Player Matchup

Tiamat
Tiamat
Charcoals
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 169L
1,314 Elo+
Solo
Janus
Janus
JupiterWingz
Janus
Level 81
God Stats
2W - 4L
1,576 SR
Queue Stats
145W - 128L
1,371 Elo+
Solo
Mulan
Mulan
RDF_Almighty
Mulan
Level 67
God Stats
6W - 8L
1,510 SR
Queue Stats
38W - 55L
1,265 Elo+
Party 1
Tyr
Tyr
Rhyul-
Tyr
Level 79
God Stats
10W - 13L
1,476 SR
Queue Stats
79W - 79L
1,315 Elo+
Solo
Fafnir
Fafnir
wolves359
Fafnir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,496 Elo+
Party 1
Team Averages
Level 76
1,512 SR
1,352 Elo+

VS

Team Averages
Level 63
1,487 SR
1,298 Elo+
Artemis
Artemis
ICE SEE
Artemis
Level 72
God Stats
26W - 18L
1,559 SR
Queue Stats
133W - 130L
1,341 Elo+
Party 2
Lancelot
Lancelot
TboneKash975
Lancelot
Level 68
God Stats
18W - 20L
1,378 SR
Queue Stats
121W - 138L
1,326 Elo+
Party 3
Bellona
Bellona
duffman356
Bellona
Level 69
God Stats
18W - 12L
1,470 SR
Queue Stats
89W - 82L
1,330 Elo+
Party 3
Yemoja
Yemoja
greyysayx3
Yemoja
Level 64
God Stats
58W - 76L
1,410 SR
Queue Stats
69W - 90L
1,272 Elo+
Party 2
Zeus
Zeus
xX2lilgoonsXx
Zeus
Level 41
God Stats
4W - 1L
1,617 SR
Queue Stats
19W - 35L
1,221 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Charcoals
Tiamat
12
0 / 8 / 4
7,470
393
4,536
13,929
8,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 3 / 4
9,367
493
10,052
10,065
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 3
8,693
458
8,741
19,020
16,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
Rhyul-
Tyr
13
1 / 7 / 2
7,975
420
7,735
17,732
16,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
wolves359
Fafnir
13
7 / 3 / 3
9,086
478
9,951
14,129
10,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ICE SEE
Artemis
15
4 / 6 / 9
9,383
494
11,064
16,475
6,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
TboneKash975
Lancelot
18
14 / 0 / 9
11,591
610
22,559
13,034
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bellona
duffman356
Bellona
15
3 / 3 / 5
10,147
534
6,809
14,046
12,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
greyysayx3
Yemoja
13
0 / 4 / 3
8,439
444
1,366
9,562
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
5 / 5 / 11
10,518
554
10,977
12,434
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
18
Kills
26
26
Deaths
18
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Charcoals
Tiamat
0
8
4
0.25
W
Artemis
ICE SEE
Artemis
4
6
9
1.42
L
7
3
4
3
L
3
5
3
0.9
L
Tyr
Rhyul-
Tyr
1
7
2
0.29
W
Lancelot
TboneKash975
Lancelot
14
0
9
18.5
W
Bellona
duffman356
Bellona
3
3
5
1.83
W
Yemoja
greyysayx3
Yemoja
0
4
3
0.38
L
Fafnir
wolves359
Fafnir
7
3
3
2.83
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,015
Damage
52,775
74,875
Taken
65,551
55,279
Mitigated
36,703
17,788
Healing
23,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Charcoals
Tiamat
4,536
702
0
1,524
13,929
8,260
609
2,245
11,462
37,786
0
W
Artemis
ICE SEE
Artemis
11,064
6,696
106
5,421
16,475
6,548
2,465
7,551
8,724
0
44,763
L
10,052
694
0
1,240
10,065
3,566
978
1,579
8,376
58,398
0
L
8,741
1,677
63
7,036
19,020
16,467
0
3,238
15,583
0
63,754
L
Tyr
Rhyul-
Tyr
7,735
1,352
0
5,109
17,732
16,152
516
1,990
15,634
0
46,923
W
Lancelot
TboneKash975
Lancelot
22,559
2,939
305
9,191
13,034
6,902
3,126
2,528
10,418
0
88,264
W
Bellona
duffman356
Bellona
6,809
3,013
0
4,492
14,046
12,481
610
2,454
11,451
0
48,817
W
Yemoja
greyysayx3
Yemoja
1,366
355
359
1,097
9,562
5,615
1,110
5,098
4,235
22,258
0
L
Fafnir
wolves359
Fafnir
9,951
2,456
234
2,582
14,129
10,834
632
2,544
11,477
29,854
0
W
10,977
1,605
86
2,515
12,434
5,157
478
6,259
6,017
58,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
50,078
370
Minions Killed
411
0
Camps Cleared
0
1,701,280
Distance Traveled
1,571,187
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,470
393
63
3
0
348,079
0
W
Artemis
9,383
494
61
3
0
265,947
5
L
Janus
9,367
493
105
6
0
328,421
1
L
Mulan
8,693
458
88
5
0
350,790
0
L
Tyr
7,975
420
74
4
0
346,771
2
W
Lancelot
11,591
610
125
7
0
427,182
0
W
Bellona
10,147
534
104
5
0
357,270
0
W
Yemoja
8,439
444
31
2
0
206,311
0
L
Fafnir
9,086
478
40
2
0
327,219
0
W
Zeus
10,518
554
90
5
0
314,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role