Player Matchup

Cupid
Cupid
RAG3xxNIGHTMARE
Cupid
Level 102
God Stats
0W - 4L
1,356 SR
Queue Stats
169W - 227L
1,361 Elo+
Party 2
Freya
Freya
RAG3xxNIMROD
Freya
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,456 Elo+
Party 2
Chaac
Chaac
RAG3xxV3NOM
Chaac
Level 84
God Stats
3W - 4L
1,492 SR
Queue Stats
155W - 196L
1,399 Elo+
Party 2
Team Averages
Level 82
1,449 SR
1,405 Elo+

VS

Team Averages
Level 74
1,518 SR
1,463 Elo+
Mulan
Mulan
RisingTitan117
Mulan
Level 52
God Stats
6W - 3L
1,555 SR
Queue Stats
22W - 17L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
Unwished
Baron Samedi
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 24L
1,449 Elo+
Party 1
Fenrir
Fenrir
l NinjaPsycho l
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 0
9,662
604
10,803
21,238
13,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 11 / 1
8,866
554
9,162
19,944
9,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 0
9,039
565
15,665
24,146
23,136
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 20
11,235
702
12,881
19,453
25,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Unwished
Baron Samedi
19
17 / 0 / 9
13,606
850
25,900
13,271
9,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 0 / 19
12,001
750
19,313
20,460
24,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
76
2
Kills
28
28
Deaths
2
1
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
0
11
1
0.05
L
1
7
0
0.14
W
4
2
20
7
W
Baron Samedi
Unwished
Baron Samedi
17
0
9
21.5
W
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,630
Damage
58,094
65,328
Taken
53,184
46,495
Mitigated
59,153
9,905
Healing
20,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,803
4,515
129
4,085
21,238
13,590
0
7,221
14,017
0
37,277
L
9,162
2,396
0
2,234
19,944
9,769
60
8,562
11,382
22,478
0
L
15,665
1,278
0
3,457
24,146
23,136
0
10,653
13,493
0
33,699
W
12,881
1,443
0
3,372
19,453
25,434
407
1,851
17,310
0
26,028
W
Baron Samedi
Unwished
Baron Samedi
25,900
2,117
3,144
4,789
13,271
9,052
1,077
3,099
9,909
65,842
0
W
19,313
4,591
526
8,405
20,460
24,667
1,311
3,436
16,482
0
42,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
36,842
142
Minions Killed
159
5
Camps Cleared
9
753,906
Distance Traveled
899,809
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,662
604
66
4
4
236,791
3
L
Freya
8,866
554
36
2
1
220,992
3
L
Chaac
9,039
565
40
3
0
296,123
1
W
Mulan
11,235
702
19
1
1
270,907
2
W
Baron Samedi
13,606
850
103
6
5
309,089
1
W
Fenrir
12,001
750
37
2
3
319,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role