Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
LootSkilz
Terra
Level 149
God Stats
1W - 2L
1,504 SR
Queue Stats
177W - 162L
1,506 Elo+
Solo
Camazotz
Camazotz
TheRealMcLovins
Camazotz
Level 160
God Stats
1W - 2L
1,250 SR
Queue Stats
664W - 599L
1,590 Elo+
Party 2
Yu Huang
Yu Huang
poisonivii
Yu Huang
Level 109
God Stats
2W - 1L
1,315 SR
Queue Stats
208W - 161L
1,583 Elo+
Party 2
Thoth
Thoth
yoshiblasterX
Thoth
Level 156
God Stats
6W - 5L
1,724 SR
Queue Stats
290W - 280L
1,568 Elo+
Solo
Team Averages
Level 144
1,459 SR
1,549 Elo+

VS

Team Averages
Level 137
1,569 SR
1,533 Elo+
Arachne
Arachne
Bryan Enos
Arachne
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 93L
1,551 Elo+
Solo
Guan Yu
Guan Yu
Cod Logic
Guan Yu
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,533 Elo+
Party 1
The Morrigan
The Morrigan
RYGN06
The Morrigan
Level 116
God Stats
10W - 4L
1,703 SR
Queue Stats
268W - 249L
1,553 Elo+
Solo
Eset
Eset
Snipingn00b
Eset
Level 145
God Stats
2W - 0L
1,714 SR
Queue Stats
29W - 25L
1,494 Elo+
Party 1
Scylla
Scylla
zayzaymonz
Scylla
Level 136
God Stats
2W - 0L
1,427 SR
Queue Stats
56W - 59L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
1 / 2 / 8
10,017
589
7,070
14,199
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Terra
LootSkilz
Terra
16
0 / 3 / 10
9,106
536
9,507
27,246
23,392
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
19
5 / 3 / 6
10,560
621
19,911
28,092
16,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
poisonivii
Yu Huang
16
1 / 5 / 6
9,720
572
16,824
13,514
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 1 / 7
11,657
686
20,609
10,457
4,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bryan Enos
Arachne
19
3 / 2 / 8
10,775
634
15,908
20,247
11,903
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Cod Logic
Guan Yu
16
0 / 4 / 6
9,468
557
11,237
24,688
35,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
RYGN06
The Morrigan
18
3 / 3 / 7
10,682
628
15,848
12,222
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 4 / 7
10,629
625
17,461
15,530
7,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
zayzaymonz
Scylla
20
3 / 1 / 10
11,275
663
28,203
12,732
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
13
Kills
14
14
Deaths
14
37
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
8
2.5
W
Arachne
Bryan Enos
Arachne
3
2
8
3.5
W
Guan Yu
Cod Logic
Guan Yu
0
4
6
0.75
L
Terra
LootSkilz
Terra
0
3
10
1.67
W
The Morrigan
RYGN06
The Morrigan
3
3
7
2.17
W
5
4
7
2.13
L
Camazotz
5
3
6
2.67
L
Yu Huang
poisonivii
Yu Huang
1
5
6
0.8
L
6
1
7
9.5
W
Scylla
zayzaymonz
Scylla
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,921
Damage
88,657
93,508
Taken
85,419
56,151
Mitigated
65,989
54,171
Healing
44,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,070
2,000
1,715
3,774
14,199
5,273
0
10,677
3,522
26,063
0
W
Arachne
Bryan Enos
Arachne
15,908
10,038
3,530
6,494
20,247
11,903
24
13,571
6,676
0
20,948
W
Guan Yu
Cod Logic
Guan Yu
11,237
968
9,330
7,865
24,688
35,796
0
13,656
11,032
0
20,620
L
Terra
LootSkilz
Terra
9,507
405
16,402
11,955
27,246
23,392
0
17,706
9,540
23,862
0
W
The Morrigan
RYGN06
The Morrigan
15,848
1,462
3,966
2,341
12,222
5,097
99
8,921
3,202
39,454
0
W
17,461
397
5,662
2,686
15,530
7,486
506
8,819
6,711
37,183
0
L
Camazotz
19,911
2,233
722
14,315
28,092
16,421
0
15,525
12,567
0
41,309
L
Yu Huang
poisonivii
Yu Huang
16,824
354
958
1,528
13,514
6,257
0
9,513
4,001
55,460
0
L
20,609
67
1,010
1,792
10,457
4,808
0
8,091
2,366
62,058
0
W
Scylla
zayzaymonz
Scylla
28,203
517
1,794
1,216
12,732
5,707
335
9,043
3,689
55,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,060
Gold Earned
52,829
247
Minions Killed
189
0
Camps Cleared
0
1,644,680
Distance Traveled
1,741,611
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,017
589
49
3
0
305,462
0
W
Arachne
10,775
634
12
1
0
390,071
0
W
Guan Yu
9,468
557
20
1
0
343,970
2
L
Terra
9,106
536
21
1
0
341,352
0
W
The Morrigan
10,682
628
44
3
0
330,257
2
W
Eset
10,629
625
35
2
0
329,143
3
L
Camazotz
10,560
621
46
3
0
356,830
4
L
Yu Huang
9,720
572
81
5
0
305,270
0
L
Thoth
11,657
686
50
3
0
335,766
0
W
Scylla
11,275
663
78
5
0
348,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role