Player Matchup

Kali
Kali
Bengermann12
Kali
Level 80
God Stats
2W - 7L
1,323 SR
Queue Stats
219W - 222L
1,575 Elo+
Party 2
Ullr
Ullr
MUPP3TS
Ullr
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 122L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
TylerMattera
Sun Wukong
Level 154
God Stats
11W - 8L
1,706 SR
Queue Stats
274W - 284L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
juansegalvisc
Gilgamesh
Level 148
God Stats
9W - 11L
1,552 SR
Queue Stats
367W - 383L
1,534 Elo+
Solo
Terra
Terra
ullrforever
Terra
Level 61
God Stats
3W - 2L
1,736 SR
Queue Stats
296W - 286L
1,622 Elo+
Solo
Team Averages
Level 118
1,563 SR
1,572 Elo+

VS

Team Averages
Level 135
1,561 SR
1,501 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
IsEffortNeeded
Hera
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 81L
1,511 Elo+
Party 3
Ymir
Ymir
Krionix47
Ymir
Level 121
God Stats
4W - 7L
1,670 SR
Queue Stats
749W - 762L
1,506 Elo+
Party 1
Lancelot
Lancelot
ProVoidCloak
Lancelot
Level 146
God Stats
0W - 5L
1,633 SR
Queue Stats
14W - 24L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 8
5,975
598
4,508
9,994
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
MUPP3TS
Ullr
10
0 / 0 / 1
5,721
572
5,416
5,287
1,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TylerMattera
Sun Wukong
12
12 / 1 / 0
7,343
734
9,472
6,366
2,122
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
juansegalvisc
Gilgamesh
11
1 / 2 / 0
6,134
613
5,402
8,437
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 6
5,651
565
3,569
6,242
4,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 1 / 1
6,515
652
3,382
5,826
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
 
Hou Yi
10
1 / 0 / 0
5,715
572
3,128
4,621
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 7 / 1
5,394
539
3,766
8,061
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
0 / 3 / 1
4,935
494
2,727
10,356
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
ProVoidCloak
Lancelot
11
2 / 2 / 1
6,204
620
6,639
10,568
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
5
5
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
1
1
2.5
L
Hou Yi
 
Hou Yi
1
0
0
1
W
0
1
8
4
L
0
7
1
0.07
L
Ymir
0
3
1
0.17
W
Ullr
MUPP3TS
Ullr
0
0
1
0.5
L
Lancelot
ProVoidCloak
Lancelot
2
2
1
1.25
W
Sun Wukong
TylerMattera
Sun Wukong
12
1
0
12
W
Gilgamesh
juansegalvisc
Gilgamesh
1
2
0
0.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,367
Damage
19,642
36,326
Taken
39,432
16,156
Mitigated
17,723
12,054
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,382
176
0
3,458
5,826
1,935
0
0
5,826
46,500
0
L
Hou Yi
 
Hou Yi
3,128
1,683
0
1,541
4,621
1,637
0
825
3,796
0
48,627
W
4,508
2,442
0
2,686
9,994
4,042
0
2,657
7,337
0
37,772
L
3,766
1,143
0
360
8,061
2,531
0
243
7,818
36,210
0
L
Ymir
2,727
504
0
1,648
10,356
7,364
0
2,113
8,243
11,536
0
W
Ullr
MUPP3TS
Ullr
5,416
3,025
0
1,312
5,287
1,760
248
346
4,941
0
47,440
L
Lancelot
ProVoidCloak
Lancelot
6,639
878
0
3,565
10,568
4,256
0
388
10,180
0
45,230
W
Sun Wukong
TylerMattera
Sun Wukong
9,472
3,357
0
2,051
6,366
2,122
0
2,666
3,700
0
40,769
W
Gilgamesh
juansegalvisc
Gilgamesh
5,402
1,963
0
2,803
8,437
4,021
0
2,518
5,919
0
38,344
W
3,569
567
416
2,786
6,242
4,211
0
1,688
4,554
15,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
28,763
328
Minions Killed
352
0
Camps Cleared
0
1,074,995
Distance Traveled
977,585
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,515
652
93
9
0
190,404
3
L
Hou Yi
5,715
572
94
9
0
173,576
1
W
Kali
5,975
598
72
7
0
230,159
2
L
Hera
5,394
539
61
6
0
193,745
0
L
Ymir
4,935
494
15
2
0
189,793
1
W
Ullr
5,721
572
85
9
0
180,926
3
L
Lancelot
6,204
620
89
9
0
230,067
1
W
Sun Wukong
7,343
734
73
7
0
237,942
4
W
Gilgamesh
6,134
613
72
7
0
212,189
3
W
Terra
5,651
565
26
3
0
213,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role