Player Matchup

Ares
Ares
Decarbonized
Ares
Level 47
God Stats
0W - 1L
1,455 SR
Queue Stats
7W - 11L
1,327 Elo+
Party 1
Chronos
Chronos
GritSandpaper
Chronos
Level 48
God Stats
0W - 1L
1,743 SR
Queue Stats
8W - 12L
1,408 Elo+
Party 1
Ullr
Ullr
JustabeagleVevo
Ullr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,438 Elo+
Party 1
Team Averages
Level 42
1,566 SR
1,391 Elo+

VS

Team Averages
Level 55
1,497 SR
1,432 Elo+
Scylla
Scylla
JJustin
Scylla
Level 83
God Stats
4W - 0L
1,804 SR
Queue Stats
20W - 17L
1,502 Elo+
Party 2
Cerberus
Cerberus
Lostsoulog
Cerberus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,492 Elo+
Solo
Heimdallr
Heimdallr
stvendetta
Heimdallr
Level 27
God Stats
2W - 2L
1,187 SR
Queue Stats
17W - 22L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,361
669
6,260
16,241
15,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
10
1 / 5 / 0
6,895
627
5,668
10,585
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 4 / 1
6,430
585
4,332
11,700
5,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JJustin
Scylla
14
10 / 0 / 3
9,079
825
15,814
3,461
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Lostsoulog
Cerberus
13
1 / 1 / 12
8,553
778
8,401
16,208
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
stvendetta
Heimdallr
12
2 / 1 / 7
7,418
674
7,459
5,040
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Chronos
1
5
0
0.2
W
Scylla
JJustin
Scylla
10
0
3
11.5
L
0
4
1
0.13
W
Cerberus
Lostsoulog
Cerberus
1
1
12
7
W
Heimdallr
stvendetta
Heimdallr
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,260
Damage
31,674
38,526
Taken
24,709
25,411
Mitigated
16,278
5,199
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,260
573
0
2,437
16,241
15,079
23
10,546
5,225
12,907
0
L
Chronos
5,668
2,423
0
1,068
10,585
5,124
230
6,420
3,950
23,357
0
W
Scylla
JJustin
Scylla
15,814
854
0
500
3,461
1,562
197
2,119
1,342
38,388
0
L
4,332
1,678
0
1,694
11,700
5,208
177
6,720
4,654
0
17,834
W
Cerberus
Lostsoulog
Cerberus
8,401
533
0
5,129
16,208
12,135
0
7,008
9,200
23,638
0
W
Heimdallr
stvendetta
Heimdallr
7,459
1,814
0
535
5,040
2,581
904
3,210
1,830
0
19,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,686
Gold Earned
25,050
91
Minions Killed
146
3
Camps Cleared
6
549,120
Distance Traveled
598,819
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,361
669
16
1
1
184,424
0
L
Chronos
6,895
627
40
4
2
165,408
1
W
Scylla
9,079
825
63
6
2
196,460
1
L
Ullr
6,430
585
35
3
0
199,288
0
W
Cerberus
8,553
778
47
4
1
198,667
4
W
Heimdallr
7,418
674
36
3
3
203,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role