Player Matchup

Bacchus
Bacchus
Bsuda
Bacchus
Level 114
God Stats
1W - 1L
1,442 SR
Queue Stats
7W - 8L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
ChrysJake007
Heimdallr
Level 40
God Stats
4W - 2L
1,544 SR
Queue Stats
37W - 42L
1,486 Elo+
Party 2
Ymir
Ymir
GanksINC
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 1
Bastet
Bastet
ProDeathBot
Bastet
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,451 Elo+
Party 1
Hel
Hel
Red_DevilXI
Hel
Level 101
God Stats
1W - 1L
1,357 SR
Queue Stats
108W - 103L
1,519 Elo+
Party 2
Team Averages
Level 80
1,469 SR
1,488 Elo+

VS

Team Averages
Level 39
1,477 SR
1,474 Elo+
Athena
Athena
ClownFishNA
Athena
Level 100
God Stats
6W - 2L
1,460 SR
Queue Stats
43W - 49L
1,497 Elo+
Solo
Amaterasu
Amaterasu
EmptyMadness
Amaterasu
Level 62
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 3
Bastet
Bastet
KraziGamerBoi
Bastet
Level 25
God Stats
0W - 3L
1,235 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 3
Izanami
Izanami
Vext1
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 3
Ra
Ra
bromeatmeco
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bsuda
Bacchus
12
3 / 0 / 10
7,890
564
5,312
6,820
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ChrysJake007
Heimdallr
15
8 / 0 / 3
9,102
650
12,386
9,719
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
3 / 0 / 1
8,378
598
6,334
7,330
5,317
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
13
2 / 0 / 8
7,601
543
5,401
11,044
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 4
8,118
580
8,296
5,656
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 4 / 0
5,859
419
4,617
13,443
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
EmptyMadness
Amaterasu
11
0 / 3 / 0
6,189
442
3,556
10,614
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 0
5,690
406
3,200
11,948
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Vext1
Izanami
9
0 / 6 / 0
5,774
412
4,622
10,706
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
6,041
432
3,851
7,612
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
20
Kills
0
0
Deaths
20
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bsuda
Bacchus
3
0
10
8
W
Heimdallr
ChrysJake007
Heimdallr
8
0
3
9.5
L
Athena
0
4
0
0
L
Amaterasu
EmptyMadness
Amaterasu
0
3
0
0
W
Ymir
3
0
1
3.5
L
0
3
0
0
W
Bastet
2
0
8
6
W
4
0
4
6
L
Izanami
Vext1
Izanami
0
6
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,729
Damage
19,846
40,569
Taken
54,323
22,251
Mitigated
28,020
21,315
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bsuda
Bacchus
5,312
1,355
649
2,605
6,820
6,087
110
1,718
5,102
21,566
0
W
Heimdallr
ChrysJake007
Heimdallr
12,386
7,001
0
4,683
9,719
4,213
584
2,457
7,262
0
76,302
L
Athena
4,617
1,057
399
2,053
13,443
9,886
0
4,773
8,670
17,494
0
L
Amaterasu
EmptyMadness
Amaterasu
3,556
1,885
0
3,954
10,614
6,842
738
6,035
4,481
0
40,058
W
Ymir
6,334
2,311
0
1,000
7,330
5,317
55
426
6,904
54,788
0
L
3,200
738
0
4,343
11,948
4,398
0
3,117
8,787
0
33,096
W
Bastet
5,401
1,858
0
6,191
11,044
4,364
134
1,871
9,173
0
54,819
W
8,296
790
2,456
3,731
5,656
2,270
115
1,996
3,660
65,808
0
L
Izanami
Vext1
Izanami
4,622
2,878
0
1,358
10,706
3,639
0
1,971
8,735
0
39,931
L
3,851
537
297
854
7,612
3,255
0
3,904
3,708
37,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,089
Gold Earned
29,553
492
Minions Killed
294
0
Camps Cleared
0
1,379,437
Distance Traveled
1,342,091
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,890
564
37
3
0
302,050
6
W
Heimdallr
9,102
650
127
9
0
242,676
1
L
Athena
5,859
419
27
2
0
278,349
3
L
Amaterasu
6,189
442
73
5
0
267,438
1
W
Ymir
8,378
598
122
9
0
204,756
3
L
Bastet
5,690
406
61
4
0
282,164
5
W
Bastet
7,601
543
92
7
0
335,660
6
W
Hel
8,118
580
114
8
0
294,295
1
L
Izanami
5,774
412
58
4
0
249,396
0
L
Ra
6,041
432
75
5
0
264,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role