Player Matchup

Hades
Hades
NIIN00
Hades
Level 68
God Stats
2W - 9L
1,289 SR
Queue Stats
12W - 27L
1,165 Elo+
Party 1
Bellona
Bellona
Seismi270
Bellona
Level 69
God Stats
1W - 2L
1,715 SR
Queue Stats
23W - 39L
1,393 Elo+
Party 1
Neith
Neith
elevenwarrior11
Neith
Level 29
God Stats
0W - 4L
1,254 SR
Queue Stats
3W - 15L
1,106 Elo+
Party 1
Team Averages
Level 55
1,420 SR
1,221 Elo+

VS

Team Averages
Level 118
1,689 SR
1,463 Elo+
Yu Huang
Yu Huang
Croyant5
Yu Huang
Level 159
God Stats
6W - 4L
1,674 SR
Queue Stats
155W - 147L
1,635 Elo+
Solo
Chronos
Chronos
iApolo
Chronos
Level 64
God Stats
3W - 0L
1,894 SR
Queue Stats
105W - 113L
1,344 Elo+
Solo
Mulan
Mulan
shuxto
Mulan
Level 131
God Stats
33W - 36L
1,500 SR
Queue Stats
100W - 132L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
NIIN00
Hades
17
4 / 9 / 9
12,987
618
19,606
25,889
17,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Seismi270
Bellona
20
10 / 5 / 5
16,584
790
23,507
33,308
50,362
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 5 / 10
12,685
604
11,370
19,462
8,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Croyant5
Yu Huang
19
5 / 4 / 11
14,525
692
28,228
15,465
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
iApolo
Chronos
18
6 / 6 / 7
14,541
692
21,839
21,816
10,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
shuxto
Mulan
19
8 / 6 / 10
15,597
743
18,407
27,393
37,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
16
Kills
19
19
Deaths
16
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Croyant5
Yu Huang
5
4
11
2.63
L
Hades
NIIN00
Hades
4
9
9
0.94
L
Bellona
Seismi270
Bellona
10
5
5
2.5
L
2
5
10
1.4
W
Chronos
iApolo
Chronos
6
6
7
1.58
W
Mulan
shuxto
Mulan
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,483
Damage
68,474
78,659
Taken
64,674
76,811
Mitigated
55,494
13,344
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Croyant5
Yu Huang
28,228
2,263
0
1,426
15,465
7,459
454
4,378
11,087
81,505
0
L
Hades
NIIN00
Hades
19,606
2,073
976
2,606
25,889
17,568
225
16,256
9,359
38,054
0
L
Bellona
Seismi270
Bellona
23,507
4,576
0
3,645
33,308
50,362
478
19,244
13,424
0
54,462
L
11,370
2,879
28
6,089
19,462
8,881
1,929
12,194
6,949
0
46,337
W
Chronos
iApolo
Chronos
21,839
9,106
0
2,761
21,816
10,250
2,013
7,247
14,569
62,540
6,290
W
Mulan
shuxto
Mulan
18,407
4,392
281
4,022
27,393
37,785
572
8,112
19,281
0
45,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
44,663
150
Minions Killed
227
5
Camps Cleared
12
1,068,552
Distance Traveled
1,039,294
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
14,525
692
110
5
5
356,385
4
L
Hades
12,987
618
44
2
4
325,384
6
L
Bellona
16,584
790
52
2
0
384,563
1
L
Neith
12,685
604
54
3
1
358,605
1
W
Chronos
14,541
692
76
4
5
343,576
0
W
Mulan
15,597
743
41
2
2
339,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role