Player Matchup

King Arthur
King Arthur
BigShot_Sal
King Arthur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 138L
1,332 Elo+
Party 1
Ymir
Ymir
CANIB8L
Ymir
Level 24
God Stats
15W - 17L
1,431 SR
Queue Stats
36W - 61L
1,300 Elo+
Party 1
Danzaburou
Danzaburou
CyberBeast1
Danzaburou
Level 89
God Stats
26W - 10L
1,754 SR
Queue Stats
318W - 318L
1,365 Elo+
Solo
Olorun
Olorun
Mar_kuss_
Olorun
Level 81
God Stats
28W - 14L
1,638 SR
Queue Stats
38W - 30L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
xXCROSS_FyReXx
Gilgamesh
Level 121
God Stats
2W - 3L
1,346 SR
Queue Stats
115W - 134L
1,351 Elo+
Party 1
Team Averages
Level 84
1,534 SR
1,358 Elo+

VS

Team Averages
Level 85
1,527 SR
1,468 Elo+
Chaac
Chaac
Itz_CeSKillerxX-
Chaac
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 35L
1,453 Elo+
Party 2
Zeus
Zeus
Piter_rlda
Zeus
Level 86
God Stats
4W - 3L
1,536 SR
Queue Stats
29W - 28L
1,497 Elo+
Party 2
Hachiman
Hachiman
STUltraBastito
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,455 Elo+
Party 2
Ymir
Ymir
jester_adi
Ymir
Level 80
God Stats
6W - 10L
1,387 SR
Queue Stats
140W - 134L
1,400 Elo+
Solo
Bakasura
Bakasura
nicolas11j
Bakasura
Level 106
God Stats
1W - 2L
1,709 SR
Queue Stats
81W - 72L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigShot_Sal
King Arthur
14
2 / 4 / 3
9,405
448
4,899
16,890
10,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
CANIB8L
Ymir
14
1 / 3 / 4
9,887
471
3,331
15,050
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
CyberBeast1
Danzaburou
19
8 / 3 / 1
12,513
596
12,721
13,834
6,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Mar_kuss_
Olorun
19
6 / 5 / 3
12,371
589
15,351
19,721
10,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
xXCROSS_FyReXx
Gilgamesh
18
1 / 1 / 4
11,619
553
16,461
17,511
14,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
9,640
459
6,326
15,954
17,019
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 7 / 2
9,016
429
10,186
11,340
4,712
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
19
5 / 2 / 7
12,066
575
13,370
12,341
6,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 4
9,633
459
9,496
16,712
20,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
nicolas11j
Bakasura
19
7 / 5 / 6
11,737
559
15,068
25,441
12,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
18
Kills
16
16
Deaths
18
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigShot_Sal
King Arthur
2
4
3
0.88
W
Ymir
CANIB8L
Ymir
1
3
4
1
W
Danzaburou
CyberBeast1
Danzaburou
8
3
1
2.83
L
0
1
0
0
W
Olorun
Mar_kuss_
Olorun
6
5
3
1.5
L
0
7
2
0.14
L
Hachiman
5
2
7
4.25
L
4
3
4
2
L
Bakasura
nicolas11j
Bakasura
7
5
6
2
W
Gilgamesh
xXCROSS_FyReXx
Gilgamesh
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,763
Damage
54,446
83,006
Taken
81,788
57,424
Mitigated
61,089
18,858
Healing
18,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigShot_Sal
King Arthur
4,899
2,001
175
541
16,890
10,383
0
3,290
13,261
0
50,594
W
Ymir
CANIB8L
Ymir
3,331
568
0
1,958
15,050
15,632
0
3,783
10,469
35,469
0
W
Danzaburou
CyberBeast1
Danzaburou
12,721
5,800
0
3,479
13,834
6,209
500
4,390
9,047
0
100,239
L
6,326
712
0
4,220
15,954
17,019
250
630
15,324
0
64,958
W
Olorun
Mar_kuss_
Olorun
15,351
6,418
394
8,388
19,721
10,611
1,326
5,000
13,045
91,685
10,976
L
10,186
1,508
0
184
11,340
4,712
660
4,361
6,979
57,325
0
L
Hachiman
13,370
7,898
0
7,107
12,341
6,100
2,265
1,429
10,912
0
113,729
L
9,496
1,790
0
1,560
16,712
20,344
128
3,747
12,965
46,698
0
L
Bakasura
nicolas11j
Bakasura
15,068
9,805
0
5,862
25,441
12,914
165
6,978
18,463
0
116,987
W
Gilgamesh
xXCROSS_FyReXx
Gilgamesh
16,461
6,076
0
3,923
17,511
14,589
0
2,436
14,687
0
111,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,795
Gold Earned
52,092
633
Minions Killed
645
0
Camps Cleared
0
1,966,218
Distance Traveled
2,003,040
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,405
448
77
4
0
463,390
1
W
Ymir
9,887
471
46
2
0
347,549
0
W
Danzaburou
12,513
596
175
8
0
389,405
4
L
Chaac
9,640
459
116
6
0
434,096
0
W
Olorun
12,371
589
166
8
0
365,557
2
L
Zeus
9,016
429
94
4
0
333,134
0
L
Hachiman
12,066
575
190
9
0
353,513
1
L
Ymir
9,633
459
75
4
0
368,230
0
L
Bakasura
11,737
559
170
8
0
514,067
2
W
Gilgamesh
11,619
553
169
8
0
400,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role