Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Dr Letdown5318
Medusa
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 44L
1,400 Elo+
Party 3
Nu Wa
Nu Wa
DrtyWhitePig
Nu Wa
Level 28
God Stats
0W - 1L
1,550 SR
Queue Stats
14W - 21L
1,417 Elo+
Party 2
Thanatos
Thanatos
ThuggishMoon17
Thanatos
Level 27
God Stats
11W - 15L
1,569 SR
Queue Stats
11W - 16L
1,394 Elo+
Party 2
Hades
Hades
WzrdCastTTV
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,384 Elo+
Party 2
Team Averages
Level 51
1,524 SR
1,419 Elo+

VS

Team Averages
Level 84
1,423 SR
1,387 Elo+
Shiva
Shiva
Dono_x04
Shiva
Level 43
God Stats
4W - 5L
1,426 SR
Queue Stats
23W - 34L
1,350 Elo+
Solo
Chiron
Chiron
Dragonwizard61
Chiron
Level 129
God Stats
4W - 4L
1,544 SR
Queue Stats
142W - 157L
1,390 Elo+
Party 1
Bacchus
Bacchus
FrollyFlaps18
Bacchus
Level 108
God Stats
6W - 7L
1,352 SR
Queue Stats
71W - 72L
1,420 Elo+
Party 1
Izanami
Izanami
InevitablyLyssa
Izanami
Level 21
God Stats
36W - 28L
1,496 SR
Queue Stats
38W - 39L
1,377 Elo+
Party 1
Ra
Ra
Thexziled
Ra
Level 118
God Stats
1W - 0L
1,297 SR
Queue Stats
71W - 68L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
1
0 / 0 / 0
2,598
433
0
0
0
1
0 / 0 / 0
2,598
433
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,515
586
337
2,592
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
5
0 / 0 / 0
3,276
546
454
2,678
1,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,593
599
1,539
2,537
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dono_x04
Shiva
6
0 / 0 / 0
3,828
638
1,356
3,414
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 0 / 0
4,108
685
1,280
2,084
611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
5
0 / 0 / 0
3,821
637
175
3,788
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,637
606
0
2,273
526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,754
626
696
2,876
765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Shiva
Dono_x04
Shiva
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Bacchus
0
0
0
0
W
0
1
0
0
W
0
0
0
0
L
Thanatos
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,330
Damage
3,507
7,807
Taken
14,435
2,599
Mitigated
5,009
4,457
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
Dono_x04
Shiva
1,356
303
0
2,159
3,414
1,212
0
1,526
1,888
0
12,865
L
0
0
0
0
0
0
0
0
0
0
0
W
1,280
179
78
799
2,084
611
0
290
1,794
0
24,860
L
337
58
0
250
2,592
639
0
262
2,330
14,513
0
W
Bacchus
175
35
100
916
3,788
1,895
1,357
0
3,788
5,167
0
W
0
0
0
677
2,273
526
1,925
0
2,273
0
18,862
W
696
62
0
1,435
2,876
765
0
60
2,816
11,431
0
L
Thanatos
454
0
0
2,882
2,678
1,043
0
365
2,313
0
14,874
L
1,539
469
0
1,325
2,537
917
0
244
2,293
13,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,580
Gold Earned
19,148
94
Minions Killed
146
0
Camps Cleared
0
347,763
Distance Traveled
546,468
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
2,598
433
0
0
0
0
0
W
Shiva
3,828
638
17
3
0
101,585
1
L
Medusa
2,598
433
0
0
0
250
0
W
Chiron
4,108
685
50
8
0
102,599
1
L
Nu Wa
3,515
586
32
5
0
110,341
0
W
Bacchus
3,821
637
17
3
0
124,979
1
W
Izanami
3,637
606
34
6
0
102,766
0
W
Ra
3,754
626
28
5
0
114,539
0
L
Thanatos
3,276
546
39
7
0
133,956
0
L
Hades
3,593
599
23
4
0
103,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role