Player Matchup

Yu Huang
Yu Huang
Boloh_
Yu Huang
Level 101
God Stats
1W - 2L
1,190 SR
Queue Stats
112W - 137L
1,354 Elo+
Party 1
Hachiman
Hachiman
GmMercury
Hachiman
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 59L
1,329 Elo+
Party 1
Fenrir
Fenrir
LukeStryker
Fenrir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,303 Elo+
Solo
Ganesha
Ganesha
P4lam1das_777
Ganesha
Level 52
God Stats
2W - 2L
1,403 SR
Queue Stats
67W - 87L
1,337 Elo+
Party 1
Gilgamesh
Gilgamesh
Truesynx
Gilgamesh
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 174L
1,370 Elo+
Solo
Team Averages
Level 67
1,419 SR
1,339 Elo+

VS

Team Averages
Level 105
1,475 SR
1,385 Elo+
Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
VladKilher
Cerberus
Level 87
God Stats
34W - 23L
1,717 SR
Queue Stats
283W - 360L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
Zapataak
Kukulkan
Level 109
God Stats
6W - 9L
1,272 SR
Queue Stats
333W - 460L
1,327 Elo+
Party 2
Artemis
Artemis
galo2110
Artemis
Level 100
God Stats
14W - 20L
1,464 SR
Queue Stats
299W - 428L
1,331 Elo+
Party 2
Nemesis
Nemesis
zaroel
Nemesis
Level 101
God Stats
5W - 10L
1,423 SR
Queue Stats
337W - 357L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Boloh_
Yu Huang
16
8 / 4 / 3
10,014
501
15,399
13,633
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
GmMercury
Hachiman
14
0 / 3 / 9
8,375
419
8,326
14,837
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
16
4 / 3 / 5
9,418
471
13,303
19,651
9,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
14
0 / 5 / 11
8,848
442
6,512
19,026
20,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Truesynx
Gilgamesh
14
2 / 3 / 3
8,806
440
8,815
15,878
12,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 3 / 9
9,156
458
12,108
17,412
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
VladKilher
Cerberus
15
6 / 1 / 8
11,004
550
9,570
16,186
14,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Zapataak
Kukulkan
16
5 / 3 / 7
10,348
517
13,338
10,609
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
galo2110
Artemis
16
3 / 3 / 7
10,233
512
11,601
13,153
5,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
zaroel
Nemesis
17
3 / 4 / 2
11,167
558
11,392
20,239
14,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
14
Kills
18
18
Deaths
14
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
9
1.83
W
Yu Huang
Boloh_
Yu Huang
8
4
3
2.38
W
Hachiman
GmMercury
Hachiman
0
3
9
1.5
W
Fenrir
4
3
5
2.17
W
Ganesha
0
5
11
1.1
W
Gilgamesh
Truesynx
Gilgamesh
2
3
3
1.17
L
Cerberus
VladKilher
Cerberus
6
1
8
10
L
Kukulkan
Zapataak
Kukulkan
5
3
7
2.83
L
Artemis
galo2110
Artemis
3
3
7
2.17
L
Nemesis
zaroel
Nemesis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,355
Damage
58,009
83,025
Taken
77,599
53,246
Mitigated
46,950
19,358
Healing
29,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,108
1,879
1,016
7,613
17,412
7,877
518
4,346
12,812
0
64,375
W
Yu Huang
Boloh_
Yu Huang
15,399
1,610
199
2,292
13,633
6,302
0
5,096
8,537
63,419
0
W
Hachiman
GmMercury
Hachiman
8,326
4,871
0
6,316
14,837
5,069
0
2,296
12,541
0
56,456
W
Fenrir
13,303
3,618
0
3,764
19,651
9,398
0
2,990
16,661
0
80,751
W
Ganesha
6,512
870
302
3,344
19,026
20,361
0
9,385
9,641
22,809
0
W
Gilgamesh
Truesynx
Gilgamesh
8,815
2,579
0
3,141
15,878
12,116
0
3,212
12,666
0
54,442
L
Cerberus
VladKilher
Cerberus
9,570
708
191
5,998
16,186
14,531
386
4,629
11,293
35,436
0
L
Kukulkan
Zapataak
Kukulkan
13,338
1,003
0
1,534
10,609
4,655
808
5,117
5,174
79,121
0
L
Artemis
galo2110
Artemis
11,601
5,460
279
7,164
13,153
5,435
1,031
3,979
9,010
0
90,579
L
Nemesis
zaroel
Nemesis
11,392
4,795
0
6,187
20,239
14,452
120
2,706
17,399
0
92,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,461
Gold Earned
51,908
420
Minions Killed
574
0
Camps Cleared
0
1,950,991
Distance Traveled
1,901,861
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,156
458
92
5
0
446,161
0
W
Yu Huang
10,014
501
100
5
0
361,133
2
W
Hachiman
8,375
419
103
5
0
347,863
3
W
Fenrir
9,418
471
104
5
0
442,055
0
W
Ganesha
8,848
442
3
0
0
368,521
4
W
Gilgamesh
8,806
440
110
6
0
431,419
1
L
Cerberus
11,004
550
59
3
0
413,258
1
L
Kukulkan
10,348
517
130
7
0
374,506
7
L
Artemis
10,233
512
130
7
0
317,999
1
L
Nemesis
11,167
558
163
8
0
349,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role