Player Matchup

Loki
Loki
Dªne
Loki
Level 139
God Stats
12W - 1L
1,857 SR
Queue Stats
96W - 60L
1,645 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FuryOfTheFurry
Morgan Le Fay
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 4L
1,481 Elo+
Party 2
Neith
Neith
GusHandbrake96
Neith
Level 40
God Stats
3W - 1L
1,580 SR
Queue Stats
35W - 19L
1,684 Elo+
Party 2
Atlas
Atlas
Joe549
Atlas
Level 138
God Stats
8W - 1L
1,645 SR
Queue Stats
55W - 25L
1,748 Elo+
Party 2
Guan Yu
Guan Yu
imforecast
Guan Yu
Level 152
God Stats
2W - 0L
1,374 SR
Queue Stats
61W - 34L
1,672 Elo+
Party 2
Team Averages
Level 114
1,591 SR
1,646 Elo+

VS

Team Averages
Level 85
1,355 SR
1,459 Elo+
Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ApexOso24
Cthulhu
Level 7
God Stats
0W - 1L
1,117 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 3
Odin
Odin
Blaze1256
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
NAHRNAHR
Hun Batz
Level 144
God Stats
0W - 2L
1,158 SR
Queue Stats
68W - 61L
1,544 Elo+
Party 3
Nemesis
Nemesis
SkillfulRobotXP
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dªne
Loki
20
10 / 0 / 9
11,642
896
15,551
9,752
5,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
FuryOfTheFurry
Morgan Le Fay
16
4 / 0 / 10
9,561
735
11,747
7,201
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 13
9,643
742
15,703
11,504
6,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Joe549
Atlas
16
4 / 1 / 11
10,250
788
10,293
13,277
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
imforecast
Guan Yu
16
3 / 1 / 11
10,201
785
11,320
15,423
20,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 1 / 0
9,099
700
15,432
12,596
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ApexOso24
Cthulhu
13
0 / 4 / 1
8,122
625
5,171
18,643
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
14
0 / 7 / 0
7,966
613
4,375
17,195
19,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
NAHRNAHR
Hun Batz
14
0 / 6 / 1
7,962
612
5,786
14,208
6,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 5 / 0
8,517
655
3,792
13,286
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
3
23
Kills
1
2
Deaths
23
54
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
L
Cthulhu
ApexOso24
Cthulhu
0
4
1
0.13
L
Odin
0
7
0
0
W
Loki
Dªne
Loki
10
0
9
14.5
W
Morgan Le Fay
FuryOfTheFurry
Morgan Le Fay
4
0
10
9
W
2
0
13
8.5
W
Atlas
Joe549
Atlas
4
1
11
9.5
L
Hun Batz
NAHRNAHR
Hun Batz
0
6
1
0.08
L
0
5
0
0
W
Guan Yu
imforecast
Guan Yu
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,614
Damage
34,556
57,157
Taken
75,928
52,211
Mitigated
49,079
19,579
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,432
144
0
250
12,596
4,689
0
2,365
10,231
42,644
0
L
Cthulhu
ApexOso24
Cthulhu
5,171
150
173
1,086
18,643
12,594
0
7,037
11,606
16,916
0
L
Odin
4,375
741
0
0
17,195
19,652
0
6,536
10,659
0
17,065
W
Loki
Dªne
Loki
15,551
6,007
0
689
9,752
5,128
1,686
2,113
7,639
0
63,422
W
Morgan Le Fay
FuryOfTheFurry
Morgan Le Fay
11,747
2,843
0
35
7,201
3,812
1,822
3,205
3,996
26,756
0
W
15,703
6,647
787
4,084
11,504
6,374
3,495
4,938
6,566
0
38,248
W
Atlas
Joe549
Atlas
10,293
4,442
432
1,644
13,277
16,284
282
3,673
9,604
23,283
0
L
Hun Batz
NAHRNAHR
Hun Batz
5,786
175
0
1,973
14,208
6,140
0
3,471
10,737
0
25,119
L
3,792
0
0
454
13,286
6,004
0
2,631
10,655
0
22,454
W
Guan Yu
imforecast
Guan Yu
11,320
1,113
6,479
5,429
15,423
20,613
257
6,674
8,749
0
25,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,297
Gold Earned
41,666
254
Minions Killed
208
0
Camps Cleared
0
1,432,269
Distance Traveled
1,257,624
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,099
700
85
7
0
317,053
3
L
Cthulhu
8,122
625
10
1
0
172,760
3
L
Odin
7,966
613
24
2
0
235,639
3
W
Loki
11,642
896
109
8
0
318,716
1
W
Morgan Le Fay
9,561
735
30
2
0
248,779
0
W
Neith
9,643
742
56
4
0
264,970
3
W
Atlas
10,250
788
21
2
0
281,638
2
L
Hun Batz
7,962
612
41
3
0
246,867
1
L
Nemesis
8,517
655
48
4
0
285,305
2
W
Guan Yu
10,201
785
38
3
0
318,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role