Player Matchup

Chang'e
Chang'e
Duzytheking
Chang'e
Level 40
God Stats
4W - 6L
1,470 SR
Queue Stats
13W - 18L
1,462 Elo+
Solo
Thanatos
Thanatos
JuninhoPR98
Thanatos
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 24L
1,352 Elo+
Party 3
Achilles
Achilles
LastChaosShadowW
Achilles
Level 37
God Stats
10W - 7L
1,670 SR
Queue Stats
508W - 491L
1,445 Elo+
Solo
Rama
Rama
OllieJ98
Rama
Level 107
God Stats
7W - 13L
1,387 SR
Queue Stats
172W - 177L
1,475 Elo+
Party 3
Baron Samedi
Baron Samedi
Z3LinK
Baron Samedi
Level 40
God Stats
1W - 3L
1,298 SR
Queue Stats
134W - 142L
1,461 Elo+
Solo
Team Averages
Level 48
1,465 SR
1,439 Elo+

VS

Team Averages
Level 63
1,522 SR
1,434 Elo+
Osiris
Osiris
Emorick
Osiris
Level 41
God Stats
5W - 5L
1,411 SR
Queue Stats
209W - 227L
1,430 Elo+
Solo
Atlas
Atlas
SSzPanda
Atlas
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 113L
1,342 Elo+
Party 1
Vulcan
Vulcan
Swobin
Vulcan
Level 129
God Stats
5W - 4L
1,715 SR
Queue Stats
145W - 110L
1,505 Elo+
Party 1
Izanami
Izanami
Tamako10
Izanami
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,450 Elo+
Party 2
Thanatos
Thanatos
srWILDER
Thanatos
Level 78
God Stats
4W - 3L
1,485 SR
Queue Stats
25W - 31L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Duzytheking
Chang'e
17
4 / 4 / 4
10,788
490
13,561
21,377
13,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
JuninhoPR98
Thanatos
14
2 / 10 / 3
9,199
418
5,908
24,429
12,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 5 / 5
9,970
453
7,738
22,998
28,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
18
7 / 4 / 6
12,077
549
18,887
18,804
9,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Z3LinK
Baron Samedi
14
2 / 8 / 6
9,596
436
10,103
17,047
8,065
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Emorick
Osiris
18
2 / 6 / 9
11,201
509
8,072
22,517
22,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
SSzPanda
Atlas
15
3 / 1 / 19
10,928
497
9,862
20,877
25,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
Swobin
Vulcan
20
22 / 0 / 8
13,939
634
45,648
11,699
6,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tamako10
Izanami
14
0 / 9 / 7
9,149
416
4,527
18,825
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
srWILDER
Thanatos
17
4 / 2 / 16
10,840
493
9,083
22,106
10,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
18
Kills
31
31
Deaths
18
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Duzytheking
Chang'e
4
4
4
1.5
W
Osiris
Emorick
Osiris
2
6
9
1.08
L
Thanatos
JuninhoPR98
Thanatos
2
10
3
0.35
L
3
5
5
1.1
L
Rama
7
4
6
2.5
W
Atlas
SSzPanda
Atlas
3
1
19
12.5
W
Vulcan
Swobin
Vulcan
22
0
8
26
W
Izanami
Tamako10
Izanami
0
9
7
0.39
L
Baron Samedi
Z3LinK
Baron Samedi
2
8
6
0.63
W
Thanatos
srWILDER
Thanatos
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,197
Damage
77,192
104,655
Taken
96,024
71,996
Mitigated
72,356
42,161
Healing
43,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Duzytheking
Chang'e
13,561
1,112
2,976
11,244
21,377
13,025
1,940
9,911
11,466
76,620
0
W
Osiris
Emorick
Osiris
8,072
3,616
0
6,668
22,517
22,106
804
8,085
14,432
0
68,473
L
Thanatos
JuninhoPR98
Thanatos
5,908
1,406
0
11,978
24,429
12,675
0
12,224
12,205
0
62,864
L
7,738
1,155
595
3,499
22,998
28,968
0
12,476
10,522
0
36,256
L
Rama
18,887
16,927
0
5,811
18,804
9,263
204
10,121
8,683
0
116,818
W
Atlas
SSzPanda
Atlas
9,862
4,271
380
6,104
20,877
25,898
572
4,503
16,374
28,850
0
W
Vulcan
Swobin
Vulcan
45,648
14,533
727
4,505
11,699
6,826
1,940
4,564
7,135
132,483
0
W
Izanami
Tamako10
Izanami
4,527
2,746
82
4,876
18,825
6,895
0
1,206
17,619
0
71,523
L
Baron Samedi
Z3LinK
Baron Samedi
10,103
523
2,401
3,657
17,047
8,065
0
11,513
5,534
55,662
0
W
Thanatos
srWILDER
Thanatos
9,083
1,933
0
19,792
22,106
10,631
0
5,306
16,800
0
94,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,630
Gold Earned
56,057
522
Minions Killed
564
0
Camps Cleared
0
1,970,683
Distance Traveled
2,099,643
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,788
490
126
6
0
434,684
4
W
Osiris
11,201
509
135
6
0
365,469
8
L
Thanatos
9,199
418
92
4
0
425,378
0
L
Achilles
9,970
453
48
2
0
400,033
5
L
Rama
12,077
549
165
8
0
366,911
4
W
Atlas
10,928
497
26
1
0
408,704
3
W
Vulcan
13,939
634
173
8
0
527,099
3
W
Izanami
9,149
416
93
4
0
368,847
1
L
Baron Samedi
9,596
436
91
4
0
343,677
4
W
Thanatos
10,840
493
137
6
0
429,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role