Player Matchup

Xing Tian
Xing Tian
ARGEE T8
Xing Tian
Level 64
God Stats
11W - 16L
1,443 SR
Queue Stats
161W - 148L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
DullestYak84755
Sun Wukong
Level 93
God Stats
3W - 3L
1,573 SR
Queue Stats
327W - 281L
1,574 Elo+
Party 2
Cernunnos
Cernunnos
Jovepa
Cernunnos
Level 56
God Stats
9W - 3L
1,686 SR
Queue Stats
108W - 95L
1,523 Elo+
Party 2
Chang'e
Chang'e
nekozum
Chang'e
Level 105
God Stats
13W - 6L
1,674 SR
Queue Stats
852W - 781L
1,564 Elo+
Party 2
Ravana
Ravana
zHOLYshnerg
Ravana
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 123L
1,567 Elo+
Solo
Team Averages
Level 92
1,575 SR
1,539 Elo+

VS

Team Averages
Level 127
1,620 SR
1,551 Elo+
Tiamat
Tiamat
BraceTheFallen
Tiamat
Level 148
God Stats
1W - 1L
1,703 SR
Queue Stats
130W - 99L
1,571 Elo+
Party 1
Ymir
Ymir
I Dont Feel So
Ymir
Level 108
God Stats
1W - 2L
1,819 SR
Queue Stats
7W - 4L
1,755 Elo+
Party 3
Jormungandr
Jormungandr
McPickle17
Jormungandr
Level 95
God Stats
1W - 1L
1,600 SR
Queue Stats
13W - 18L
1,431 Elo+
Party 3
Serqet
Serqet
inferno11555
Serqet
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 210L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
tsunami11555
Danzaburou
Level 126
God Stats
237W - 253L
1,478 SR
Queue Stats
365W - 368L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ARGEE T8
Xing Tian
16
2 / 3 / 9
10,381
451
3,725
20,983
22,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
DullestYak84755
Sun Wukong
20
11 / 2 / 7
13,588
591
25,136
24,243
19,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Jovepa
Cernunnos
20
4 / 1 / 5
12,089
526
15,394
15,144
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
nekozum
Chang'e
17
3 / 4 / 10
10,779
469
10,547
20,510
9,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
18
3 / 2 / 11
11,234
488
15,517
15,529
7,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
11,246
489
14,374
17,226
13,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 1
10,866
472
6,941
19,724
15,617
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
McPickle17
Jormungandr
16
0 / 2 / 7
10,741
467
15,733
20,919
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
16
4 / 7 / 3
10,833
471
14,125
23,854
10,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
tsunami11555
Danzaburou
16
3 / 3 / 1
10,907
474
10,079
17,443
7,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
23
Kills
12
12
Deaths
23
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ARGEE T8
Xing Tian
2
3
9
2.17
L
3
6
7
1.08
W
Sun Wukong
DullestYak84755
Sun Wukong
11
2
7
7.25
L
2
5
1
0.5
W
Cernunnos
Jovepa
Cernunnos
4
1
5
6.5
L
Jormungandr
McPickle17
Jormungandr
0
2
7
1.75
L
Serqet
4
7
3
0.79
W
Chang'e
nekozum
Chang'e
3
4
10
2
L
Danzaburou
tsunami11555
Danzaburou
3
3
1
1.17
W
Ravana
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,319
Damage
61,252
96,409
Taken
99,166
66,282
Mitigated
68,107
45,503
Healing
22,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ARGEE T8
Xing Tian
3,725
273
524
2,264
20,983
22,948
0
9,752
10,710
27,517
0
L
14,374
1,045
0
2,846
17,226
13,155
512
3,774
13,452
78,665
0
W
Sun Wukong
DullestYak84755
Sun Wukong
25,136
4,705
0
13,423
24,243
19,616
462
8,154
14,668
0
117,793
L
6,941
1,425
0
3,509
19,724
15,617
205
1,338
18,386
65,271
0
W
Cernunnos
Jovepa
Cernunnos
15,394
7,179
0
10,698
15,144
6,492
2,041
3,407
11,581
0
116,347
L
Jormungandr
McPickle17
Jormungandr
15,733
4,494
0
2,195
20,919
21,813
480
3,693
17,226
69,385
0
L
Serqet
14,125
2,505
0
8,927
23,854
10,378
0
3,061
20,793
0
84,079
W
Chang'e
nekozum
Chang'e
10,547
719
3,012
7,956
20,510
9,414
75
9,096
10,922
79,528
0
L
Danzaburou
tsunami11555
Danzaburou
10,079
3,818
0
5,361
17,443
7,144
946
2,555
14,888
0
79,354
W
Ravana
15,517
4,880
0
7,626
15,529
7,812
0
5,536
9,225
0
103,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,071
Gold Earned
54,593
665
Minions Killed
597
0
Camps Cleared
0
2,246,082
Distance Traveled
2,117,368
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,381
451
41
2
0
425,735
0
L
Tiamat
11,246
489
138
6
0
432,001
4
W
Sun Wukong
13,588
591
173
8
0
455,487
6
L
Ymir
10,866
472
110
5
0
406,065
1
W
Cernunnos
12,089
526
182
8
0
435,904
2
L
Jormungandr
10,741
467
98
4
0
416,562
3
L
Serqet
10,833
471
126
5
0
460,717
3
W
Chang'e
10,779
469
135
6
0
440,279
3
L
Danzaburou
10,907
474
125
5
0
402,023
4
W
Ravana
11,234
488
134
6
0
488,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role