Player Matchup

Horus
Horus
BASEG0DZARYA
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,283 Elo+
Party 3
Poseidon
Poseidon
DoctorBower
Poseidon
Level 59
God Stats
2W - 1L
1,736 SR
Queue Stats
52W - 56L
1,410 Elo+
Party 3
Lancelot
Lancelot
Gullitra112
Lancelot
Level 39
God Stats
3W - 5L
1,668 SR
Queue Stats
74W - 93L
1,423 Elo+
Solo
Olorun
Olorun
Swish Gargler
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 105L
1,406 Elo+
Party 3
Nemesis
Nemesis
justboflexin
Nemesis
Level 42
God Stats
1W - 1L
1,516 SR
Queue Stats
39W - 44L
1,478 Elo+
Party 3
Team Averages
Level 53
1,584 SR
1,400 Elo+

VS

Team Averages
Level 39
1,453 SR
1,457 Elo+
Janus
Janus
Drwosyyy
Janus
Level 25
God Stats
1W - 2L
1,320 SR
Queue Stats
16W - 19L
1,387 Elo+
Party 1
Izanami
Izanami
Lumabest
Izanami
Level 70
God Stats
33W - 26L
1,624 SR
Queue Stats
399W - 468L
1,473 Elo+
Party 2
Achilles
Achilles
TurtleinaToga
Achilles
Level 18
God Stats
27W - 32L
1,586 SR
Queue Stats
288W - 326L
1,472 Elo+
Party 2
Ymir
Ymir
coca232
Ymir
Level 44
God Stats
1W - 3L
1,235 SR
Queue Stats
58W - 61L
1,464 Elo+
Party 1
Nemesis
Nemesis
shino1283
Nemesis
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 61L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,622
401
4,544
17,168
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
DoctorBower
Poseidon
14
1 / 4 / 0
8,620
454
15,025
11,634
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Gullitra112
Lancelot
13
0 / 3 / 2
7,883
415
7,075
18,737
7,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 7 / 1
8,129
428
5,066
15,721
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
justboflexin
Nemesis
14
2 / 5 / 0
9,289
489
8,494
16,256
12,274
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drwosyyy
Janus
15
3 / 2 / 7
9,349
492
6,328
11,354
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Lumabest
Izanami
17
5 / 0 / 8
11,060
582
14,275
12,332
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
TurtleinaToga
Achilles
17
0 / 1 / 2
10,160
535
6,741
12,799
14,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
coca232
Ymir
15
4 / 1 / 9
10,125
533
5,387
12,866
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
shino1283
Nemesis
18
9 / 0 / 6
11,045
581
17,687
16,017
8,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
21
22
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Poseidon
DoctorBower
Poseidon
1
4
0
0.25
W
Janus
Drwosyyy
Janus
3
2
7
3.25
L
Lancelot
Gullitra112
Lancelot
0
3
2
0.33
W
Izanami
Lumabest
Izanami
5
0
8
9
L
0
7
1
0.07
W
Achilles
TurtleinaToga
Achilles
0
1
2
1
W
Ymir
coca232
Ymir
4
1
9
8.5
L
Nemesis
justboflexin
Nemesis
2
5
0
0.4
W
Nemesis
shino1283
Nemesis
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,204
Damage
50,418
79,516
Taken
65,368
42,054
Mitigated
47,395
18,901
Healing
18,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,544
2,291
1,180
3,142
17,168
12,788
12
2,722
14,446
0
16,417
L
Poseidon
DoctorBower
Poseidon
15,025
2,265
0
762
11,634
4,520
0
4,350
7,284
67,582
0
W
Janus
Drwosyyy
Janus
6,328
885
0
3,218
11,354
5,089
0
6,065
4,473
65,416
0
L
Lancelot
Gullitra112
Lancelot
7,075
1,622
0
5,994
18,737
7,957
28
2,019
16,718
0
71,557
W
Izanami
Lumabest
Izanami
14,275
9,255
0
6,680
12,332
5,287
1,092
3,536
8,732
0
109,236
L
5,066
2,188
204
5,077
15,721
4,515
0
1,594
14,127
62,545
0
W
Achilles
TurtleinaToga
Achilles
6,741
1,880
0
2,854
12,799
14,412
816
0
12,799
0
70,692
W
Ymir
coca232
Ymir
5,387
1,684
0
4,502
12,866
13,773
0
5,077
7,510
33,838
0
L
Nemesis
justboflexin
Nemesis
8,494
3,025
0
2,542
16,256
12,274
23
1,030
15,226
0
69,877
W
Nemesis
shino1283
Nemesis
17,687
9,989
0
1,438
16,017
8,834
0
4,591
11,194
0
107,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
51,739
498
Minions Killed
594
0
Camps Cleared
0
2,002,425
Distance Traveled
1,928,006
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,622
401
25
1
0
406,666
5
L
Poseidon
8,620
454
127
7
0
414,952
8
W
Janus
9,349
492
110
6
0
363,453
2
L
Lancelot
7,883
415
87
5
0
446,478
4
W
Izanami
11,060
582
169
9
0
358,371
7
L
Olorun
8,129
428
115
6
0
346,399
6
W
Achilles
10,160
535
140
7
0
363,688
5
W
Ymir
10,125
533
53
3
0
371,075
1
L
Nemesis
9,289
489
144
8
0
387,930
6
W
Nemesis
11,045
581
122
6
0
471,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role