Player Matchup

Awilix
Awilix
ItzFluffy No TP
Awilix
Level 120
God Stats
7W - 5L
1,365 SR
Queue Stats
43W - 30L
1,528 Elo+
Party 2
Eset
Eset
MEH PET UNICORN
Eset
Level 125
God Stats
1W - 0L
1,579 SR
Queue Stats
32W - 26L
1,560 Elo+
Party 2
Horus
Horus
SGL 3312
Horus
Level 160
God Stats
8W - 1L
1,602 SR
Queue Stats
128W - 124L
1,432 Elo+
Party 2
Team Averages
Level 135
1,516 SR
1,507 Elo+

VS

Team Averages
Level 131
1,513 SR
1,449 Elo+
Jormungandr
Jormungandr
Bandre001
Jormungandr
Level 143
God Stats
15W - 12L
1,578 SR
Queue Stats
231W - 249L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Dk2Dice
Hou Yi
Level 103
God Stats
89W - 137L
1,363 SR
Queue Stats
274W - 403L
1,266 Elo+
Solo
He Bo
He Bo
johnnyt863
He Bo
Level 146
God Stats
5W - 6L
1,598 SR
Queue Stats
160W - 137L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 12
11,253
804
16,772
13,165
6,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
10 / 1 / 12
11,531
824
17,088
11,500
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
SGL 3312
Horus
15
5 / 0 / 18
10,895
778
8,509
17,631
20,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bandre001
Jormungandr
13
1 / 7 / 0
9,003
643
8,260
19,680
12,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Dk2Dice
Hou Yi
11
0 / 7 / 1
8,145
582
5,376
13,717
4,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
11
1 / 10 / 0
8,453
604
7,658
14,620
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
24
Kills
2
2
Deaths
24
42
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bandre001
Jormungandr
1
7
0
0.14
L
Hou Yi
Dk2Dice
Hou Yi
0
7
1
0.07
W
9
1
12
15
W
10
1
12
16
W
Horus
SGL 3312
Horus
5
0
18
14
L
He Bo
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,369
Damage
21,294
42,296
Taken
48,017
33,635
Mitigated
21,409
17,581
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bandre001
Jormungandr
8,260
1,967
0
1,542
19,680
12,242
1,585
7,674
11,508
31,010
0
L
Hou Yi
Dk2Dice
Hou Yi
5,376
2,383
0
1,057
13,717
4,917
765
4,863
8,554
0
13,252
W
16,772
4,777
0
2,029
13,165
6,895
960
5,936
7,229
0
47,924
W
17,088
1,123
1,541
4,637
11,500
5,988
1,204
6,462
5,038
54,764
0
W
Horus
SGL 3312
Horus
8,509
2,442
2,884
6,490
17,631
20,752
128
4,643
12,988
0
17,908
L
He Bo
7,658
154
0
615
14,620
4,250
0
3,487
10,867
21,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,679
Gold Earned
25,601
148
Minions Killed
109
10
Camps Cleared
1
881,316
Distance Traveled
600,215
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,003
643
54
4
1
217,001
1
L
Hou Yi
8,145
582
16
1
0
176,901
1
W
Awilix
11,253
804
51
4
6
305,388
2
W
Eset
11,531
824
87
6
4
274,322
1
W
Horus
10,895
778
10
1
0
301,606
3
L
He Bo
8,453
604
39
3
0
206,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role