Player Matchup

Khepri
Khepri
Iambigdamge
Khepri
Level 159
God Stats
13W - 13L
1,620 SR
Queue Stats
623W - 644L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OUTOGETYOU
Ah Muzen Cab
Level 138
God Stats
10W - 5L
1,791 SR
Queue Stats
267W - 295L
1,499 Elo+
Party 2
Nox
Nox
Osideous
Nox
Level 159
God Stats
3W - 9L
1,293 SR
Queue Stats
827W - 891L
1,517 Elo+
Party 2
Team Averages
Level 152
1,568 SR
1,515 Elo+

VS

Team Averages
Level 133
1,500 SR
1,497 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
HomeyD91
Zhong Kui
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 61L
1,455 Elo+
Solo
Ares
Ares
LONExxW0LFxx
Ares
Level 115
God Stats
5W - 3L
1,500 SR
Queue Stats
310W - 328L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 3 / 12
6,909
691
4,055
10,331
8,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
OUTOGETYOU
Ah Muzen Cab
14
13 / 0 / 1
9,388
939
21,981
7,536
4,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 13
6,960
696
5,101
4,226
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 2 / 3
6,365
637
5,670
9,521
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
HomeyD91
Zhong Kui
10
4 / 9 / 1
6,813
681
7,107
14,803
6,962
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 4
6,220
622
4,160
12,424
11,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
13
Kills
5
5
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
3
1.25
L
Zhong Kui
HomeyD91
Zhong Kui
4
9
1
0.5
W
Khepri
0
3
12
2
L
0
3
4
0.67
W
Ah Muzen Cab
OUTOGETYOU
Ah Muzen Cab
13
0
1
13.5
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,137
Damage
16,937
22,093
Taken
36,748
15,067
Mitigated
23,288
2,537
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,670
2,444
0
2,040
9,521
4,388
0
2,890
6,631
0
20,794
L
Zhong Kui
HomeyD91
Zhong Kui
7,107
1,322
0
2,101
14,803
6,962
9
2,533
12,270
19,021
0
W
Khepri
4,055
1,105
0
591
10,331
8,809
123
4,182
6,149
10,144
0
L
4,160
333
103
1,011
12,424
11,938
0
3,925
8,499
9,366
0
W
Ah Muzen Cab
OUTOGETYOU
Ah Muzen Cab
21,981
7,706
0
1,681
7,536
4,131
715
4,099
3,437
0
51,088
W
5,101
1,157
0
265
4,226
2,127
135
3,171
1,055
14,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,257
Gold Earned
19,398
111
Minions Killed
91
4
Camps Cleared
2
541,123
Distance Traveled
480,218
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,365
637
37
4
1
167,781
2
L
Zhong Kui
6,813
681
32
3
1
132,845
0
W
Khepri
6,909
691
9
1
1
179,402
3
L
Ares
6,220
622
22
2
0
179,592
0
W
Ah Muzen Cab
9,388
939
80
8
3
183,791
1
W
Nox
6,960
696
22
2
0
177,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role