Player Matchup

Kuzenbo
Kuzenbo
Dragon299
Kuzenbo
Level 43
God Stats
0W - 1L
1,462 SR
Queue Stats
47W - 58L
1,427 Elo+
Party 1
Chaac
Chaac
Fousty91
Chaac
Level 28
God Stats
3W - 5L
1,395 SR
Queue Stats
19W - 25L
1,353 Elo+
Party 1
Heimdallr
Heimdallr
thamaddmike
Heimdallr
Level 38
God Stats
1W - 1L
1,499 SR
Queue Stats
23W - 19L
1,555 Elo+
Party 1
Team Averages
Level 36
1,452 SR
1,445 Elo+

VS

Team Averages
Level 56
1,496 SR
1,515 Elo+
Bacchus
Bacchus
ArysenDarkness
Bacchus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,714 Elo+
Party 2
Zhong Kui
Zhong Kui
Beaver-Muncher68
Zhong Kui
Level 51
God Stats
5W - 3L
1,398 SR
Queue Stats
49W - 55L
1,341 Elo+
Party 2
Awilix
Awilix
FGCental
Awilix
Level 95
God Stats
112W - 98L
1,590 SR
Queue Stats
268W - 316L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dragon299
Kuzenbo
9
0 / 2 / 3
6,348
635
5,602
9,508
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Fousty91
Chaac
10
1 / 6 / 2
6,395
640
6,805
11,263
6,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
thamaddmike
Heimdallr
10
2 / 5 / 1
6,387
639
5,335
8,851
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
7,868
787
7,310
6,979
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
12
7 / 0 / 6
8,014
801
12,105
7,630
5,865
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
FGCental
Awilix
12
4 / 3 / 7
7,763
776
7,482
8,266
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
13
13
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Zhong Kui
7
0
6
10
L
Kuzenbo
Dragon299
Kuzenbo
0
2
3
0.75
W
Awilix
FGCental
Awilix
4
3
7
2.5
L
Chaac
Fousty91
Chaac
1
6
2
0.33
L
Heimdallr
thamaddmike
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,742
Damage
26,897
29,622
Taken
22,875
21,778
Mitigated
17,247
2,736
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,310
1,567
0
1,083
6,979
7,327
285
1,849
5,130
13,740
0
W
Zhong Kui
12,105
1,673
0
2,031
7,630
5,865
546
2,289
5,341
22,776
0
L
Kuzenbo
Dragon299
Kuzenbo
5,602
2,846
0
614
9,508
10,895
0
6,161
3,347
9,008
0
W
Awilix
FGCental
Awilix
7,482
3,009
0
684
8,266
4,055
0
2,027
6,236
0
27,869
L
Chaac
Fousty91
Chaac
6,805
2,047
0
1,325
11,263
6,523
0
6,924
4,339
0
18,931
L
Heimdallr
thamaddmike
Heimdallr
5,335
2,375
0
797
8,851
4,360
0
6,452
2,399
0
19,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,130
Gold Earned
23,645
82
Minions Killed
81
2
Camps Cleared
8
520,479
Distance Traveled
637,101
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,868
787
15
2
0
209,520
1
W
Zhong Kui
8,014
801
30
3
2
219,606
2
L
Kuzenbo
6,348
635
5
1
0
197,250
1
W
Awilix
7,763
776
36
4
6
207,975
1
L
Chaac
6,395
640
39
4
0
174,929
1
L
Heimdallr
6,387
639
38
4
2
148,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role