Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ColeJ
Cthulhu
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 40L
1,464 Elo+
Solo
Thanatos
Thanatos
Macloven611
Thanatos
Level 127
God Stats
13W - 6L
1,481 SR
Queue Stats
607W - 620L
1,358 Elo+
Solo
Charybdis
Charybdis
cody1152
Charybdis
Level 57
God Stats
4W - 5L
1,352 SR
Queue Stats
5W - 8L
1,355 Elo+
Party 1
Freya
Freya
djhero257
Freya
Level 160
God Stats
1W - 2L
1,508 SR
Queue Stats
165W - 181L
1,430 Elo+
Party 1
Team Averages
Level 101
1,468 SR
1,421 Elo+

VS

Team Averages
Level 102
1,580 SR
1,440 Elo+
Hades
Hades
DannyGxx23
Hades
Level 128
God Stats
90W - 77L
1,557 SR
Queue Stats
153W - 172L
1,420 Elo+
Solo
Kukulkan
Kukulkan
IM_DIFFUR3NT_
Kukulkan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,462 Elo+
Party 2
Izanami
Izanami
JustLightning77
Izanami
Level 66
God Stats
114W - 86L
1,578 SR
Queue Stats
378W - 371L
1,461 Elo+
Solo
Ganesha
Ganesha
NastyNicoholic
Ganesha
Level 82
God Stats
15W - 12L
1,597 SR
Queue Stats
130W - 124L
1,457 Elo+
Party 2
Cliodhna
Cliodhna
SAVAGE_NINJA_223
Cliodhna
Level 115
God Stats
24W - 12L
1,667 SR
Queue Stats
309W - 312L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
2 / 0 / 0
6,243
520
3,535
5,254
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
ColeJ
Cthulhu
10
2 / 1 / 1
6,239
520
4,439
7,537
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Macloven611
Thanatos
10
1 / 1 / 0
5,941
495
1,618
9,250
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
cody1152
Charybdis
11
1 / 1 / 0
6,320
527
3,507
6,556
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
djhero257
Freya
11
2 / 0 / 2
6,383
532
6,872
6,430
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
2 / 3 / 0
5,565
464
4,352
7,285
3,691
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
IM_DIFFUR3NT_
Kukulkan
10
1 / 0 / 1
5,775
481
3,190
3,623
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
5,010
418
3,089
7,259
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
4,955
413
2,014
7,501
4,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 2
5,632
469
3,007
9,893
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
8
Kills
3
3
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
0
2
W
Cthulhu
ColeJ
Cthulhu
2
1
1
2.5
L
Hades
2
3
0
0.67
L
Kukulkan
IM_DIFFUR3NT_
Kukulkan
1
0
1
1.5
L
0
2
0
0
W
Thanatos
Macloven611
Thanatos
1
1
0
1
L
0
1
1
0.5
L
0
2
2
0.5
W
Charybdis
cody1152
Charybdis
1
1
0
1
W
Freya
djhero257
Freya
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
15,652
35,027
Taken
35,561
16,740
Mitigated
14,323
18,432
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,535
518
129
1,498
5,254
2,973
0
1,056
4,158
20,193
0
W
Cthulhu
ColeJ
Cthulhu
4,439
575
51
1,500
7,537
5,540
0
4,057
3,462
27,316
0
L
Hades
4,352
529
112
2,302
7,285
3,691
72
3,708
3,205
25,714
0
L
Kukulkan
IM_DIFFUR3NT_
Kukulkan
3,190
382
57
1,723
3,623
1,273
0
82
3,505
34,232
0
L
3,089
2,232
0
2,170
7,259
2,092
0
5,313
1,554
0
32,519
W
Thanatos
Macloven611
Thanatos
1,618
228
67
10,400
9,250
3,352
0
1,439
7,701
0
38,519
L
2,014
373
418
1,311
7,501
4,115
0
2,600
4,661
17,255
0
L
3,007
940
0
4,360
9,893
3,152
0
1,993
7,790
0
41,060
W
Charybdis
cody1152
Charybdis
3,507
1,787
0
3,019
6,556
2,540
1,948
2,439
3,909
0
44,956
W
Freya
djhero257
Freya
6,872
2,587
0
1,768
6,430
2,335
0
189
6,241
42,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
26,937
330
Minions Killed
264
0
Camps Cleared
0
1,054,273
Distance Traveled
1,108,609
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,243
520
41
3
0
212,916
2
W
Cthulhu
6,239
520
68
6
0
194,899
2
L
Hades
5,565
464
47
4
0
151,438
4
L
Kukulkan
5,775
481
75
6
0
239,107
5
L
Izanami
5,010
418
67
6
0
206,822
1
W
Thanatos
5,941
495
74
6
0
216,773
1
L
Ganesha
4,955
413
7
1
0
247,939
6
L
Cliodhna
5,632
469
68
6
0
263,303
2
W
Charybdis
6,320
527
73
6
0
211,885
4
W
Freya
6,383
532
74
6
0
217,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role