Player Matchup

Kuzenbo
Kuzenbo
PaksTop
Kuzenbo
Level 124
God Stats
18W - 9L
1,576 SR
Queue Stats
97W - 63L
1,634 Elo+
Party 2
Neith
Neith
TheDarkGodX
Neith
Level 160
God Stats
31W - 11L
1,620 SR
Queue Stats
267W - 203L
1,706 Elo+
Party 2
Nu Wa
Nu Wa
renegaymer
Nu Wa
Level 128
God Stats
3W - 2L
1,786 SR
Queue Stats
141W - 104L
1,696 Elo+
Party 2
Team Averages
Level 137
1,661 SR
1,679 Elo+

VS

Team Averages
Level 110
1,599 SR
1,576 Elo+
Xing Tian
Xing Tian
SchloppyX
Xing Tian
Level 59
God Stats
1W - 3L
1,397 SR
Queue Stats
7W - 9L
1,427 Elo+
Solo
Zeus
Zeus
iiHaNz0 v
Zeus
Level 112
God Stats
0W - 1L
1,791 SR
Queue Stats
38W - 27L
1,650 Elo+
Party 1
King Arthur
King Arthur
xbvf
King Arthur
Level 160
God Stats
137W - 89L
1,610 SR
Queue Stats
847W - 474L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PaksTop
Kuzenbo
13
1 / 0 / 3
9,316
665
7,120
15,385
16,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 0 / 1
9,263
662
17,458
7,322
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
12
0 / 2 / 4
8,131
581
10,228
5,303
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SchloppyX
Xing Tian
13
0 / 1 / 1
8,843
632
6,529
16,377
16,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zeus
13
0 / 1 / 2
8,250
589
5,460
7,015
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
xbvf
King Arthur
13
2 / 2 / 0
8,581
613
12,746
19,536
13,081
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
4
Kills
2
2
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
PaksTop
Kuzenbo
1
0
3
2.5
L
Xing Tian
SchloppyX
Xing Tian
0
1
1
0.5
W
3
0
1
3.5
L
Zeus
0
1
2
1
W
Nu Wa
0
2
4
1
L
King Arthur
xbvf
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,806
Damage
24,735
28,010
Taken
42,928
22,654
Mitigated
32,790
8,686
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
PaksTop
Kuzenbo
7,120
3,184
303
5,137
15,385
16,802
0
7,365
8,020
13,346
0
L
Xing Tian
SchloppyX
Xing Tian
6,529
73
310
4,684
16,377
16,943
0
6,231
9,726
23,520
0
W
17,458
7,051
0
2,263
7,322
3,801
0
2,767
4,555
0
52,527
L
Zeus
5,460
663
0
2,487
7,015
2,766
0
3,207
3,576
39,690
0
W
Nu Wa
10,228
3,699
0
983
5,303
2,051
0
1,929
3,374
23,838
0
L
King Arthur
xbvf
King Arthur
12,746
2,484
171
2,237
19,536
13,081
0
7,529
11,487
0
43,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
25,674
144
Minions Killed
180
5
Camps Cleared
7
784,526
Distance Traveled
698,090
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,316
665
23
2
0
258,710
2
L
Xing Tian
8,843
632
28
2
1
244,374
1
W
Neith
9,263
662
84
6
5
268,767
3
L
Zeus
8,250
589
91
7
5
207,953
1
W
Nu Wa
8,131
581
37
3
0
257,049
1
L
King Arthur
8,581
613
61
4
1
245,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role