Player Matchup

Ah Puch
Ah Puch
CLBLycan
Ah Puch
Level 158
God Stats
5W - 4L
1,501 SR
Queue Stats
6W - 7L
1,511 Elo+
Party 2
Mulan
Mulan
Dab-Dab-Ima-Crab
Mulan
Level 155
God Stats
4W - 4L
1,553 SR
Queue Stats
6W - 6L
1,625 Elo+
Party 2
Charybdis
Charybdis
King_Vic87
Charybdis
Level 97
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 2
Team Averages
Level 137
1,591 SR
1,541 Elo+

VS

Team Averages
Level 129
1,568 SR
1,517 Elo+
Artemis
Artemis
Pedsennsei
Artemis
Level 99
God Stats
15W - 9L
1,568 SR
Queue Stats
272W - 321L
1,515 Elo+
Solo
Xing Tian
Xing Tian
Shadow-At-Night
Xing Tian
Level 160
God Stats
1W - 0L
1,497 SR
Queue Stats
59W - 62L
1,532 Elo+
Party 1
Janus
Janus
frost3264
Janus
Level 128
God Stats
2W - 0L
1,640 SR
Queue Stats
43W - 46L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLBLycan
Ah Puch
15
1 / 8 / 2
10,560
621
16,993
18,573
8,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 6 / 2
10,520
619
14,609
22,528
22,262
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
King_Vic87
Charybdis
14
1 / 7 / 2
10,242
602
7,007
15,760
6,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pedsennsei
Artemis
16
5 / 2 / 11
11,935
702
12,738
13,086
6,626
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Shadow-At-Night
Xing Tian
18
9 / 0 / 11
14,063
827
10,702
22,107
32,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
frost3264
Janus
19
7 / 2 / 14
13,137
773
22,915
14,064
7,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
21
21
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CLBLycan
Ah Puch
1
8
2
0.25
L
2
6
2
0.5
L
Charybdis
King_Vic87
Charybdis
1
7
2
0.29
W
Artemis
Pedsennsei
Artemis
5
2
11
5.25
W
Xing Tian
Shadow-At-Night
Xing Tian
9
0
11
14.5
W
Janus
frost3264
Janus
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,609
Damage
46,355
56,861
Taken
49,257
36,931
Mitigated
46,453
9,199
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CLBLycan
Ah Puch
16,993
138
0
3,553
18,573
8,135
0
12,616
5,664
48,608
0
L
14,609
2,164
280
4,884
22,528
22,262
0
10,638
11,366
0
32,273
L
Charybdis
King_Vic87
Charybdis
7,007
3,564
0
482
15,760
6,534
1,508
9,413
5,995
0
31,431
W
Artemis
Pedsennsei
Artemis
12,738
5,611
0
1,472
13,086
6,626
68
6,346
6,740
0
44,914
W
Xing Tian
Shadow-At-Night
Xing Tian
10,702
1,051
0
3,909
22,107
32,394
715
6,158
15,949
24,696
0
W
Janus
frost3264
Janus
22,915
551
0
4,300
14,064
7,433
1,795
5,003
9,061
76,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
39,135
169
Minions Killed
219
6
Camps Cleared
8
732,368
Distance Traveled
959,055
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,560
621
76
4
2
243,789
4
L
Mulan
10,520
619
38
2
3
267,337
3
L
Charybdis
10,242
602
55
3
1
221,242
2
W
Artemis
11,935
702
59
3
4
297,734
1
W
Xing Tian
14,063
827
13
1
1
342,267
5
W
Janus
13,137
773
147
9
3
319,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role