Player Matchup

Atlas
Atlas
OGofTHC
Atlas
Level 87
God Stats
0W - 3L
1,138 SR
Queue Stats
35W - 41L
1,394 Elo+
Party 3
Hou Yi
Hou Yi
PlayingXboxLive
Hou Yi
Level 145
God Stats
0W - 6L
1,315 SR
Queue Stats
124W - 136L
1,445 Elo+
Party 3
Lancelot
Lancelot
Salami Sabre
Lancelot
Level 66
God Stats
20W - 16L
1,563 SR
Queue Stats
210W - 217L
1,406 Elo+
Party 2
Erlang Shen
Erlang Shen
Thobes10
Erlang Shen
Level 62
God Stats
6W - 8L
1,384 SR
Queue Stats
237W - 248L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
Tupacs Stepdad
Nu Wa
Level 40
God Stats
7W - 8L
1,352 SR
Queue Stats
202W - 194L
1,380 Elo+
Party 2
Team Averages
Level 80
1,350 SR
1,403 Elo+

VS

Team Averages
Level 124
1,523 SR
1,409 Elo+
Mercury
Mercury
CyberDrunk2077
Mercury
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 103L
1,458 Elo+
Party 1
Shiva
Shiva
Jiraiya_D_Luffy
Shiva
Level 142
God Stats
10W - 5L
1,600 SR
Queue Stats
103W - 127L
1,378 Elo+
Party 1
Hercules
Hercules
Shinobi-wanjutsu
Hercules
Level 124
God Stats
8W - 12L
1,441 SR
Queue Stats
144W - 178L
1,388 Elo+
Party 1
Freya
Freya
TwistedTengu
Freya
Level 141
God Stats
9W - 6L
1,672 SR
Queue Stats
216W - 241L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
eD3Ň9
Morgan Le Fay
Level 81
God Stats
7W - 5L
1,404 SR
Queue Stats
68W - 71L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
OGofTHC
Atlas
12
0 / 5 / 1
7,867
414
6,670
16,834
15,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 1
8,349
439
9,863
14,317
5,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Salami Sabre
Lancelot
14
3 / 3 / 0
8,961
472
11,004
15,658
8,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Thobes10
Erlang Shen
14
1 / 2 / 1
8,645
455
4,842
18,430
11,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 1
8,794
463
17,003
13,565
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 4
10,014
527
12,253
15,062
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 2 / 11
9,203
484
14,868
20,897
11,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 2 / 4
8,878
467
6,653
17,492
16,101
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
4 / 0 / 8
9,439
497
10,624
10,841
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
eD3Ň9
Morgan Le Fay
14
2 / 3 / 4
8,750
461
11,339
13,326
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
20
20
Deaths
8
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
4
2
11
4.75
L
Atlas
OGofTHC
Atlas
0
5
1
0.1
L
2
6
1
0.42
L
Lancelot
Salami Sabre
Lancelot
3
3
0
1
W
1
2
4
1.5
L
Erlang Shen
Thobes10
Erlang Shen
1
2
1
0.75
L
1
4
1
0.38
W
4
0
8
8
W
Morgan Le Fay
eD3Ň9
Morgan Le Fay
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,382
Damage
55,737
78,804
Taken
77,618
47,290
Mitigated
44,335
16,517
Healing
27,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,253
5,509
0
1,485
15,062
6,428
0
3,040
11,800
0
71,471
W
14,868
3,085
1,205
9,409
20,897
11,644
491
7,707
13,046
6,488
58,741
L
Atlas
OGofTHC
Atlas
6,670
2,281
0
3,134
16,834
15,561
0
7,750
9,084
27,858
0
L
9,863
5,425
0
1,680
14,317
5,826
912
2,767
11,550
0
61,310
L
Lancelot
Salami Sabre
Lancelot
11,004
1,711
0
3,902
15,658
8,463
458
3,982
11,676
0
58,943
W
6,653
1,344
448
5,351
17,492
16,101
211
3,023
14,227
0
48,116
L
Erlang Shen
Thobes10
Erlang Shen
4,842
2,361
0
5,576
18,430
11,107
0
5,012
13,418
0
69,402
L
17,003
4,917
39
2,186
13,565
6,333
768
3,700
9,865
69,803
0
W
10,624
3,242
0
6,867
10,841
4,767
816
2,838
7,919
70,924
0
W
Morgan Le Fay
eD3Ň9
Morgan Le Fay
11,339
942
0
2,408
13,326
5,395
471
6,043
6,953
61,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
46,284
485
Minions Killed
470
0
Camps Cleared
0
1,824,925
Distance Traveled
1,955,157
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,014
527
96
5
0
460,201
3
W
Shiva
9,203
484
79
4
0
388,981
2
L
Atlas
7,867
414
36
2
0
325,118
2
L
Hou Yi
8,349
439
100
5
0
333,862
3
L
Lancelot
8,961
472
100
5
0
417,214
1
W
Hercules
8,878
467
100
5
0
339,863
2
L
Erlang Shen
8,645
455
126
7
0
437,045
1
L
Nu Wa
8,794
463
123
6
0
311,686
1
W
Freya
9,439
497
103
5
0
387,715
1
W
Morgan Le Fay
8,750
461
92
5
0
378,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role