547
6,575
0
3,922
10,625
19,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
48,726
76
Minions Killed
102
0
Camps Cleared
0
918,151
Distance Traveled
1,112,246
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,697
972
10
1
0
223,580
1
L
Achilles
8,013
728
22
2
0
199,268
2
W
Bacchus
9,266
842
10
1
0
230,360
0
W
Gilgamesh
9,888
899
16
1
0
223,382
0
L
Merlin
7,358
669
11
1
0
165,440
0
L
Sol
8,794
799
17
2
0
197,242
0
W
Cthulhu
9,000
818
41
4
0
220,883
0
W
Hercules
9,875
898
25
2
0
214,041
0
L
Tsukuyomi
7,573
688
4
0
0
185,811
1
L
Freya
8,623
784
22
2
0
170,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role