Player Matchup

Cernunnos
Cernunnos
Brasilianbeats
Cernunnos
Level 124
God Stats
2W - 3L
1,310 SR
Queue Stats
132W - 150L
1,490 Elo+
Party 2
Erlang Shen
Erlang Shen
MalignantPanda3
Erlang Shen
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,418 Elo+
Solo
Hel
Hel
Stewyhead
Hel
Level 28
God Stats
2W - 0L
1,543 SR
Queue Stats
23W - 29L
1,403 Elo+
Solo
Nox
Nox
TidesGate
Nox
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 74L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
chubchupacabra
Ne Zha
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 125L
1,622 Elo+
Solo
Team Averages
Level 42
1,470 SR
1,486 Elo+

VS

Team Averages
Level 48
1,494 SR
1,406 Elo+
Thoth
Thoth
Amhunglo
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,352 Elo+
Party 1
Artemis
Artemis
IIIRod
Artemis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 106L
1,225 Elo+
Solo
Hel
Hel
LetsGoBrandon09
Hel
Level 27
God Stats
1W - 1L
1,698 SR
Queue Stats
14W - 14L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
SippinOSRS
Ne Zha
Level 41
God Stats
1W - 2L
1,465 SR
Queue Stats
18W - 16L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
Warfolife3000
Ah Puch
Level 128
God Stats
0W - 1L
1,308 SR
Queue Stats
3W - 4L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brasilianbeats
Cernunnos
20
9 / 5 / 13
16,781
730
36,726
32,186
18,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
MalignantPanda3
Erlang Shen
20
6 / 9 / 10
14,641
637
15,442
40,434
31,744
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 9 / 15
14,277
621
21,412
29,323
16,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 6 / 13
14,423
627
12,473
18,867
10,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 8 / 7
16,142
702
32,127
32,992
17,000
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Amhunglo
Thoth
20
9 / 9 / 12
14,844
645
24,279
29,514
14,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
IIIRod
Artemis
9
1 / 2 / 6
10,208
444
5,248
5,754
2,444
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 6 / 26
14,917
649
16,591
34,184
27,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
SippinOSRS
Ne Zha
20
13 / 9 / 19
16,198
704
45,796
45,628
53,739
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
20
8 / 6 / 22
16,410
713
46,569
34,901
20,575
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
121
32
Kills
36
37
Deaths
32
58
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thoth
Amhunglo
Thoth
9
9
12
1.67
W
Cernunnos
Brasilianbeats
Cernunnos
9
5
13
3.1
L
Artemis
IIIRod
Artemis
1
2
6
2
L
5
6
26
3
W
Erlang Shen
MalignantPanda3
Erlang Shen
6
9
10
1.22
L
Ne Zha
SippinOSRS
Ne Zha
13
9
19
2.5
W
3
9
15
1.17
W
3
6
13
1.58
L
Ah Puch
8
6
22
3.17
W
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,180
Damage
138,483
153,802
Taken
149,981
93,321
Mitigated
118,021
71,739
Healing
79,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Amhunglo
Thoth
24,279
2,110
1,995
2,620
29,514
14,227
2,788
6,857
22,497
38,023
0
W
Cernunnos
Brasilianbeats
Cernunnos
36,726
16,866
4,355
14,262
32,186
18,304
4,381
18,475
13,063
0
80,864
L
Artemis
IIIRod
Artemis
5,248
925
0
1,218
5,754
2,444
714
844
4,910
0
8,847
L
16,591
2,961
24,873
17,675
34,184
27,036
494
10,991
23,113
31,445
0
W
Erlang Shen
MalignantPanda3
Erlang Shen
15,442
6,657
1,320
8,272
40,434
31,744
1,867
20,477
19,363
2,563
28,057
L
Ne Zha
SippinOSRS
Ne Zha
45,796
17,768
1,588
15,935
45,628
53,739
1,927
7,990
37,490
0
77,268
W
21,412
1,255
14,536
12,822
29,323
16,086
1,142
19,188
9,772
40,336
0
W
12,473
482
1,008
1,249
18,867
10,187
1,939
11,891
6,776
30,769
0
L
Ah Puch
46,569
2,693
3,481
9,654
34,901
20,575
1,038
7,620
27,281
98,668
0
W
32,127
10,212
2,113
11,802
32,992
17,000
2,804
17,408
15,153
0
62,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,264
Gold Earned
72,577
260
Minions Killed
220
0
Camps Cleared
0
1,918,024
Distance Traveled
1,514,749
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,844
645
28
1
0
307,933
1
W
Cernunnos
16,781
730
118
5
0
388,018
0
L
Artemis
10,208
444
11
0
0
90,731
0
L
Hel
14,917
649
26
1
0
363,782
0
W
Erlang Shen
14,641
637
18
1
0
370,407
0
L
Ne Zha
16,198
704
40
2
0
364,023
0
W
Hel
14,277
621
40
2
0
407,338
0
W
Nox
14,423
627
56
2
0
372,550
0
L
Ah Puch
16,410
713
115
5
0
388,280
0
W
Ne Zha
16,142
702
28
1
0
379,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role