Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SchrottRolf
Bacchus
Level 128
God Stats
1W - 0L
1,747 SR
Queue Stats
8W - 15L
1,371 Elo+
Solo
Medusa
Medusa
easybenny
Medusa
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,312 Elo+
Solo
Team Averages
Level 115
1,582 SR
1,394 Elo+

VS

Team Averages
Level 61
1,640 SR
1,473 Elo+
Shiva
Shiva
Alexandro2503
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,482 Elo+
Party 1
Izanami
Izanami
MrHabs
Izanami
Level 84
God Stats
5W - 2L
1,697 SR
Queue Stats
86W - 76L
1,511 Elo+
Party 1
Hera
Hera
joselectro33
Hera
Level 34
God Stats
3W - 6L
1,722 SR
Queue Stats
20W - 33L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
11 / 0 / 8
10,418
868
13,537
20,297
20,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
SchrottRolf
Bacchus
13
1 / 1 / 14
9,342
779
8,074
16,861
22,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
easybenny
Medusa
15
7 / 4 / 11
10,007
834
18,221
15,580
7,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,186
682
15,760
17,812
12,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MrHabs
Izanami
11
1 / 6 / 2
7,776
648
9,524
15,593
5,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 7 / 2
8,355
696
10,220
10,987
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
5
5
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
0
8
15
L
2
6
2
0.5
L
Izanami
MrHabs
Izanami
1
6
2
0.33
W
Bacchus
SchrottRolf
Bacchus
1
1
14
8
W
Medusa
easybenny
Medusa
7
4
11
3.13
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,832
Damage
35,504
52,738
Taken
44,392
50,153
Mitigated
23,697
12,046
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,537
4,135
0
6,977
20,297
20,594
0
4,197
16,100
31,178
4,910
L
15,760
3,587
1,253
3,280
17,812
12,555
0
6,640
11,172
0
32,721
L
Izanami
MrHabs
Izanami
9,524
6,035
0
1,801
15,593
5,864
116
7,751
7,842
0
29,059
W
Bacchus
SchrottRolf
Bacchus
8,074
1,059
0
2,858
16,861
22,046
665
3,394
13,467
18,317
0
W
Medusa
easybenny
Medusa
18,221
9,048
0
2,211
15,580
7,513
1,645
3,152
12,428
0
52,908
L
10,220
2,098
0
860
10,987
5,278
0
6,113
4,874
25,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
24,317
132
Minions Killed
118
8
Camps Cleared
3
748,539
Distance Traveled
662,959
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,418
868
46
4
7
260,085
0
L
Shiva
8,186
682
39
3
1
246,300
5
L
Izanami
7,776
648
44
4
2
207,531
0
W
Bacchus
9,342
779
15
1
1
242,456
0
W
Medusa
10,007
834
71
6
0
245,998
4
L
Hera
8,355
696
35
3
0
209,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role