Player Matchup

Merlin
Merlin
AssAuLtX ArTiSt
Merlin
Level 142
God Stats
0W - 1L
1,631 SR
Queue Stats
54W - 36L
1,699 Elo+
Party 2
King Arthur
King Arthur
Browneeaah
King Arthur
Level 156
God Stats
6W - 13L
1,437 SR
Queue Stats
439W - 417L
1,494 Elo+
Party 2
Pele
Pele
CoolKagami
Pele
Level 83
God Stats
4W - 5L
1,666 SR
Queue Stats
427W - 431L
1,468 Elo+
Party 2
Artemis
Artemis
Senpai Bagel502
Artemis
Level 103
God Stats
0W - 1L
1,502 SR
Queue Stats
47W - 45L
1,423 Elo+
Party 2
Bacchus
Bacchus
Zaros113
Bacchus
Level 104
God Stats
1W - 5L
1,155 SR
Queue Stats
172W - 187L
1,453 Elo+
Party 2
Team Averages
Level 118
1,478 SR
1,507 Elo+

VS

Team Averages
Level 70
1,589 SR
1,676 Elo+
Da Ji
Da Ji
FrankenSteinke2
Da Ji
Level 74
God Stats
6W - 1L
1,909 SR
Queue Stats
442W - 223L
1,640 Elo+
Party 1
Lancelot
Lancelot
Griizyii
Lancelot
Level 127
God Stats
4W - 2L
1,509 SR
Queue Stats
214W - 128L
1,627 Elo+
Party 1
Cupid
Cupid
ShadowsODarkness
Cupid
Level 47
God Stats
10W - 4L
1,808 SR
Queue Stats
189W - 49L
1,801 Elo+
Party 1
Zhong Kui
Zhong Kui
SweatyDriver
Zhong Kui
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 13L
1,640 Elo+
Party 1
Odin
Odin
l-ToppZ-l
Odin
Level 83
God Stats
2W - 2L
1,220 SR
Queue Stats
209W - 137L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
5,680
473
5,116
7,916
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Browneeaah
King Arthur
10
1 / 4 / 0
6,315
526
6,061
12,565
11,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 1
5,806
484
3,144
9,743
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 1
5,564
464
3,348
7,334
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Zaros113
Bacchus
7
0 / 1 / 1
5,095
425
4,167
7,878
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 6
7,445
620
9,517
9,156
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Griizyii
Lancelot
11
0 / 2 / 3
5,884
490
5,043
9,407
3,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 1 / 4
6,124
510
6,028
7,866
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
SweatyDriver
Zhong Kui
12
3 / 0 / 4
7,069
589
3,942
4,734
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Odin
10
3 / 0 / 9
6,567
547
4,669
8,554
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
16
16
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
King Arthur
Browneeaah
King Arthur
1
4
0
0.25
L
0
4
1
0.13
W
9
1
6
12
W
Lancelot
Griizyii
Lancelot
0
2
3
0.75
L
0
1
1
0.5
W
1
1
4
3
W
Zhong Kui
SweatyDriver
Zhong Kui
3
0
4
5
L
Bacchus
Zaros113
Bacchus
0
1
1
0.5
W
Odin
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
29,199
45,436
Taken
39,717
27,046
Mitigated
19,712
7,425
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,116
295
0
447
7,916
2,728
0
1,344
6,572
32,695
0
L
King Arthur
Browneeaah
King Arthur
6,061
1,241
0
1,918
12,565
11,778
0
537
12,028
0
39,593
L
3,144
636
0
722
9,743
3,458
0
750
8,993
0
38,822
W
9,517
3,089
0
2,762
9,156
3,813
0
2,186
6,970
0
45,485
W
Lancelot
Griizyii
Lancelot
5,043
604
0
2,389
9,407
3,456
0
382
9,025
0
36,796
L
3,348
949
0
2,667
7,334
2,169
0
618
6,716
0
31,327
W
6,028
3,546
452
4,886
7,866
2,863
0
1,771
6,095
0
49,215
W
Zhong Kui
SweatyDriver
Zhong Kui
3,942
278
0
2,111
4,734
3,379
0
1,615
3,119
51,253
0
L
Bacchus
Zaros113
Bacchus
4,167
490
162
1,509
7,878
6,913
0
693
7,185
16,595
0
W
Odin
4,669
1,063
0
2,162
8,554
6,201
0
3,329
5,225
0
15,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,460
Gold Earned
33,089
280
Minions Killed
335
0
Camps Cleared
0
1,083,598
Distance Traveled
1,169,493
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,680
473
44
4
0
186,607
0
L
King Arthur
6,315
526
70
6
0
225,840
3
L
Pele
5,806
484
82
7
0
239,554
2
W
Da Ji
7,445
620
75
6
0
268,010
4
W
Lancelot
5,884
490
61
5
0
240,639
1
L
Artemis
5,564
464
55
5
0
210,180
2
W
Cupid
6,124
510
74
6
0
196,659
2
W
Zhong Kui
7,069
589
103
9
0
210,317
3
L
Bacchus
5,095
425
29
2
0
221,417
0
W
Odin
6,567
547
22
2
0
253,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role