Player Matchup

Janus
Janus
BLACKMAYN81
Janus
Level 58
God Stats
0W - 6L
1,028 SR
Queue Stats
44W - 77L
1,216 Elo+
Party 1
Lancelot
Lancelot
Bigboyy90
Lancelot
Level 152
God Stats
13W - 11L
1,669 SR
Queue Stats
182W - 178L
1,513 Elo+
Solo
Cerberus
Cerberus
Bighairyboss
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,146 Elo+
Party 1
Team Averages
Level 77
1,399 SR
1,292 Elo+

VS

Team Averages
Level 68
1,559 SR
1,451 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AceOfSpades6940
Tsukuyomi
Level 82
God Stats
3W - 2L
1,678 SR
Queue Stats
297W - 173L
1,588 Elo+
Party 2
Anubis
Anubis
Moonlight4521
Anubis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
9,614
687
12,143
8,243
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Bigboyy90
Lancelot
14
6 / 5 / 3
10,158
726
10,792
16,917
6,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Bighairyboss
Cerberus
13
2 / 5 / 6
9,824
702
5,126
19,235
20,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 3 / 10
10,701
764
11,982
16,564
15,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
AceOfSpades6940
Tsukuyomi
16
7 / 2 / 5
10,808
772
14,593
8,803
3,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 8
10,162
726
12,084
12,269
6,378
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
10
Kills
13
13
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
10
2.67
W
Tsukuyomi
AceOfSpades6940
Tsukuyomi
7
2
5
4.75
L
2
3
7
1.83
L
Lancelot
Bigboyy90
Lancelot
6
5
3
1.5
L
Cerberus
Bighairyboss
Cerberus
2
5
6
1
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
38,659
44,395
Taken
37,636
29,733
Mitigated
25,866
8,133
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,982
3,298
620
7,588
16,564
15,543
22
6,672
9,489
0
38,468
W
Tsukuyomi
AceOfSpades6940
Tsukuyomi
14,593
3,051
0
844
8,803
3,945
1,558
3,469
5,174
0
37,559
L
12,143
414
0
1,649
8,243
2,942
0
1,603
6,640
41,905
0
L
Lancelot
Bigboyy90
Lancelot
10,792
500
0
2,607
16,917
6,298
0
2,865
14,052
0
27,785
L
Cerberus
Bighairyboss
Cerberus
5,126
429
105
3,772
19,235
20,493
0
8,001
11,234
11,598
0
W
12,084
333
0
4,322
12,269
6,378
1,039
6,669
5,174
32,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
31,671
138
Minions Killed
139
3
Camps Cleared
8
734,288
Distance Traveled
755,678
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,701
764
49
4
4
268,932
5
W
Tsukuyomi
10,808
772
40
3
2
274,434
4
L
Janus
9,614
687
89
6
3
246,155
4
L
Lancelot
10,158
726
33
2
0
267,981
3
L
Cerberus
9,824
702
16
1
0
220,152
0
W
Anubis
10,162
726
50
4
2
212,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role