Player Matchup

Thor
Thor
IxAM HUNTER
Thor
Level 98
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 12L
1,282 Elo+
Solo
Odin
Odin
KillyRabbit
Odin
Level 131
God Stats
5W - 7L
1,442 SR
Queue Stats
399W - 455L
1,460 Elo+
Solo
Anubis
Anubis
NsG OFFB3AT
Anubis
Level 144
God Stats
1W - 1L
1,860 SR
Queue Stats
33W - 38L
1,415 Elo+
Solo
Rama
Rama
Wampaslayer111
Rama
Level 142
God Stats
7W - 4L
1,727 SR
Queue Stats
270W - 292L
1,422 Elo+
Solo
Xbalanque
Xbalanque
lebberan
Xbalanque
Level 89
God Stats
1W - 5L
1,322 SR
Queue Stats
233W - 240L
1,450 Elo+
Solo
Team Averages
Level 121
1,523 SR
1,406 Elo+

VS

Team Averages
Level 60
1,465 SR
1,391 Elo+
Lancelot
Lancelot
Chefblackboy2000
Lancelot
Level 68
God Stats
3W - 1L
1,446 SR
Queue Stats
87W - 80L
1,405 Elo+
Party 1
Susano
Susano
MasterEmill
Susano
Level 55
God Stats
1W - 0L
1,378 SR
Queue Stats
34W - 31L
1,414 Elo+
Party 1
Ares
Ares
sockiet704
Ares
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,362 Elo+
Party 1
Chaac
Chaac
x1x9x9x4
Chaac
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,365 Elo+
Party 1
He Bo
He Bo
xSkullzy-
He Bo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 14
10,282
857
5,434
13,965
7,247
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 6 / 9
8,864
739
8,484
16,881
13,879
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
17
9 / 6 / 7
10,435
870
15,367
12,471
6,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 7 / 11
9,047
754
12,255
15,926
6,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
lebberan
Xbalanque
16
4 / 8 / 10
9,917
826
12,431
16,393
6,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 16
9,915
826
7,844
16,700
8,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
18
11 / 5 / 15
11,186
932
21,934
15,485
7,337
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 21
9,852
821
9,618
12,316
12,016
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
x1x9x9x4
Chaac
17
1 / 5 / 26
9,972
831
12,323
17,165
15,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
xSkullzy-
He Bo
19
12 / 3 / 13
10,928
911
17,548
8,690
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
124
21
Kills
33
33
Deaths
22
51
Assists
91
Player
Kills
Deaths
Assists
KDA
W
4
6
16
2
L
4
6
14
1.83
L
3
6
9
1.25
W
Susano
11
5
15
3.7
L
Anubis
9
6
7
2.08
L
1
7
11
0.93
L
Xbalanque
lebberan
Xbalanque
4
8
10
1.13
W
5
3
21
5.17
W
Chaac
x1x9x9x4
Chaac
1
5
26
2.8
W
He Bo
xSkullzy-
He Bo
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,971
Damage
69,267
75,636
Taken
70,356
40,496
Mitigated
48,674
14,916
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,844
1,275
0
3,654
16,700
8,812
1,142
4,498
12,202
0
18,474
L
5,434
318
1,238
2,319
13,965
7,247
0
7,385
6,580
869
7,174
L
8,484
2,083
597
1,723
16,881
13,879
0
6,235
10,646
0
17,667
W
Susano
21,934
4,117
3,917
3,834
15,485
7,337
522
6,097
9,388
0
31,252
L
Anubis
15,367
80
712
2,842
12,471
6,592
40
3,976
8,495
26,955
0
L
12,255
6,814
452
1,995
15,926
6,686
623
5,157
10,769
0
30,822
L
Xbalanque
lebberan
Xbalanque
12,431
3,479
723
2,315
16,393
6,092
55
4,413
11,980
0
20,297
W
9,618
492
121
1,011
12,316
12,016
649
1,766
10,550
11,268
0
W
Chaac
x1x9x9x4
Chaac
12,323
1,904
283
4,170
17,165
15,798
497
2,959
14,206
0
31,802
W
He Bo
xSkullzy-
He Bo
17,548
887
1,146
750
8,690
4,711
1,102
665
8,025
27,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,545
Gold Earned
51,853
105
Minions Killed
119
0
Camps Cleared
0
981,620
Distance Traveled
1,159,268
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,915
826
28
2
0
226,329
0
L
Thor
10,282
857
2
0
0
215,972
3
L
Odin
8,864
739
13
1
0
195,809
0
W
Susano
11,186
932
25
2
0
244,625
1
L
Anubis
10,435
870
30
3
0
194,084
0
L
Rama
9,047
754
38
3
0
164,164
0
L
Xbalanque
9,917
826
22
2
0
211,591
0
W
Ares
9,852
821
2
0
0
226,339
0
W
Chaac
9,972
831
34
3
0
231,446
0
W
He Bo
10,928
911
30
3
0
230,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role