Player Matchup

Cupid
Cupid
KevOSlice1282
Cupid
Level 65
God Stats
6W - 3L
1,290 SR
Queue Stats
79W - 51L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
PrimeJoshx22
Gilgamesh
Level 67
God Stats
8W - 7L
1,547 SR
Queue Stats
55W - 51L
1,412 Elo+
Party 1
Freya
Freya
WoollyQuasar615
Freya
Level 80
God Stats
3W - 4L
1,383 SR
Queue Stats
116W - 92L
1,443 Elo+
Party 1
Team Averages
Level 71
1,407 SR
1,463 Elo+

VS

Team Averages
Level 116
1,605 SR
1,535 Elo+
Zhong Kui
Zhong Kui
HomeyD91
Zhong Kui
Level 160
God Stats
1W - 1L
1,312 SR
Queue Stats
51W - 61L
1,446 Elo+
Solo
Hercules
Hercules
Janangel1012
Hercules
Level 68
God Stats
14W - 26L
1,704 SR
Queue Stats
228W - 273L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MisterMokkerz
Ah Muzen Cab
Level 120
God Stats
10W - 4L
1,800 SR
Queue Stats
86W - 50L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
8,997
692
10,561
12,665
5,539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
PrimeJoshx22
Gilgamesh
12
2 / 8 / 6
8,416
647
10,488
16,630
8,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 5 / 4
9,373
721
17,648
14,671
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HomeyD91
Zhong Kui
14
6 / 5 / 7
10,238
788
14,024
16,024
10,927
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Janangel1012
Hercules
16
3 / 3 / 15
10,187
784
8,282
16,495
17,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
MisterMokkerz
Ah Muzen Cab
17
10 / 2 / 7
11,444
880
16,544
14,286
7,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
10
Kills
19
19
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
HomeyD91
Zhong Kui
6
5
7
1.9
W
Hercules
Janangel1012
Hercules
3
3
15
3.5
L
3
6
6
1
W
Ah Muzen Cab
MisterMokkerz
Ah Muzen Cab
10
2
7
6.75
L
Gilgamesh
PrimeJoshx22
Gilgamesh
2
8
6
0.63
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,697
Damage
38,850
43,966
Taken
46,805
20,280
Mitigated
35,879
7,383
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
HomeyD91
Zhong Kui
14,024
1,391
0
4,398
16,024
10,927
323
5,302
10,508
36,454
0
W
Hercules
Janangel1012
Hercules
8,282
1,468
0
4,328
16,495
17,395
105
5,304
10,689
0
14,538
L
10,561
5,195
290
1,809
12,665
5,539
0
5,665
7,000
0
29,484
W
Ah Muzen Cab
MisterMokkerz
Ah Muzen Cab
16,544
9,163
481
6,466
14,286
7,557
2,053
6,489
7,431
0
65,355
L
Gilgamesh
PrimeJoshx22
Gilgamesh
10,488
2,312
0
405
16,630
8,232
0
4,302
12,328
0
24,786
L
17,648
5,336
0
4,879
14,671
6,509
0
4,303
10,368
30,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,786
Gold Earned
31,869
140
Minions Killed
163
3
Camps Cleared
9
681,884
Distance Traveled
740,667
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,238
788
46
4
3
214,017
2
W
Hercules
10,187
784
14
1
0
262,728
1
L
Cupid
8,997
692
63
5
1
218,820
0
W
Ah Muzen Cab
11,444
880
103
8
6
263,922
1
L
Gilgamesh
8,416
647
34
3
0
226,514
0
L
Freya
9,373
721
43
3
2
236,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role