Player Matchup

Freya
Freya
Fayetonix
Freya
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,507 Elo+
Party 1
Ullr
Ullr
HOF_ShiitStaiin
Ullr
Level 83
God Stats
0W - 1L
1,452 SR
Queue Stats
15W - 13L
1,470 Elo+
Solo
Nemesis
Nemesis
RollingStone 00
Nemesis
Level 116
God Stats
4W - 7L
1,444 SR
Queue Stats
379W - 423L
1,352 Elo+
Solo
Janus
Janus
SabrinaNagai
Janus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 93L
1,279 Elo+
Solo
Sol
Sol
l Cryosin l
Sol
Level 76
God Stats
0W - 1L
1,343 SR
Queue Stats
7W - 9L
1,508 Elo+
Party 1
Team Averages
Level 80
1,448 SR
1,423 Elo+

VS

Team Averages
Level 105
1,428 SR
1,375 Elo+
Nike
Nike
Devokitame
Nike
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 54L
1,294 Elo+
Party 2
Kukulkan
Kukulkan
HugeDj6671
Kukulkan
Level 113
God Stats
23W - 28L
1,405 SR
Queue Stats
543W - 579L
1,389 Elo+
Party 3
Cthulhu
Cthulhu
Lambisaurus
Cthulhu
Level 85
God Stats
2W - 0L
1,534 SR
Queue Stats
28W - 34L
1,383 Elo+
Party 2
Chernobog
Chernobog
truehoneybadger
Chernobog
Level 133
God Stats
2W - 4L
1,280 SR
Queue Stats
176W - 164L
1,407 Elo+
Solo
Ares
Ares
xXuAlyndvia420
Ares
Level 67
God Stats
8W - 8L
1,420 SR
Queue Stats
448W - 489L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fayetonix
Freya
13
0 / 4 / 8
7,040
704
8,747
10,249
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 6 / 6
7,111
711
6,150
10,510
4,503
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 6
7,125
713
6,119
10,643
6,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 3
8,053
805
9,367
9,014
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 5 / 5
8,029
803
9,062
10,523
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 9
10,128
1,013
12,091
17,632
8,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
HugeDj6671
Kukulkan
16
8 / 3 / 11
9,592
959
11,007
6,047
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Lambisaurus
Cthulhu
16
3 / 4 / 14
9,021
902
7,870
12,743
10,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
truehoneybadger
Chernobog
16
4 / 1 / 12
9,126
913
11,363
8,808
4,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 3 / 17
8,868
887
5,764
16,406
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
10
Kills
25
25
Deaths
14
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
L
Freya
Fayetonix
Freya
0
4
8
1
L
2
6
6
0.83
W
Kukulkan
HugeDj6671
Kukulkan
8
3
11
4.5
W
Cthulhu
Lambisaurus
Cthulhu
3
4
14
2.5
L
2
4
6
1.25
L
2
6
3
0.58
L
4
5
5
1.3
W
Chernobog
truehoneybadger
Chernobog
4
1
12
10
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,445
Damage
48,095
50,939
Taken
61,636
22,480
Mitigated
45,794
12,629
Healing
22,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,091
1,505
930
5,875
17,632
8,814
255
5,884
11,748
0
18,551
L
Freya
Fayetonix
Freya
8,747
2,257
1,447
2,990
10,249
4,482
0
4,946
5,151
15,642
0
L
6,150
3,045
0
265
10,510
4,503
0
5,882
4,453
0
12,547
W
Kukulkan
HugeDj6671
Kukulkan
11,007
1,059
1,381
884
6,047
3,181
1,212
3,800
2,247
20,289
0
W
Cthulhu
Lambisaurus
Cthulhu
7,870
45
3,095
2,439
12,743
10,534
423
5,300
7,443
21,699
0
L
6,119
2,151
561
3,216
10,643
6,087
0
4,786
5,707
0
8,562
L
9,367
683
442
370
9,014
3,445
0
3,728
5,226
23,956
0
L
9,062
2,176
792
2,546
10,523
3,963
0
4,596
5,761
16,230
0
W
Chernobog
truehoneybadger
Chernobog
11,363
5,295
1,530
3,034
8,808
4,707
2,824
5,256
3,552
0
29,325
W
5,764
33
720
2,812
16,406
18,558
206
6,936
9,470
6,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
46,735
94
Minions Killed
127
0
Camps Cleared
0
867,323
Distance Traveled
959,651
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,128
1,013
18
2
0
187,480
2
L
Freya
7,040
704
20
2
0
177,372
0
L
Ullr
7,111
711
11
1
0
145,862
0
W
Kukulkan
9,592
959
24
2
0
170,730
1
W
Cthulhu
9,021
902
26
3
0
212,290
0
L
Nemesis
7,125
713
5
1
0
178,797
0
L
Janus
8,053
805
30
3
0
186,494
0
L
Sol
8,029
803
28
3
0
178,798
0
W
Chernobog
9,126
913
55
6
0
188,203
0
W
Ares
8,868
887
4
0
0
200,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role