Player Matchup

Loki
Loki
Vini_Ribeiiro_
Loki
Level 104
God Stats
1W - 1L
1,617 SR
Queue Stats
18W - 14L
1,489 Elo+
Party 1
Hercules
Hercules
YnemoY
Hercules
Level 54
God Stats
0W - 1L
1,727 SR
Queue Stats
9W - 10L
1,451 Elo+
Party 1
Zeus
Zeus
ZKing_0f_T0x1cZ
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,718 Elo+
Party 1
Team Averages
Level 55
1,615 SR
1,553 Elo+

VS

Team Averages
Level 70
1,553 SR
1,475 Elo+
Gilgamesh
Gilgamesh
Ember of Pain
Gilgamesh
Level 104
God Stats
2W - 2L
1,526 SR
Queue Stats
51W - 54L
1,383 Elo+
Solo
Ravana
Ravana
VINNSMOKESANJI
Ravana
Level 76
God Stats
3W - 2L
1,299 SR
Queue Stats
71W - 53L
1,520 Elo+
Party 2
Nox
Nox
VibingKami
Nox
Level 29
God Stats
3W - 0L
1,835 SR
Queue Stats
104W - 69L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
10,002
625
10,465
16,404
6,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
YnemoY
Hercules
13
1 / 7 / 1
9,432
590
7,760
21,525
13,637
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 10 / 0
10,011
626
11,209
12,731
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ember of Pain
Gilgamesh
16
7 / 1 / 11
11,890
743
11,998
12,633
14,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 2 / 12
11,705
732
15,349
14,146
10,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 1 / 5
12,266
767
16,532
10,550
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
24
24
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ember of Pain
Gilgamesh
7
1
11
12.5
W
6
2
12
6
W
11
1
5
13.5
L
1
7
2
0.29
L
Hercules
YnemoY
Hercules
1
7
1
0.21
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,434
Damage
43,879
50,660
Taken
37,329
25,259
Mitigated
29,923
8,138
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ember of Pain
Gilgamesh
11,998
3,543
0
1,342
12,633
14,953
58
3,638
8,995
0
27,795
W
15,349
5,575
224
5,837
14,146
10,155
826
4,171
9,975
0
47,600
W
16,532
795
0
759
10,550
4,815
354
3,796
6,754
45,075
0
L
10,465
1,301
261
3,433
16,404
6,901
0
7,757
8,467
0
31,127
L
Hercules
YnemoY
Hercules
7,760
3,027
711
3,733
21,525
13,637
0
5,281
15,827
0
29,558
L
11,209
3,697
0
0
12,731
4,721
100
4,140
8,532
25,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
35,861
139
Minions Killed
157
4
Camps Cleared
9
731,857
Distance Traveled
779,211
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,890
743
25
2
1
247,918
2
W
Ravana
11,705
732
54
3
5
281,884
2
W
Nox
12,266
767
78
5
3
249,409
1
L
Loki
10,002
625
55
3
2
256,422
2
L
Hercules
9,432
590
52
3
2
244,975
2
L
Zeus
10,011
626
32
2
0
230,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role