Player Matchup

Anhur
Anhur
CashMuhney
Anhur
Level 133
God Stats
24W - 6L
1,864 SR
Queue Stats
134W - 128L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
Clearlylaughable
Baron Samedi
Level 60
God Stats
17W - 8L
1,642 SR
Queue Stats
108W - 111L
1,420 Elo+
Party 1
Anubis
Anubis
HeroBear88
Anubis
Level 134
God Stats
9W - 3L
1,870 SR
Queue Stats
88W - 59L
1,567 Elo+
Party 1
Mercury
Mercury
Tuberculades
Mercury
Level 143
God Stats
11W - 3L
1,715 SR
Queue Stats
169W - 172L
1,481 Elo+
Party 2
Ymir
Ymir
asqwwasqw
Ymir
Level 95
God Stats
9W - 5L
1,601 SR
Queue Stats
19W - 18L
1,494 Elo+
Party 2
Team Averages
Level 113
1,738 SR
1,495 Elo+

VS

Team Averages
Level 87
1,611 SR
1,501 Elo+
Loki
Loki
BlackIcedFalcon
Loki
Level 88
God Stats
1W - 4L
1,709 SR
Queue Stats
185W - 158L
1,509 Elo+
Solo
Horus
Horus
MrBabygoose
Horus
Level 62
God Stats
58W - 75L
1,445 SR
Queue Stats
60W - 78L
1,430 Elo+
Party 3
Ra
Ra
YupImCanadian
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,580 Elo+
Solo
Charybdis
Charybdis
aldermach1
Charybdis
Level 126
God Stats
2W - 2L
1,850 SR
Queue Stats
87W - 89L
1,488 Elo+
Party 3
Ymir
Ymir
edsterjr99
Ymir
Level 89
God Stats
9W - 6L
1,553 SR
Queue Stats
23W - 24L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 0 / 6
9,867
548
11,681
10,180
3,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Clearlylaughable
Baron Samedi
15
2 / 2 / 5
9,737
541
8,094
8,522
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
HeroBear88
Anubis
19
8 / 2 / 3
12,234
680
13,838
13,909
7,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Tuberculades
Mercury
19
10 / 0 / 5
12,239
680
10,000
13,609
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
15
2 / 2 / 8
9,881
549
8,119
18,575
19,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,993
500
7,120
17,737
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 7 / 2
8,472
471
5,786
15,574
14,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 5 / 0
8,805
489
7,222
11,338
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
aldermach1
Charybdis
13
0 / 4 / 2
7,605
423
11,636
12,816
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 4 / 1
7,729
429
6,370
15,711
13,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
24
Kills
6
6
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Anhur
2
0
6
5
W
Baron Samedi
Clearlylaughable
Baron Samedi
2
2
5
2.25
W
Anubis
HeroBear88
Anubis
8
2
3
4.75
L
1
7
2
0.29
W
Mercury
Tuberculades
Mercury
10
0
5
12.5
L
3
5
0
0.6
L
Charybdis
aldermach1
Charybdis
0
4
2
0.25
W
Ymir
2
2
8
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,732
Damage
38,134
64,795
Taken
73,176
40,846
Mitigated
44,758
25,315
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,120
1,829
0
5,820
17,737
6,863
0
8,140
9,597
0
68,523
W
Anhur
11,681
7,317
0
3,242
10,180
3,917
324
1,564
8,580
0
92,004
W
Baron Samedi
Clearlylaughable
Baron Samedi
8,094
686
800
3,291
8,522
4,183
1,486
4,677
3,541
55,929
0
W
Anubis
HeroBear88
Anubis
13,838
1,211
0
8,931
13,909
7,364
1,863
197
13,662
96,811
0
L
5,786
2,094
432
2,836
15,574
14,385
0
7,264
8,310
99
44,595
W
Mercury
Tuberculades
Mercury
10,000
4,205
0
1,708
13,609
5,970
3,878
2,311
11,206
0
113,610
L
7,222
848
448
2,272
11,338
5,142
540
6,683
4,655
64,318
0
L
Charybdis
aldermach1
Charybdis
11,636
6,044
0
4,434
12,816
4,772
0
4,485
8,331
0
72,507
W
Ymir
8,119
1,135
797
6,546
18,575
19,412
36
4,901
13,674
22,855
0
L
6,370
777
236
3,849
15,711
13,596
0
3,479
12,232
32,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,958
Gold Earned
41,604
610
Minions Killed
463
0
Camps Cleared
0
1,669,889
Distance Traveled
1,594,563
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,993
500
116
6
0
354,686
5
W
Anhur
9,867
548
150
8
0
314,856
1
W
Baron Samedi
9,737
541
103
6
0
322,130
5
W
Anubis
12,234
680
168
9
0
255,563
0
L
Horus
8,472
471
80
4
0
326,187
3
W
Mercury
12,239
680
164
9
0
470,167
2
L
Ra
8,805
489
122
7
0
288,659
3
L
Charybdis
7,605
423
108
6
0
297,406
4
W
Ymir
9,881
549
25
1
0
307,173
11
L
Ymir
7,729
429
37
2
0
327,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role