Player Matchup

Hel
Hel
Danilo louven
Hel
Level 129
God Stats
5W - 10L
1,336 SR
Queue Stats
63W - 84L
1,367 Elo+
Solo
Skadi
Skadi
Iridosiklitis
Skadi
Level 48
God Stats
16W - 10L
1,588 SR
Queue Stats
252W - 292L
1,460 Elo+
Solo
Nemesis
Nemesis
Peaveyyy
Nemesis
Level 62
God Stats
4W - 5L
1,345 SR
Queue Stats
199W - 196L
1,403 Elo+
Solo
Nu Wa
Nu Wa
juxly
Nu Wa
Level 140
God Stats
8W - 9L
1,586 SR
Queue Stats
302W - 406L
1,393 Elo+
Solo
Anubis
Anubis
matteoferraro
Anubis
Level 74
God Stats
101W - 114L
1,457 SR
Queue Stats
131W - 155L
1,430 Elo+
Solo
Team Averages
Level 91
1,462 SR
1,411 Elo+

VS

Team Averages
Level 85
1,374 SR
1,473 Elo+
Cthulhu
Cthulhu
King IV XX
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LokiLeprechaun
Danzaburou
Level 141
God Stats
0W - 1L
1,141 SR
Queue Stats
41W - 28L
1,500 Elo+
Party 1
Bacchus
Bacchus
SoupyJuice
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,407 Elo+
Solo
Kukulkan
Kukulkan
lates34
Kukulkan
Level 144
God Stats
96W - 91L
1,594 SR
Queue Stats
502W - 551L
1,504 Elo+
Solo
Janus
Janus
sonofadenim
Janus
Level 119
God Stats
0W - 5L
1,135 SR
Queue Stats
44W - 30L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
7,512
751
6,417
8,476
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 6
8,036
804
7,997
8,504
3,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Peaveyyy
Nemesis
14
1 / 1 / 8
7,479
748
6,381
9,892
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
juxly
Nu Wa
15
8 / 0 / 3
8,268
827
12,887
4,702
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 7
7,754
775
5,053
7,245
3,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
King IV XX
Cthulhu
12
0 / 8 / 2
6,539
654
4,343
15,702
10,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
LokiLeprechaun
Danzaburou
14
1 / 1 / 2
7,475
748
4,360
7,770
3,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
SoupyJuice
Bacchus
12
1 / 3 / 1
6,983
698
5,109
11,166
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
lates34
Kukulkan
14
1 / 3 / 2
7,462
746
7,406
6,856
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 2
7,631
763
9,803
7,115
2,759
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
16
Kills
5
5
Deaths
16
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
4
1
6
7
L
Cthulhu
King IV XX
Cthulhu
0
8
2
0.13
L
Danzaburou
LokiLeprechaun
Danzaburou
1
1
2
2
W
Nemesis
Peaveyyy
Nemesis
1
1
8
5
L
Bacchus
SoupyJuice
Bacchus
1
3
1
0.5
W
Nu Wa
juxly
Nu Wa
8
0
3
9.5
L
Kukulkan
lates34
Kukulkan
1
3
2
0.67
W
2
2
7
2.75
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,735
Damage
31,021
38,819
Taken
48,609
18,678
Mitigated
28,855
11,962
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,417
542
2,399
5,337
8,476
3,985
0
5,372
2,842
17,967
0
W
7,997
3,472
88
438
8,504
3,943
937
7,000
1,241
0
29,039
L
Cthulhu
King IV XX
Cthulhu
4,343
338
0
465
15,702
10,753
0
8,244
7,111
13,725
0
L
Danzaburou
LokiLeprechaun
Danzaburou
4,360
1,185
0
2,653
7,770
3,159
68
3,500
4,156
0
25,435
W
Nemesis
Peaveyyy
Nemesis
6,381
1,994
0
1,033
9,892
4,663
0
6,156
3,521
0
21,022
L
Bacchus
SoupyJuice
Bacchus
5,109
712
0
1,514
11,166
9,378
0
5,141
5,791
10,888
0
W
Nu Wa
juxly
Nu Wa
12,887
4,158
0
103
4,702
2,105
55
2,599
1,989
25,376
0
L
Kukulkan
lates34
Kukulkan
7,406
200
0
0
6,856
2,806
0
2,260
4,394
32,824
0
W
5,053
268
0
2,564
7,245
3,982
770
4,525
2,565
28,127
0
L
9,803
153
0
310
7,115
2,759
0
4,153
2,800
33,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,049
Gold Earned
36,090
205
Minions Killed
204
0
Camps Cleared
0
999,701
Distance Traveled
1,000,918
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,512
751
48
5
0
196,079
0
W
Skadi
8,036
804
44
4
0
188,029
0
L
Cthulhu
6,539
654
21
2
0
178,919
0
L
Danzaburou
7,475
748
49
5
0
194,504
2
W
Nemesis
7,479
748
33
3
0
248,240
0
L
Bacchus
6,983
698
9
1
0
214,940
0
W
Nu Wa
8,268
827
33
3
0
185,640
0
L
Kukulkan
7,462
746
62
6
0
199,387
5
W
Anubis
7,754
775
47
5
0
181,713
1
L
Janus
7,631
763
63
6
0
213,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role