Player Matchup

Tyr
Tyr
CountFlacula
Tyr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
dinkleburg_gotya
Baron Samedi
Level 160
God Stats
12W - 6L
1,752 SR
Queue Stats
136W - 139L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
milkiez
Ah Muzen Cab
Level 100
God Stats
8W - 3L
1,708 SR
Queue Stats
53W - 42L
1,534 Elo+
Solo
Team Averages
Level 119
1,653 SR
1,458 Elo+

VS

Team Averages
Level 104
1,572 SR
1,374 Elo+
Anubis
Anubis
KoG MudKing
Anubis
Level 81
God Stats
2W - 7L
1,333 SR
Queue Stats
13W - 18L
1,387 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NMyZen
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,236 Elo+
Party 2
Chaac
Chaac
NuggahJim
Chaac
Level 108
God Stats
0W - 1L
1,884 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
9,965
664
8,511
14,006
13,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
dinkleburg_gotya
Baron Samedi
14
2 / 4 / 7
9,880
659
13,420
11,613
7,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
milkiez
Ah Muzen Cab
16
7 / 1 / 3
10,942
729
15,196
14,031
4,554
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 6 / 3
9,945
663
11,450
13,942
6,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
NMyZen
Ah Muzen Cab
14
0 / 3 / 6
9,249
617
3,867
10,333
3,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
NuggahJim
Chaac
15
4 / 1 / 4
9,780
652
14,507
19,157
13,868
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
10
Kills
8
8
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
Anubis
4
6
3
0.92
L
Ah Muzen Cab
NMyZen
Ah Muzen Cab
0
3
6
1
L
Chaac
NuggahJim
Chaac
4
1
4
6
W
Baron Samedi
dinkleburg_gotya
Baron Samedi
2
4
7
1.38
W
Ah Muzen Cab
milkiez
Ah Muzen Cab
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
29,824
39,650
Taken
43,432
25,464
Mitigated
23,666
9,165
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,511
1,159
0
2,136
14,006
13,864
23
3,138
10,868
0
25,135
L
Anubis
11,450
450
0
1,857
13,942
6,303
58
4,965
8,809
25,581
0
L
Ah Muzen Cab
NMyZen
Ah Muzen Cab
3,867
698
0
1,707
10,333
3,495
256
3,414
6,795
0
25,433
L
Chaac
NuggahJim
Chaac
14,507
3,017
0
6,709
19,157
13,868
0
5,268
13,549
0
47,936
W
Baron Samedi
dinkleburg_gotya
Baron Samedi
13,420
1,405
1,001
3,232
11,613
7,046
180
3,046
8,567
30,086
0
W
Ah Muzen Cab
milkiez
Ah Muzen Cab
15,196
3,426
0
2,796
14,031
4,554
60
5,549
8,482
0
50,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
28,974
197
Minions Killed
178
5
Camps Cleared
7
837,480
Distance Traveled
789,579
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,965
664
39
3
0
298,641
1
L
Anubis
9,945
663
36
2
4
233,464
1
L
Ah Muzen Cab
9,249
617
56
4
1
255,939
1
L
Chaac
9,780
652
86
6
2
300,176
2
W
Baron Samedi
9,880
659
61
4
2
254,796
3
W
Ah Muzen Cab
10,942
729
97
6
3
284,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role