Player Matchup

Morgan Le Fay
Morgan Le Fay
Fitz2813
Morgan Le Fay
Level 87
God Stats
7W - 2L
1,859 SR
Queue Stats
126W - 71L
1,588 Elo+
Party 1
Horus
Horus
OdinSonn
Horus
Level 159
God Stats
37W - 20L
1,693 SR
Queue Stats
221W - 119L
1,712 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chiefyz
Ah Muzen Cab
Level 52
God Stats
0W - 1L
1,272 SR
Queue Stats
142W - 75L
1,699 Elo+
Party 1
Team Averages
Level 99
1,608 SR
1,666 Elo+

VS

Team Averages
Level 131
1,515 SR
1,555 Elo+
Morgan Le Fay
Morgan Le Fay
Craving
Morgan Le Fay
Level 153
God Stats
1W - 0L
1,281 SR
Queue Stats
8W - 14L
1,469 Elo+
Party 2
Bellona
Bellona
Zestias
Bellona
Level 156
God Stats
2W - 0L
1,904 SR
Queue Stats
28W - 13L
1,756 Elo+
Party 2
Rama
Rama
esmyzay
Rama
Level 84
God Stats
4W - 5L
1,362 SR
Queue Stats
265W - 360L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fitz2813
Morgan Le Fay
18
9 / 5 / 5
13,863
730
23,268
18,160
9,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
OdinSonn
Horus
17
6 / 3 / 7
13,383
704
12,304
25,679
33,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
chiefyz
Ah Muzen Cab
16
1 / 9 / 7
11,908
627
14,601
20,015
10,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Craving
Morgan Le Fay
18
4 / 6 / 10
13,552
713
19,797
21,202
10,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Zestias
Bellona
19
8 / 5 / 9
14,618
769
22,556
25,523
24,335
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
esmyzay
Rama
17
5 / 5 / 10
13,354
703
11,413
13,585
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
16
Kills
17
17
Deaths
16
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Craving
Morgan Le Fay
4
6
10
1.5
L
Morgan Le Fay
Fitz2813
Morgan Le Fay
9
5
5
2.3
L
Horus
OdinSonn
Horus
6
3
7
3.17
W
Bellona
Zestias
Bellona
8
5
9
2.5
L
Ah Muzen Cab
chiefyz
Ah Muzen Cab
1
9
7
0.5
W
Rama
esmyzay
Rama
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,173
Damage
53,766
63,854
Taken
60,310
52,842
Mitigated
41,111
16,230
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Craving
Morgan Le Fay
19,797
2,145
192
8,659
21,202
10,903
564
5,933
15,269
73,175
0
L
Morgan Le Fay
Fitz2813
Morgan Le Fay
23,268
1,405
117
2,324
18,160
9,452
1,495
4,782
13,378
59,531
0
L
Horus
OdinSonn
Horus
12,304
4,422
3,272
7,596
25,679
33,370
552
9,356
16,323
0
35,635
W
Bellona
Zestias
Bellona
22,556
7,324
0
4,678
25,523
24,335
580
10,200
15,323
0
51,740
L
Ah Muzen Cab
chiefyz
Ah Muzen Cab
14,601
4,467
0
2,921
20,015
10,020
763
6,149
13,866
0
62,585
W
Rama
esmyzay
Rama
11,413
6,889
0
1,119
13,585
5,873
1,841
7,501
6,084
0
34,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
41,524
204
Minions Killed
219
10
Camps Cleared
6
951,531
Distance Traveled
961,140
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,552
713
97
5
1
307,790
3
L
Morgan Le Fay
13,863
730
80
4
4
320,530
0
L
Horus
13,383
704
38
2
4
354,117
3
W
Bellona
14,618
769
63
3
2
361,161
3
L
Ah Muzen Cab
11,908
627
86
5
2
276,884
1
W
Rama
13,354
703
59
3
3
292,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role