Player Matchup

Freya
Freya
Chïefin
Freya
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Darktoastz
Gilgamesh
Level 123
God Stats
9W - 3L
1,678 SR
Queue Stats
252W - 249L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Hepnod
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 213L
1,510 Elo+
Solo
Nemesis
Nemesis
Losgar
Nemesis
Level 89
God Stats
44W - 26L
1,704 SR
Queue Stats
105W - 100L
1,583 Elo+
Solo
Geb
Geb
QUIQUET1028
Geb
Level 88
God Stats
5W - 5L
1,522 SR
Queue Stats
152W - 147L
1,577 Elo+
Solo
Team Averages
Level 104
1,581 SR
1,533 Elo+

VS

Team Averages
Level 126
1,483 SR
1,528 Elo+
Thor
Thor
EZbottom69
Thor
Level 160
God Stats
2W - 7L
1,244 SR
Queue Stats
214W - 225L
1,556 Elo+
Party 1
Yemoja
Yemoja
KaladinTempest
Yemoja
Level 129
God Stats
132W - 153L
1,467 SR
Queue Stats
153W - 171L
1,456 Elo+
Solo
Tiamat
Tiamat
MangySeaCow
Tiamat
Level 160
God Stats
11W - 4L
1,689 SR
Queue Stats
445W - 435L
1,576 Elo+
Party 1
Izanami
Izanami
TallSkinnyMaggot
Izanami
Level 81
God Stats
35W - 19L
1,656 SR
Queue Stats
203W - 193L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
TheLytBringer
Kukulkan
Level 99
God Stats
15W - 16L
1,357 SR
Queue Stats
171W - 155L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chïefin
Freya
16
7 / 2 / 3
10,479
552
11,417
16,873
7,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
Darktoastz
Gilgamesh
17
1 / 1 / 1
10,442
550
6,703
18,827
18,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Hepnod
Danzaburou
17
2 / 1 / 4
10,632
560
10,624
10,885
4,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Losgar
Nemesis
16
5 / 3 / 4
9,841
518
13,263
15,543
7,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 0 / 10
9,115
480
5,683
12,216
9,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
9,151
482
8,367
14,437
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 3
7,995
421
6,985
16,619
17,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
18
2 / 0 / 1
10,752
566
10,682
10,109
8,396
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 1
8,650
455
7,075
15,864
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TheLytBringer
Kukulkan
14
1 / 4 / 3
9,104
479
10,738
10,073
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
7
7
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Freya
Chïefin
Freya
7
2
3
4.25
W
Gilgamesh
Darktoastz
Gilgamesh
1
1
1
1.5
L
2
1
1
2.5
W
Danzaburou
Hepnod
Danzaburou
2
1
4
4
L
1
5
3
0.5
W
Nemesis
Losgar
Nemesis
5
3
4
2.33
L
Tiamat
2
0
1
2.5
W
0
0
10
5
L
1
5
1
0.3
L
Kukulkan
TheLytBringer
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,690
Damage
43,847
74,344
Taken
67,102
47,868
Mitigated
43,727
29,602
Healing
20,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Chïefin
Freya
11,417
3,514
0
8,855
16,873
7,925
919
5,972
10,901
73,776
0
W
Gilgamesh
Darktoastz
Gilgamesh
6,703
2,041
0
7,238
18,827
18,042
0
9,094
9,733
0
89,711
L
8,367
2,225
0
5,698
14,437
6,582
0
1,287
13,010
0
76,331
W
Danzaburou
Hepnod
Danzaburou
10,624
5,410
0
4,575
10,885
4,704
983
3,054
7,831
0
98,846
L
6,985
1,367
673
1,323
16,619
17,245
0
6,423
9,928
21,373
0
W
Nemesis
Losgar
Nemesis
13,263
7,439
0
1,557
15,543
7,586
0
5,338
10,205
0
94,250
L
Tiamat
10,682
1,430
0
6,905
10,109
8,396
423
1,062
8,974
96,741
0
W
5,683
1,302
3,446
3,931
12,216
9,611
0
5,265
6,951
25,135
0
L
7,075
4,076
0
5,478
15,864
6,583
1,458
4,326
11,500
0
80,204
L
Kukulkan
TheLytBringer
Kukulkan
10,738
818
0
727
10,073
4,921
225
3,325
6,590
81,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,509
Gold Earned
45,652
636
Minions Killed
611
0
Camps Cleared
0
1,841,450
Distance Traveled
1,680,763
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,479
552
133
7
0
343,317
6
W
Gilgamesh
10,442
550
189
10
0
364,744
7
L
Thor
9,151
482
127
7
0
385,058
4
W
Danzaburou
10,632
560
171
9
0
358,332
5
L
Yemoja
7,995
421
27
1
0
310,294
5
W
Nemesis
9,841
518
120
6
0
376,303
0
L
Tiamat
10,752
566
186
10
0
324,466
2
W
Geb
9,115
480
23
1
0
398,754
5
L
Izanami
8,650
455
129
7
0
303,004
2
L
Kukulkan
9,104
479
142
7
0
357,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role