Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Masters
 
Geb
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond I
Dragonasdd
Chiron
Diamond I
Level 160
God Stats
9W - 13L
1,648 SR
Queue Stats
256W - 197L
2,654 MMR
Solo
Hun Batz
Hun Batz
Masters
QuieroCulo
Hun Batz
Masters
Level 84
God Stats
1W - 1L
1,733 SR
Queue Stats
157W - 129L
2,680 MMR
Party 3
Raijin
Raijin
Masters
RyYBaCK
Raijin
Masters
Level 160
God Stats
14W - 29L
1,288 SR
Queue Stats
464W - 485L
2,401 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 118
1,534 SR
2,147 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,596 SR
2,029 MMR
Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Masters
 
Achilles
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond III
 
Yu Huang
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Masters
Lodе
Chernobog
Masters
Level 158
God Stats
14W - 1L
1,808 SR
Queue Stats
152W - 87L
2,796 MMR
Party 2
Mercury
Mercury
Masters
Personalised
Mercury
Masters
Level 158
God Stats
2W - 0L
1,672 SR
Queue Stats
284W - 217L
2,847 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
4
0 / 2 / 0
3,096
619
1,877
4,917
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Geb
 
Geb
3
0 / 1 / 0
2,877
575
466
1,998
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Dragonasdd
Chiron
5
0 / 0 / 0
3,100
620
2,435
3,073
711
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
QuieroCulo
Hun Batz
6
1 / 0 / 0
3,457
691
1,241
2,455
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
RyYBaCK
Raijin
6
0 / 0 / 0
3,379
676
778
2,377
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KaliUllrRavanaLancelot

VS

Bans
NemesisFreyaAh Muzen CabGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 1 / 1
3,604
721
1,064
3,024
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
 
Achilles
5
1 / 0 / 1
3,534
707
2,002
4,136
1,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
 
Yu Huang
6
0 / 0 / 0
3,196
639
1,796
1,855
601
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
Lodе
Chernobog
6
0 / 0 / 2
3,233
647
2,912
2,159
467
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Personalised
Mercury
6
2 / 0 / 0
3,723
745
1,409
3,035
782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
0
0
L
Geb
 
Geb
0
1
0
0
W
Apollo
 
Apollo
0
1
1
0.5
W
Achilles
 
Achilles
1
0
1
1.5
W
Yu Huang
 
Yu Huang
0
0
0
0
L
Chiron
Dragonasdd
Chiron
0
0
0
0
W
Chernobog
Lodе
Chernobog
0
0
2
1
W
Mercury
Personalised
Mercury
2
0
0
2
L
Hun Batz
QuieroCulo
Hun Batz
1
0
0
1
L
Raijin
RyYBaCK
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,797
Damage
9,183
14,820
Taken
14,209
4,466
Mitigated
4,121
6,129
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,877
631
0
1,896
4,917
1,509
0
0
4,917
0
5,856
L
Geb
 
Geb
466
0
0
787
1,998
701
0
0
1,998
6,170
0
W
Apollo
 
Apollo
1,064
985
0
1,434
3,024
872
0
380
2,558
0
19,047
W
Achilles
 
Achilles
2,002
793
0
2,256
4,136
1,399
0
0
4,136
0
7,977
W
Yu Huang
 
Yu Huang
1,796
197
0
625
1,855
601
0
656
1,077
17,511
0
L
Chiron
Dragonasdd
Chiron
2,435
1,275
347
1,339
3,073
711
0
0
3,073
0
17,843
W
Chernobog
Lodе
Chernobog
2,912
1,955
0
1,219
2,159
467
0
0
2,159
0
17,805
W
Mercury
Personalised
Mercury
1,409
853
0
742
3,035
782
0
0
3,035
0
15,939
L
Hun Batz
QuieroCulo
Hun Batz
1,241
312
0
1,287
2,455
755
0
582
1,873
0
13,587
L
Raijin
RyYBaCK
Raijin
778
44
0
473
2,377
790
0
1,214
1,163
18,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,909
Gold Earned
17,290
137
Minions Killed
138
0
Camps Cleared
0
447,768
Distance Traveled
497,929
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,096
619
10
2
0
96,366
0
L
Geb
2,877
575
19
4
0
74,149
1
W
Apollo
3,604
721
28
6
0
89,552
0
W
Achilles
3,534
707
9
2
0
101,939
2
W
Yu Huang
3,196
639
28
6
0
96,522
1
L
Chiron
3,100
620
28
6
0
74,738
1
W
Chernobog
3,233
647
35
7
0
78,597
1
W
Mercury
3,723
745
38
8
0
131,319
2
L
Hun Batz
3,457
691
43
9
0
120,087
1
L
Raijin
3,379
676
37
7
0
82,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role