Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Kleinsteinien
Chernobog
Level 103
God Stats
6W - 4L
1,491 SR
Queue Stats
39W - 41L
1,425 Elo+
Party 3
Poseidon
Poseidon
RealHomie
Poseidon
Level 55
God Stats
4W - 6L
1,414 SR
Queue Stats
135W - 131L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
SylvanRanger
Baron Samedi
Level 41
God Stats
0W - 2L
1,267 SR
Queue Stats
16W - 23L
1,369 Elo+
Party 3
Team Averages
Level 59
1,434 SR
1,455 Elo+

VS

Team Averages
Level 81
1,483 SR
1,538 Elo+
Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
LotLizardWizard
Lancelot
Level 145
God Stats
7W - 3L
1,480 SR
Queue Stats
331W - 269L
1,660 Elo+
Party 1
Nike
Nike
MilkMaker69
Nike
Level 129
God Stats
5W - 0L
1,701 SR
Queue Stats
158W - 117L
1,647 Elo+
Party 1
Hachiman
Hachiman
Riskyexopilot
Hachiman
Level 34
God Stats
3W - 10L
1,233 SR
Queue Stats
185W - 171L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
2 / 0 / 0
4,584
764
2,626
6,202
2,825
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
 
Serqet
5
0 / 0 / 1
3,658
610
1,113
3,804
1,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Kleinsteinien
Chernobog
7
0 / 0 / 0
3,785
631
1,383
2,640
707
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
RealHomie
Poseidon
7
2 / 2 / 0
4,011
669
1,774
4,661
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
SylvanRanger
Baron Samedi
1
0 / 0 / 0
1,191
199
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
2 / 1 / 0
4,362
727
3,045
2,937
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
 
Ares
5
0 / 1 / 1
3,406
568
1,589
3,394
1,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
6
0 / 0 / 1
3,812
635
763
4,401
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,144
691
2,778
3,984
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Riskyexopilot
Hachiman
6
0 / 0 / 0
3,546
591
2,053
2,869
635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
2
2
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
0
0
2
L
Serqet
 
Serqet
0
0
1
0.5
W
Merlin
 
Merlin
2
1
0
2
W
Ares
 
Ares
0
1
1
0.5
L
Chernobog
Kleinsteinien
Chernobog
0
0
0
0
W
Lancelot
0
0
1
0.5
W
0
2
0
0
L
Poseidon
RealHomie
Poseidon
2
2
0
1
W
Hachiman
Riskyexopilot
Hachiman
0
0
0
0
L
Baron Samedi
SylvanRanger
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,896
Damage
10,228
17,307
Taken
17,585
6,399
Mitigated
6,592
6,299
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,626
671
0
1,880
6,202
2,825
0
249
5,953
0
24,754
L
Serqet
 
Serqet
1,113
345
0
1,854
3,804
1,324
0
773
2,991
0
4,979
W
Merlin
 
Merlin
3,045
347
0
410
2,937
927
377
1,201
1,634
20,244
0
W
Ares
 
Ares
1,589
161
0
614
3,394
1,891
0
358
3,036
9,806
0
L
Chernobog
Kleinsteinien
Chernobog
1,383
741
0
1,113
2,640
707
0
417
2,223
0
25,429
W
Lancelot
763
144
0
2,606
4,401
1,345
0
215
4,186
0
17,968
W
2,778
869
0
980
3,984
1,794
0
0
3,984
0
24,770
L
Poseidon
RealHomie
Poseidon
1,774
434
0
1,452
4,661
1,543
0
2,845
1,506
21,432
0
W
Hachiman
Riskyexopilot
Hachiman
2,053
1,144
0
1,843
2,869
635
0
0
2,869
0
17,384
L
Baron Samedi
SylvanRanger
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,229
Gold Earned
19,270
141
Minions Killed
196
0
Camps Cleared
0
517,914
Distance Traveled
625,310
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,584
764
50
8
0
136,150
1
L
Serqet
3,658
610
10
2
0
140,833
1
W
Merlin
4,362
727
46
8
0
116,384
0
W
Ares
3,406
568
15
3
0
128,805
1
L
Chernobog
3,785
631
44
7
0
114,682
0
W
Lancelot
3,812
635
51
9
0
157,318
0
W
Nike
4,144
691
55
9
0
128,302
1
L
Poseidon
4,011
669
37
6
0
126,249
0
W
Hachiman
3,546
591
29
5
0
94,501
0
L
Baron Samedi
1,191
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role