Player Matchup

Hel
Hel
LaPesteBlanca
Hel
Level 125
God Stats
2W - 6L
1,303 SR
Queue Stats
126W - 145L
1,502 Elo+
Solo
King Arthur
King Arthur
P-V_Raptor_Samu
King Arthur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
Roudrak
Kuzenbo
Level 145
God Stats
0W - 2L
1,226 SR
Queue Stats
159W - 179L
1,426 Elo+
Solo
Neith
Neith
alicate_universa
Neith
Level 17
God Stats
0W - 1L
1,093 SR
Queue Stats
11W - 47L
1,147 Elo+
Party 1
Xing Tian
Xing Tian
kingofreis
Xing Tian
Level 85
God Stats
5W - 4L
1,545 SR
Queue Stats
53W - 107L
1,327 Elo+
Party 1
Team Averages
Level 81
1,333 SR
1,382 Elo+

VS

Team Averages
Level 125
1,415 SR
1,415 Elo+
Cerberus
Cerberus
BSimend
Cerberus
Level 82
God Stats
1W - 0L
1,364 SR
Queue Stats
21W - 31L
1,340 Elo+
Solo
Yemoja
Yemoja
Celtaaa
Yemoja
Level 151
God Stats
4W - 3L
1,734 SR
Queue Stats
336W - 350L
1,468 Elo+
Solo
Hou Yi
Hou Yi
IszTHC
Hou Yi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,347 Elo+
Solo
Mercury
Mercury
VincesGym
Mercury
Level 154
God Stats
1W - 0L
1,175 SR
Queue Stats
12W - 13L
1,415 Elo+
Solo
Nike
Nike
akumasensei
Nike
Level 119
God Stats
1W - 2L
1,300 SR
Queue Stats
38W - 38L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 8
12,194
554
20,465
30,279
23,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
P-V_Raptor_Samu
King Arthur
17
2 / 9 / 3
11,375
517
13,452
29,862
30,599
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
Roudrak
Kuzenbo
20
10 / 6 / 3
15,579
708
26,842
32,201
52,244
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
1 / 8 / 10
12,430
565
19,778
22,425
12,158
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
kingofreis
Xing Tian
20
2 / 5 / 9
14,003
637
14,315
26,698
43,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BSimend
Cerberus
20
8 / 4 / 20
14,469
658
24,839
39,163
47,092
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Celtaaa
Yemoja
20
7 / 2 / 15
14,429
656
21,497
17,403
11,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
IszTHC
Hou Yi
20
7 / 3 / 22
14,913
678
37,161
18,609
11,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
VincesGym
Mercury
20
11 / 4 / 15
15,669
712
29,065
25,071
13,968
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 5 / 24
14,064
639
19,354
26,346
22,514
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
133
17
Kills
37
37
Deaths
18
33
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BSimend
Cerberus
8
4
20
4.5
W
Yemoja
Celtaaa
Yemoja
7
2
15
7.25
W
Hou Yi
IszTHC
Hou Yi
7
3
22
6
L
2
9
8
0.67
L
King Arthur
P-V_Raptor_Samu
King Arthur
2
9
3
0.39
L
Kuzenbo
Roudrak
Kuzenbo
10
6
3
1.92
W
Mercury
VincesGym
Mercury
11
4
15
4.63
W
4
5
24
3.2
L
1
8
10
0.75
L
Xing Tian
kingofreis
Xing Tian
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,852
Damage
131,916
141,465
Taken
126,592
161,776
Mitigated
106,392
49,904
Healing
65,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BSimend
Cerberus
24,839
815
2,956
15,562
39,163
47,092
290
15,015
24,148
61,290
0
W
Yemoja
Celtaaa
Yemoja
21,497
2,648
20,947
5,654
17,403
11,690
1,364
9,529
7,874
40,758
0
W
Hou Yi
IszTHC
Hou Yi
37,161
22,157
0
4,778
18,609
11,128
4,074
7,251
11,358
0
68,589
L
20,465
1,711
14,914
11,879
30,279
23,208
110
12,552
17,727
40,651
0
L
King Arthur
P-V_Raptor_Samu
King Arthur
13,452
1,731
1,189
2,326
29,862
30,599
0
9,646
20,216
0
29,565
L
Kuzenbo
Roudrak
Kuzenbo
26,842
6,986
3,478
5,219
32,201
52,244
52
10,717
21,484
60,053
0
W
Mercury
VincesGym
Mercury
29,065
14,040
4,261
7,175
25,071
13,968
3,058
15,394
9,677
0
60,696
W
19,354
2,379
2,061
2,467
26,346
22,514
984
14,433
11,913
0
40,354
L
19,778
8,498
1,169
3,080
22,425
12,158
32
7,083
15,342
0
39,830
L
Xing Tian
kingofreis
Xing Tian
14,315
520
2,223
4,427
26,698
43,567
72
6,338
20,360
28,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,581
Gold Earned
73,544
189
Minions Killed
277
0
Camps Cleared
0
1,791,382
Distance Traveled
2,035,927
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,469
658
73
3
0
415,672
1
W
Yemoja
14,429
656
39
2
0
405,076
2
W
Hou Yi
14,913
678
55
3
0
379,398
0
L
Hel
12,194
554
46
2
0
324,127
1
L
King Arthur
11,375
517
32
1
0
361,184
0
L
Kuzenbo
15,579
708
38
2
0
403,985
0
W
Mercury
15,669
712
62
3
0
446,697
1
W
Nike
14,064
639
48
2
0
389,084
0
L
Neith
12,430
565
47
2
0
306,853
0
L
Xing Tian
14,003
637
26
1
0
395,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role