Player Matchup

Medusa
Medusa
Jaxze--
Medusa
Level 129
God Stats
123W - 125L
1,569 SR
Queue Stats
541W - 570L
1,378 Elo+
Party 2
Susano
Susano
Wight_Wolf91
Susano
Level 109
God Stats
1W - 4L
1,503 SR
Queue Stats
134W - 138L
1,396 Elo+
Party 2
Nox
Nox
alohaloosers
Nox
Level 160
God Stats
4W - 5L
1,350 SR
Queue Stats
125W - 156L
1,394 Elo+
Solo
Cerberus
Cerberus
xStormOfDoubtx
Cerberus
Level 103
God Stats
6W - 5L
1,284 SR
Queue Stats
156W - 152L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
xgaming_vixenx
Aphrodite
Level 84
God Stats
192W - 183L
1,509 SR
Queue Stats
214W - 215L
1,447 Elo+
Party 2
Team Averages
Level 117
1,443 SR
1,411 Elo+

VS

Team Averages
Level 86
1,489 SR
1,467 Elo+
Chaac
Chaac
Bruhtypebeat926
Chaac
Level 102
God Stats
1W - 3L
1,325 SR
Queue Stats
106W - 123L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
II chewey II
Ah Muzen Cab
Level 88
God Stats
151W - 127L
1,504 SR
Queue Stats
183W - 179L
1,447 Elo+
Party 1
Ares
Ares
OtterSpace18
Ares
Level 125
God Stats
5W - 8L
1,407 SR
Queue Stats
224W - 273L
1,403 Elo+
Party 1
Chang'e
Chang'e
Sirius774
Chang'e
Level 62
God Stats
5W - 3L
1,708 SR
Queue Stats
250W - 260L
1,403 Elo+
Solo
Thanatos
Thanatos
neek_da_sneak98
Thanatos
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jaxze--
Medusa
17
3 / 3 / 5
10,308
491
13,695
20,377
8,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
17
5 / 6 / 7
11,249
536
12,691
18,750
7,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
10 / 2 / 8
12,043
573
14,037
15,813
7,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
18
12 / 2 / 10
12,286
585
20,672
19,991
18,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
xgaming_vixenx
Aphrodite
17
2 / 1 / 8
10,321
491
7,567
13,000
7,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
9,355
445
12,188
21,577
18,690
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
II chewey II
Ah Muzen Cab
15
4 / 5 / 3
9,719
463
14,988
15,499
7,157
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 3 / 5
11,032
525
12,279
20,740
24,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
Sirius774
Chang'e
12
0 / 9 / 2
8,209
391
10,533
20,500
8,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
4 / 8 / 2
8,933
425
10,392
21,098
7,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
32
Kills
14
14
Deaths
32
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Ah Muzen Cab
II chewey II
Ah Muzen Cab
4
5
3
1.1
W
Medusa
Jaxze--
Medusa
3
3
5
1.83
L
3
3
5
1.83
L
Chang'e
Sirius774
Chang'e
0
9
2
0.11
W
Susano
5
6
7
1.42
W
10
2
8
7
L
Thanatos
4
8
2
0.63
W
Cerberus
12
2
10
8.5
W
Aphrodite
xgaming_vixenx
Aphrodite
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,662
Damage
60,380
87,931
Taken
99,414
50,276
Mitigated
66,979
37,945
Healing
31,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,188
3,017
0
4,150
21,577
18,690
0
9,263
11,611
0
64,494
L
Ah Muzen Cab
II chewey II
Ah Muzen Cab
14,988
4,311
0
2,486
15,499
7,157
320
5,290
10,073
0
76,788
W
Medusa
Jaxze--
Medusa
13,695
7,957
0
5,169
20,377
8,222
2,040
4,750
15,627
0
82,955
L
12,279
568
0
5,355
20,740
24,931
37
6,851
13,705
50,257
0
L
Chang'e
Sirius774
Chang'e
10,533
1,027
568
5,837
20,500
8,300
288
11,000
9,430
53,080
0
W
Susano
12,691
2,489
0
6,136
18,750
7,740
358
4,307
14,443
0
74,673
W
14,037
1,421
91
3,337
15,813
7,509
0
4,863
10,950
90,989
0
L
Thanatos
10,392
2,677
0
12,964
21,098
7,901
0
8,579
12,319
0
58,183
W
Cerberus
20,672
2,192
0
5,563
19,991
18,950
2,128
4,729
15,262
69,854
0
W
Aphrodite
xgaming_vixenx
Aphrodite
7,567
922
7,563
10,086
13,000
7,855
1,194
5,219
7,781
55,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,207
Gold Earned
47,248
644
Minions Killed
436
0
Camps Cleared
0
2,022,331
Distance Traveled
1,842,622
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,355
445
103
5
0
360,566
0
L
Ah Muzen Cab
9,719
463
129
6
0
367,067
0
W
Medusa
10,308
491
116
6
0
376,527
0
L
Ares
11,032
525
32
2
0
397,424
0
L
Chang'e
8,209
391
79
4
0
337,631
4
W
Susano
11,249
536
122
6
0
430,479
4
W
Nox
12,043
573
131
6
0
434,943
5
L
Thanatos
8,933
425
93
4
0
379,934
0
W
Cerberus
12,286
585
142
7
0
378,397
5
W
Aphrodite
10,321
491
133
6
0
401,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role