Player Matchup

Cthulhu
Cthulhu
Gusta18 tkd
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
Inviccta
Nemesis
Level 49
God Stats
17W - 11L
1,600 SR
Queue Stats
237W - 229L
1,473 Elo+
Party 2
Izanami
Izanami
SonlcSnipeZ9
Izanami
Level 28
God Stats
6W - 5L
1,491 SR
Queue Stats
264W - 269L
1,408 Elo+
Party 2
Ah Puch
Ah Puch
XlRamonLx
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Osiris
Osiris
numbmallard990
Osiris
Level 86
God Stats
15W - 12L
1,522 SR
Queue Stats
127W - 129L
1,430 Elo+
Party 2
Team Averages
Level 60
1,523 SR
1,462 Elo+

VS

Team Averages
Level 70
1,511 SR
1,435 Elo+
Bakasura
Bakasura
ChismIssaSimp
Bakasura
Level 58
God Stats
2W - 3L
1,514 SR
Queue Stats
82W - 95L
1,448 Elo+
Party 1
Ymir
Ymir
Frostystarts
Ymir
Level 104
God Stats
32W - 34L
1,365 SR
Queue Stats
276W - 273L
1,361 Elo+
Solo
Hachiman
Hachiman
Toone4U
Hachiman
Level 60
God Stats
5W - 5L
1,555 SR
Queue Stats
237W - 249L
1,482 Elo+
Party 1
Chaac
Chaac
bullshinpez
Chaac
Level 46
God Stats
1W - 3L
1,540 SR
Queue Stats
122W - 126L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
chism14
Zhong Kui
Level 80
God Stats
24W - 13L
1,581 SR
Queue Stats
258W - 267L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gusta18 tkd
Cthulhu
8
0 / 4 / 1
5,607
431
2,842
7,580
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Inviccta
Nemesis
11
5 / 1 / 3
7,344
565
5,832
11,074
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SonlcSnipeZ9
Izanami
10
3 / 3 / 0
6,729
518
6,200
9,944
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
XlRamonLx
Ah Puch
12
1 / 0 / 2
7,163
551
9,123
8,638
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 1 / 1
7,921
609
7,147
10,510
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChismIssaSimp
Bakasura
11
1 / 4 / 0
6,469
498
2,851
12,951
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 0 / 4
6,118
471
3,456
7,070
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Toone4U
Hachiman
9
3 / 3 / 0
6,006
462
5,963
8,685
2,534
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 4 / 0
5,936
457
6,282
11,090
9,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
chism14
Zhong Kui
11
2 / 2 / 1
6,518
501
6,002
9,240
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
13
Kills
9
9
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ChismIssaSimp
Bakasura
1
4
0
0.25
L
2
0
4
4
W
Cthulhu
Gusta18 tkd
Cthulhu
0
4
1
0.13
W
Nemesis
Inviccta
Nemesis
5
1
3
6.5
W
Izanami
SonlcSnipeZ9
Izanami
3
3
0
1
L
Hachiman
Toone4U
Hachiman
3
3
0
1
W
Ah Puch
XlRamonLx
Ah Puch
1
0
2
2
L
1
4
0
0.25
L
Zhong Kui
chism14
Zhong Kui
2
2
1
1.25
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,144
Damage
24,554
47,746
Taken
49,036
21,070
Mitigated
26,615
16,273
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ChismIssaSimp
Bakasura
2,851
2,612
0
1,903
12,951
4,643
0
3,068
9,883
0
41,740
L
3,456
1,603
253
2,281
7,070
3,888
0
2,330
4,740
17,874
0
W
Cthulhu
Gusta18 tkd
Cthulhu
2,842
936
0
448
7,580
3,884
208
1,953
5,627
10,407
0
W
Nemesis
Inviccta
Nemesis
5,832
2,419
0
3,023
11,074
4,033
55
2,425
8,649
0
41,803
W
Izanami
SonlcSnipeZ9
Izanami
6,200
5,053
0
3,799
9,944
3,139
860
1,904
8,040
0
44,636
L
Hachiman
Toone4U
Hachiman
5,963
4,227
152
4,200
8,685
2,534
717
845
7,840
0
34,063
W
Ah Puch
XlRamonLx
Ah Puch
9,123
1,084
0
3,549
8,638
3,360
62
2,789
5,849
60,004
0
L
6,282
1,986
0
2,515
11,090
9,146
0
0
11,090
0
34,950
L
Zhong Kui
chism14
Zhong Kui
6,002
353
198
2,968
9,240
6,404
360
5,722
3,518
40,599
0
W
7,147
3,360
0
5,454
10,510
6,654
0
387
10,123
0
53,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
31,047
356
Minions Killed
286
0
Camps Cleared
0
1,258,306
Distance Traveled
1,081,196
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,469
498
73
6
0
249,488
1
L
Ymir
6,118
471
36
3
0
160,831
4
W
Cthulhu
5,607
431
16
1
0
239,080
3
W
Nemesis
7,344
565
70
5
0
284,242
0
W
Izanami
6,729
518
77
6
0
224,956
2
L
Hachiman
6,006
462
49
4
0
206,106
1
W
Ah Puch
7,163
551
105
8
0
237,994
0
L
Chaac
5,936
457
48
4
0
219,933
0
L
Zhong Kui
6,518
501
80
6
0
244,838
0
W
Osiris
7,921
609
88
7
0
272,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role