Player Matchup

Jing Wei
Jing Wei
Bronze III
Mylament
Jing Wei
Bronze III
Level 116
God Stats
1W - 0L
1,781 SR
Queue Stats
2W - 1L
1,515 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Urgedloki1
Zhong Kui
Bronze III
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,515 MMR
Party 1
Fafnir
Fafnir
Silver I
VerzIlIon
Fafnir
Silver I
Level 127
God Stats
1W - 0L
1,564 SR
Queue Stats
7W - 5L
1,568 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,615 SR
1,533 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,463 SR
1,474 MMR
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Azanes47
Danzaburou
Bronze III
Level 42
God Stats
5W - 4L
1,384 SR
Queue Stats
5W - 6L
1,400 MMR
Party 2
Chronos
Chronos
Gold IV
stevesfarias
Chronos
Gold IV
Level 148
God Stats
3W - 7L
1,506 SR
Queue Stats
75W - 84L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mylament
Jing Wei
17
2 / 0 / 8
10,789
674
10,164
10,030
5,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Urgedloki1
Zhong Kui
15
7 / 1 / 2
11,113
695
16,099
14,303
11,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
VerzIlIon
Fafnir
15
1 / 2 / 9
11,619
726
7,816
20,567
31,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BacchusAtlasAmaterasuBastetSkadi

VS

Bans
ZeusChironPersephoneAh Muzen CabThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 5 / 1
8,774
548
6,093
13,338
11,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Azanes47
Danzaburou
13
0 / 3 / 1
8,945
559
9,579
11,910
5,430
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
stevesfarias
Chronos
14
1 / 2 / 1
9,224
577
13,400
12,070
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
L
Danzaburou
Azanes47
Danzaburou
0
3
1
0.17
W
Jing Wei
Mylament
Jing Wei
2
0
8
6
W
Zhong Kui
Urgedloki1
Zhong Kui
7
1
2
8
W
Fafnir
VerzIlIon
Fafnir
1
2
9
2.75
L
Chronos
stevesfarias
Chronos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,079
Damage
29,072
44,900
Taken
37,318
48,954
Mitigated
22,313
13,004
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,093
903
89
1,412
13,338
11,352
0
7,542
5,480
0
11,989
L
Danzaburou
Azanes47
Danzaburou
9,579
3,306
0
965
11,910
5,430
0
8,620
2,968
0
32,526
W
Jing Wei
Mylament
Jing Wei
10,164
8,819
0
1,521
10,030
5,294
1,398
3,464
6,566
0
56,077
W
Zhong Kui
Urgedloki1
Zhong Kui
16,099
2,872
0
5,852
14,303
11,813
617
4,642
9,661
42,852
0
W
Fafnir
VerzIlIon
Fafnir
7,816
2,564
0
5,631
20,567
31,847
181
5,910
14,657
19,823
0
L
Chronos
stevesfarias
Chronos
13,400
3,553
0
3,298
12,070
5,531
185
7,292
4,586
43,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
26,943
175
Minions Killed
139
9
Camps Cleared
4
809,622
Distance Traveled
654,145
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,774
548
19
1
1
170,970
4
L
Danzaburou
8,945
559
54
3
2
275,383
2
W
Jing Wei
10,789
674
99
6
4
279,971
2
W
Zhong Kui
11,113
695
61
4
4
237,762
2
W
Fafnir
11,619
726
15
1
1
291,889
3
L
Chronos
9,224
577
66
4
1
207,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role