Player Matchup

Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BlinkMaster89
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 118L
1,470 Elo+
Party 1
Sobek
Sobek
Brotherby
Sobek
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 3
Chaac
Chaac
CreamyCage
Chaac
Level 128
God Stats
0W - 2L
1,405 SR
Queue Stats
41W - 31L
1,503 Elo+
Party 3
Hun Batz
Hun Batz
ToxicShip25129
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 131L
1,469 Elo+
Party 1
Team Averages
Level 115
1,481 SR
1,488 Elo+

VS

Team Averages
Level 109
1,475 SR
1,548 Elo+
Poseidon
Poseidon
DatedExpert975
Poseidon
Level 61
God Stats
5W - 4L
1,703 SR
Queue Stats
60W - 54L
1,527 Elo+
Party 2
Arachne
Arachne
FireTemple
Arachne
Level 155
God Stats
17W - 7L
1,500 SR
Queue Stats
227W - 210L
1,491 Elo+
Solo
Hachiman
Hachiman
Heatinup
Hachiman
Level 134
God Stats
2W - 2L
1,307 SR
Queue Stats
103W - 97L
1,472 Elo+
Solo
Guan Yu
Guan Yu
John2102
Guan Yu
Level 68
God Stats
4W - 4L
1,367 SR
Queue Stats
280W - 318L
1,490 Elo+
Solo
Fafnir
Fafnir
SauronTheSwole
Fafnir
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 62L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 5 / 1
7,983
444
4,974
15,052
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 6 / 1
9,667
537
10,564
13,878
7,118
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Brotherby
Sobek
12
1 / 2 / 2
7,770
432
4,709
12,693
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
14
3 / 6 / 1
8,865
493
11,472
20,233
17,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
13
1 / 4 / 4
7,895
439
7,306
15,144
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
3 / 3 / 4
9,035
502
7,101
9,752
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
FireTemple
Arachne
16
10 / 2 / 3
10,251
570
12,584
12,670
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Heatinup
Hachiman
16
4 / 1 / 5
9,755
542
11,576
11,422
5,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
John2102
Guan Yu
16
4 / 4 / 2
10,091
561
15,973
20,296
27,961
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 8
9,504
528
9,886
12,272
14,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
12
Kills
23
23
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
1
0.5
L
5
6
1
0.92
L
Sobek
Brotherby
Sobek
1
2
2
1
L
Chaac
3
6
1
0.58
W
Poseidon
3
3
4
1.67
W
Arachne
FireTemple
Arachne
10
2
3
5.75
W
Hachiman
Heatinup
Hachiman
4
1
5
6.5
W
Guan Yu
John2102
Guan Yu
4
4
2
1.25
W
2
2
8
3
L
Hun Batz
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,025
Damage
57,120
77,000
Taken
66,412
46,658
Mitigated
56,892
25,319
Healing
19,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,974
1,813
0
6,675
15,052
6,270
0
1,779
13,239
67,622
0
L
10,564
940
873
4,242
13,878
7,118
0
7,289
6,229
62,256
0
L
Sobek
Brotherby
Sobek
4,709
412
396
4,061
12,693
9,557
0
2,766
9,817
17,332
0
L
Chaac
11,472
3,560
0
4,587
20,233
17,326
0
0
20,233
0
63,278
W
Poseidon
7,101
897
0
816
9,752
4,360
0
7,158
2,188
61,769
0
W
Arachne
FireTemple
Arachne
12,584
9,820
0
3,503
12,670
5,453
62
1,679
10,875
0
72,493
W
Hachiman
Heatinup
Hachiman
11,576
6,054
0
7,918
11,422
5,106
492
3,575
7,847
0
91,346
W
Guan Yu
John2102
Guan Yu
15,973
3,098
0
4,616
20,296
27,961
322
1,268
18,952
0
80,073
W
9,886
1,935
0
2,450
12,272
14,012
25
5,799
6,303
35,392
0
L
Hun Batz
7,306
1,555
0
4,485
15,144
6,387
0
4,549
10,495
0
62,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,180
Gold Earned
48,636
461
Minions Killed
537
0
Camps Cleared
0
1,757,106
Distance Traveled
1,807,813
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,983
444
99
6
0
315,888
2
L
Hel
9,667
537
142
8
0
323,821
5
L
Sobek
7,770
432
23
1
0
392,947
8
L
Chaac
8,865
493
104
6
0
318,483
3
W
Poseidon
9,035
502
117
7
0
344,214
3
W
Arachne
10,251
570
103
6
0
389,159
2
W
Hachiman
9,755
542
133
7
0
350,062
2
W
Guan Yu
10,091
561
136
8
0
339,574
1
W
Fafnir
9,504
528
48
3
0
384,804
3
L
Hun Batz
7,895
439
93
5
0
405,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role