Player Matchup

Cupid
Cupid
FatkidCrusader
Cupid
Level 36
God Stats
1W - 2L
1,548 SR
Queue Stats
12W - 21L
1,489 Elo+
Party 2
Mercury
Mercury
SirAllergy
Mercury
Level 148
God Stats
1W - 2L
1,259 SR
Queue Stats
70W - 62L
1,536 Elo+
Party 3
King Arthur
King Arthur
TheBigBadSmurf
King Arthur
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Windboy12
Zhong Kui
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 333L
1,478 Elo+
Solo
Jormungandr
Jormungandr
ZaaaaMzeH
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,526 Elo+
Party 3
Team Averages
Level 73
1,461 SR
1,506 Elo+

VS

Team Averages
Level 78
1,534 SR
1,489 Elo+
Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Aerodriver167
Atlas
Level 154
God Stats
1W - 1L
1,421 SR
Queue Stats
107W - 112L
1,518 Elo+
Party 1
Tiamat
Tiamat
EYRC17
Tiamat
Level 36
God Stats
12W - 25L
1,698 SR
Queue Stats
195W - 204L
1,498 Elo+
Solo
Arachne
Arachne
Googlesomething
Arachne
Level 17
God Stats
6W - 12L
1,553 SR
Queue Stats
14W - 20L
1,414 Elo+
Party 1
Shiva
Shiva
Silentblade115
Shiva
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,013
456
3,972
3,965
1,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SirAllergy
Mercury
12
2 / 1 / 2
6,582
598
4,478
8,069
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
TheBigBadSmurf
King Arthur
11
2 / 1 / 1
6,469
588
6,431
8,323
4,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Windboy12
Zhong Kui
6
0 / 0 / 0
4,670
425
1,638
2,044
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
ZaaaaMzeH
Jormungandr
9
0 / 0 / 1
5,436
494
3,697
8,025
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 0 / 0
4,992
454
4,540
5,719
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
4,783
435
3,600
8,534
5,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
EYRC17
Tiamat
11
0 / 1 / 1
6,027
548
3,177
5,339
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,408
492
2,955
8,718
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,889
535
3,100
8,416
4,279
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
0
0
W
0
1
0
0
W
Tiamat
EYRC17
Tiamat
0
1
1
0.5
L
1
0
0
1
W
1
1
1
1.5
W
1
2
0
0.5
L
Mercury
SirAllergy
Mercury
2
1
2
3
L
King Arthur
TheBigBadSmurf
King Arthur
2
1
1
2.5
L
Zhong Kui
Windboy12
Zhong Kui
0
0
0
0
L
Jormungandr
ZaaaaMzeH
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,216
Damage
17,372
30,426
Taken
36,726
15,451
Mitigated
18,211
8,757
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,540
2,976
158
4,163
5,719
1,856
0
1,930
3,789
0
37,910
W
3,600
1,531
0
1,738
8,534
5,121
0
1,767
6,767
21,040
0
W
Tiamat
EYRC17
Tiamat
3,177
534
0
1,326
5,339
3,237
339
996
4,279
34,438
0
L
3,972
2,502
546
2,050
3,965
1,298
360
1,688
2,106
0
26,681
W
2,955
1,722
0
3,244
8,718
3,718
0
494
8,140
0
34,368
W
3,100
883
155
1,907
8,416
4,279
0
0
8,416
0
35,325
L
Mercury
SirAllergy
Mercury
4,478
2,737
0
524
8,069
2,876
0
2,378
5,499
0
53,585
L
King Arthur
TheBigBadSmurf
King Arthur
6,431
228
0
2,455
8,323
4,087
0
0
8,323
0
42,976
L
Zhong Kui
Windboy12
Zhong Kui
1,638
267
0
1,521
2,044
1,349
0
549
1,437
19,320
0
L
Jormungandr
ZaaaaMzeH
Jormungandr
3,697
1,491
0
1,661
8,025
5,841
0
1,476
6,284
30,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,170
Gold Earned
27,099
345
Minions Killed
287
0
Camps Cleared
0
911,868
Distance Traveled
975,983
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,992
454
54
5
0
174,799
0
W
Atlas
4,783
435
30
3
0
190,953
2
W
Tiamat
6,027
548
83
8
0
191,008
3
L
Cupid
5,013
456
61
6
0
182,434
4
W
Arachne
5,408
492
56
5
0
234,458
1
W
Shiva
5,889
535
64
6
0
184,765
4
L
Mercury
6,582
598
110
10
0
239,621
4
L
King Arthur
6,469
588
76
7
0
206,153
4
L
Zhong Kui
4,670
425
52
5
0
99,420
2
L
Jormungandr
5,436
494
46
4
0
184,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role