Player Matchup

Cerberus
Cerberus
ArmyX-X
Cerberus
Level 23
God Stats
0W - 5L
1,180 SR
Queue Stats
1W - 14L
1,035 Elo+
Party 2
Apollo
Apollo
Matu_CuAliTy
Apollo
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 99L
1,280 Elo+
Solo
Loki
Loki
RoyaL_AKimBo-
Loki
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 27L
966 Elo+
Party 2
Anubis
Anubis
RoyaL_Gionny
Anubis
Level 27
God Stats
0W - 4L
1,310 SR
Queue Stats
4W - 24L
974 Elo+
Party 2
Shiva
Shiva
SqD_carciofo_RL
Shiva
Level 28
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 24L
876 Elo+
Party 2
Team Averages
Level 35
1,350 SR
1,026 Elo+

VS

Team Averages
Level 54
1,219 SR
1,168 Elo+
Nemesis
Nemesis
BornToDisrespect
Nemesis
Level 55
God Stats
15W - 9L
1,458 SR
Queue Stats
34W - 35L
1,351 Elo+
Solo
Medusa
Medusa
Boss-_-BunnY18
Medusa
Level 87
God Stats
1W - 1L
1,338 SR
Queue Stats
101W - 198L
1,189 Elo+
Party 1
Baron Samedi
Baron Samedi
EviL-_-BunnY28
Baron Samedi
Level 20
God Stats
10W - 25L
1,044 SR
Queue Stats
22W - 63L
1,146 Elo+
Party 1
Izanami
Izanami
FluFFy-_-BunnY88
Izanami
Level 89
God Stats
1W - 1L
1,276 SR
Queue Stats
98W - 182L
1,194 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GaY-BuNyY26
Morgan Le Fay
Level 18
God Stats
5W - 23L
979 SR
Queue Stats
15W - 60L
958 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArmyX-X
Cerberus
20
4 / 4 / 20
13,562
424
18,180
33,173
50,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
20
17 / 6 / 6
15,662
489
25,897
30,595
15,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 6 / 3
16,168
505
17,329
33,375
16,341
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
20
3 / 6 / 5
15,374
480
18,181
25,551
14,230
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 7 / 5
15,037
470
19,482
32,686
16,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
17,329
542
26,834
27,753
13,576
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 2 / 6
20,280
634
24,170
26,854
11,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
EviL-_-BunnY28
Baron Samedi
19
2 / 13 / 6
14,521
454
12,762
25,130
11,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
9 / 3 / 11
20,167
630
26,755
27,122
12,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
GaY-BuNyY26
Morgan Le Fay
17
0 / 12 / 4
13,529
423
11,275
29,377
11,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
65
34
Kills
28
29
Deaths
34
39
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArmyX-X
Cerberus
4
4
20
3.5
W
9
4
10
3.5
W
8
2
6
5.5
W
Baron Samedi
EviL-_-BunnY28
Baron Samedi
2
13
6
0.38
W
9
3
11
4.83
W
Morgan Le Fay
GaY-BuNyY26
Morgan Le Fay
0
12
4
0.17
L
Apollo
17
6
6
3.33
L
8
6
3
1.58
L
Anubis
3
6
5
0.92
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,069
Damage
101,796
155,380
Taken
136,236
113,615
Mitigated
61,073
52,814
Healing
33,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArmyX-X
Cerberus
18,180
1,530
0
9,904
33,173
50,562
261
12,684
20,489
63,185
0
W
26,834
17,064
0
4,127
27,753
13,576
31
7,385
20,368
0
167,569
W
24,170
12,331
461
9,621
26,854
11,966
6,485
10,236
16,618
0
177,772
W
Baron Samedi
EviL-_-BunnY28
Baron Samedi
12,762
277
1,171
2,209
25,130
11,227
660
7,455
17,675
43,204
0
W
26,755
19,580
355
11,507
27,122
12,502
14,595
3,868
23,254
0
192,914
W
Morgan Le Fay
GaY-BuNyY26
Morgan Le Fay
11,275
2,326
234
3,915
29,377
11,802
464
7,417
21,960
74,673
0
L
Apollo
25,897
16,851
0
12,484
30,595
15,702
1,221
12,903
17,692
0
141,018
L
17,329
6,195
0
10,233
33,375
16,341
195
3,448
29,927
0
143,430
L
Anubis
18,181
182
0
10,824
25,551
14,230
81
619
24,932
132,393
0
L
19,482
8,748
0
9,369
32,686
16,780
3,090
1,840
30,846
0
101,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,803
Gold Earned
85,826
770
Minions Killed
836
0
Camps Cleared
0
2,814,651
Distance Traveled
2,859,751
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,562
424
102
3
0
585,437
0
W
Nemesis
17,329
542
167
5
0
736,020
7
W
Medusa
20,280
634
249
8
0
579,869
7
W
Baron Samedi
14,521
454
45
1
0
512,284
0
W
Izanami
20,167
630
276
9
0
583,312
1
W
Morgan Le Fay
13,529
423
99
3
0
448,266
2
L
Apollo
15,662
489
155
5
0
485,451
2
L
Loki
16,168
505
170
5
0
606,581
1
L
Anubis
15,374
480
190
6
0
529,269
1
L
Shiva
15,037
470
153
5
0
607,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role