Player Matchup

Kali
Kali
MVlike73
Kali
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 66L
1,454 Elo+
Solo
Artemis
Artemis
aLk06
Artemis
Level 142
God Stats
5W - 5L
1,671 SR
Queue Stats
29W - 43L
1,375 Elo+
Solo
Kukulkan
Kukulkan
sectasera567
Kukulkan
Level 56
God Stats
1W - 0L
1,750 SR
Queue Stats
53W - 84L
1,312 Elo+
Solo
Team Averages
Level 103
1,640 SR
1,380 Elo+

VS

Team Averages
Level 45
1,423 SR
1,338 Elo+
He Bo
He Bo
TurgeySanwij
He Bo
Level 48
God Stats
0W - 4L
1,285 SR
Queue Stats
13W - 27L
1,253 Elo+
Party 1
Bacchus
Bacchus
WackerZacker
Bacchus
Level 59
God Stats
4W - 1L
1,699 SR
Queue Stats
11W - 14L
1,403 Elo+
Party 1
Arachne
Arachne
red_boltage
Arachne
Level 27
God Stats
0W - 4L
1,285 SR
Queue Stats
6W - 12L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
9 / 1 / 8
10,326
861
13,869
15,928
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
aLk06
Artemis
14
3 / 2 / 11
9,121
760
9,436
7,916
3,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
sectasera567
Kukulkan
14
5 / 2 / 7
9,719
810
10,584
6,765
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
7,156
596
6,014
11,824
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
WackerZacker
Bacchus
11
4 / 5 / 1
8,194
683
9,094
15,406
9,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
red_boltage
Arachne
11
1 / 4 / 1
7,043
587
5,297
12,788
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
5
5
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kali
9
1
8
13
L
0
8
3
0.19
L
Bacchus
WackerZacker
Bacchus
4
5
1
0.9
W
Artemis
aLk06
Artemis
3
2
11
4.25
L
Arachne
red_boltage
Arachne
1
4
1
0.38
W
Kukulkan
sectasera567
Kukulkan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,889
Damage
20,405
30,609
Taken
40,018
14,234
Mitigated
20,146
11,093
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
13,869
8,053
0
8,975
15,928
8,404
630
7,060
8,561
0
33,951
L
6,014
325
0
460
11,824
3,926
0
2,300
9,524
18,225
0
L
Bacchus
WackerZacker
Bacchus
9,094
1,096
0
2,884
15,406
9,892
0
5,661
9,745
21,469
0
W
Artemis
aLk06
Artemis
9,436
3,269
0
577
7,916
3,230
1,557
3,131
4,595
0
35,810
L
Arachne
red_boltage
Arachne
5,297
3,042
0
2,276
12,788
6,328
0
3,466
9,322
0
13,130
W
Kukulkan
sectasera567
Kukulkan
10,584
645
0
1,541
6,765
2,600
103
4,998
1,562
41,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,166
Gold Earned
22,393
161
Minions Killed
84
10
Camps Cleared
2
659,983
Distance Traveled
624,892
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,326
861
36
3
6
260,162
1
L
He Bo
7,156
596
39
3
2
199,471
2
L
Bacchus
8,194
683
19
2
0
202,367
1
W
Artemis
9,121
760
43
4
1
193,105
0
L
Arachne
7,043
587
26
2
0
223,054
2
W
Kukulkan
9,719
810
82
7
3
206,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role