Player Matchup

Hera
Hera
Cruel Clark
Hera
Level 154
God Stats
2W - 1L
1,537 SR
Queue Stats
221W - 196L
1,575 Elo+
Party 2
Izanami
Izanami
Madara8289
Izanami
Level 124
God Stats
1W - 1L
1,552 SR
Queue Stats
12W - 12L
1,350 Elo+
Party 2
Athena
Athena
SicarioSuperman
Athena
Level 132
God Stats
8W - 10L
1,346 SR
Queue Stats
215W - 232L
1,445 Elo+
Party 2
Mercury
Mercury
ThrowingLane
Mercury
Level 7
God Stats
2W - 0L
1,751 SR
Queue Stats
6W - 2L
1,708 Elo+
Party 2
Bellona
Bellona
WenchFlower
Bellona
Level 39
God Stats
21W - 26L
1,451 SR
Queue Stats
143W - 170L
1,291 Elo+
Party 2
Team Averages
Level 91
1,527 SR
1,474 Elo+

VS

Team Averages
Level 67
1,527 SR
1,343 Elo+
Merlin
Merlin
Austinfy
Merlin
Level 86
God Stats
0W - 2L
1,362 SR
Queue Stats
9W - 14L
1,253 Elo+
Party 1
Izanami
Izanami
MrBalzakenWiener
Izanami
Level 98
God Stats
15W - 13L
1,627 SR
Queue Stats
20W - 27L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
NZONSLAUGHT
Zhong Kui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,470 Elo+
Solo
Geb
Geb
Uptilted
Geb
Level 19
God Stats
0W - 2L
1,524 SR
Queue Stats
3W - 7L
1,174 Elo+
Party 1
Bastet
Bastet
fabimnm12
Bastet
Level 87
God Stats
15W - 9L
1,622 SR
Queue Stats
260W - 278L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,080
680
1,813
2,291
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Madara8289
Izanami
6
0 / 1 / 1
3,910
652
2,815
1,810
702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 1
4,414
736
1,159
3,645
1,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
ThrowingLane
Mercury
8
1 / 0 / 0
4,300
717
860
2,947
913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
WenchFlower
Bellona
6
0 / 0 / 0
3,733
622
1,300
3,915
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Austinfy
Merlin
7
1 / 1 / 0
3,739
623
1,373
2,165
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
2,721
454
145
145
21
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
NZONSLAUGHT
Zhong Kui
6
0 / 0 / 0
3,690
615
1,923
3,260
2,107
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
0 / 1 / 0
3,050
508
1,310
5,090
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
fabimnm12
Bastet
5
0 / 1 / 1
3,372
562
1,519
4,070
1,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Austinfy
Merlin
1
1
0
1
W
1
1
1
1.5
W
Izanami
Madara8289
Izanami
0
1
1
0.5
L
0
0
0
0
L
Zhong Kui
NZONSLAUGHT
Zhong Kui
0
0
0
0
W
1
0
1
1.5
W
Mercury
ThrowingLane
Mercury
1
0
0
1
L
0
1
0
0
W
Bellona
WenchFlower
Bellona
0
0
0
0
L
Bastet
fabimnm12
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,947
Damage
6,270
14,608
Taken
14,730
6,619
Mitigated
6,061
3,254
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Austinfy
Merlin
1,373
160
0
125
2,165
749
0
1,086
997
20,042
0
W
1,813
667
0
320
2,291
762
0
786
1,505
19,293
0
W
Izanami
Madara8289
Izanami
2,815
1,938
0
220
1,810
702
1,270
491
1,319
0
28,911
L
145
86
0
36
145
21
0
0
145
0
1,035
L
Zhong Kui
NZONSLAUGHT
Zhong Kui
1,923
423
0
1,265
3,260
2,107
401
0
3,260
17,805
0
W
1,159
621
11
1,079
3,645
1,968
34
1,127
2,518
10,760
0
W
Mercury
ThrowingLane
Mercury
860
375
0
250
2,947
913
0
279
2,668
0
23,894
L
1,310
482
67
416
5,090
2,066
0
660
4,430
7,337
0
W
Bellona
WenchFlower
Bellona
1,300
321
0
1,374
3,915
2,274
0
1,923
1,992
0
14,715
L
Bastet
fabimnm12
Bastet
1,519
500
0
334
4,070
1,118
0
1,092
2,926
0
12,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,437
Gold Earned
16,572
198
Minions Killed
90
0
Camps Cleared
0
637,142
Distance Traveled
442,322
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,739
623
31
5
0
105,320
1
W
Hera
4,080
680
40
7
0
116,629
1
W
Izanami
3,910
652
57
10
0
113,274
1
L
Izanami
2,721
454
0
0
0
15,999
0
L
Zhong Kui
3,690
615
28
5
0
96,573
0
W
Athena
4,414
736
19
3
0
126,787
0
W
Mercury
4,300
717
54
9
0
156,727
2
L
Geb
3,050
508
7
1
0
113,083
0
W
Bellona
3,733
622
28
5
0
123,725
0
L
Bastet
3,372
562
24
4
0
111,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role